Player Matchup

Hun Batz
Hun Batz
JaneGoodall
Hun Batz
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
KnickKnax
Cthulhu
Level 149
God Stats
1W - 3L
1,235 SR
Queue Stats
41W - 48L
1,575 Elo+
Party 1
The Morrigan
The Morrigan
NeithBodyPillow
The Morrigan
Level 142
God Stats
2W - 3L
1,416 SR
Queue Stats
450W - 426L
1,599 Elo+
Party 3
Heimdallr
Heimdallr
Toxic_Driift_
Heimdallr
Level 110
God Stats
3W - 6L
1,590 SR
Queue Stats
533W - 506L
1,558 Elo+
Party 3
Ares
Ares
greatribman
Ares
Level 159
God Stats
3W - 0L
1,715 SR
Queue Stats
72W - 67L
1,582 Elo+
Party 1
Team Averages
Level 133
1,491 SR
1,579 Elo+

VS

Team Averages
Level 142
1,470 SR
1,561 Elo+
Cthulhu
Cthulhu
GebBushPlsClap
Cthulhu
Level 146
God Stats
6W - 7L
1,741 SR
Queue Stats
143W - 107L
1,661 Elo+
Party 2
Nemesis
Nemesis
HoldenCheeks
Nemesis
Level 125
God Stats
1W - 2L
1,570 SR
Queue Stats
33W - 21L
1,647 Elo+
Party 2
Olorun
Olorun
Reaperdude
Olorun
Level 124
God Stats
0W - 2L
1,294 SR
Queue Stats
126W - 136L
1,565 Elo+
Solo
Lancelot
Lancelot
kiseryouta2
Lancelot
Level 158
God Stats
0W - 1L
1,246 SR
Queue Stats
1W - 3L
1,255 Elo+
Solo
Tyr
Tyr
swagmoney6969
Tyr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 104L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JaneGoodall
Hun Batz
15
7 / 1 / 5
8,985
599
15,088
12,472
5,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
KnickKnax
Cthulhu
15
4 / 0 / 7
9,058
604
9,037
12,011
8,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
NeithBodyPillow
The Morrigan
12
1 / 2 / 8
7,181
479
5,139
7,759
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Toxic_Driift_
Heimdallr
14
2 / 0 / 4
8,017
534
5,332
9,207
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 1 / 7
7,722
515
10,086
9,334
8,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
7,867
524
10,556
13,426
6,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
HoldenCheeks
Nemesis
10
0 / 5 / 1
6,432
429
5,706
13,272
5,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Olorun
Reaperdude
Olorun
13
1 / 2 / 0
7,971
531
5,298
8,165
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
kiseryouta2
Lancelot
13
0 / 3 / 0
7,604
507
5,720
11,491
5,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 5 / 1
6,664
444
4,005
18,473
13,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
19
Kills
4
4
Deaths
19
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Nemesis
HoldenCheeks
Nemesis
0
5
1
0.1
W
Hun Batz
JaneGoodall
Hun Batz
7
1
5
9.5
W
Cthulhu
KnickKnax
Cthulhu
4
0
7
7.5
W
The Morrigan
NeithBodyPillow
The Morrigan
1
2
8
2.5
L
Olorun
Reaperdude
Olorun
1
2
0
0.5
W
Heimdallr
Toxic_Driift_
Heimdallr
2
0
4
4
W
5
1
7
8.5
L
Lancelot
kiseryouta2
Lancelot
0
3
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,682
Damage
31,285
50,783
Taken
64,827
28,994
Mitigated
34,388
12,651
Healing
20,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,556
1,022
171
2,939
13,426
6,444
0
6,072
7,334
57,860
0
L
Nemesis
HoldenCheeks
Nemesis
5,706
2,429
0
5,066
13,272
5,372
0
4,060
9,070
0
41,029
W
Hun Batz
JaneGoodall
Hun Batz
15,088
7,180
0
500
12,472
5,234
0
2,804
9,536
0
87,651
W
Cthulhu
KnickKnax
Cthulhu
9,037
1,390
0
3,942
12,011
8,542
0
613
11,360
65,828
0
W
The Morrigan
NeithBodyPillow
The Morrigan
5,139
701
398
1,730
7,759
3,501
0
4,165
3,226
48,936
0
L
Olorun
Reaperdude
Olorun
5,298
2,385
116
4,550
8,165
3,112
583
1,589
6,554
72,209
0
W
Heimdallr
Toxic_Driift_
Heimdallr
5,332
3,283
0
3,667
9,207
3,710
0
3,510
5,697
0
68,039
W
10,086
1,322
0
2,414
9,334
8,007
0
4,000
5,110
22,541
0
L
Lancelot
kiseryouta2
Lancelot
5,720
913
0
2,694
11,491
5,580
676
5,714
5,382
0
57,846
L
4,005
834
210
4,792
18,473
13,880
0
6,152
12,225
0
22,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,963
Gold Earned
36,538
484
Minions Killed
449
0
Camps Cleared
0
1,542,719
Distance Traveled
1,465,779
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,867
524
114
8
0
294,943
1
L
Nemesis
6,432
429
70
5
0
300,929
0
W
Hun Batz
8,985
599
121
8
0
350,558
1
W
Cthulhu
9,058
604
133
9
0
335,899
0
W
The Morrigan
7,181
479
90
6
0
262,148
5
L
Olorun
7,971
531
134
9
0
297,618
5
W
Heimdallr
8,017
534
119
8
0
282,889
3
W
Ares
7,722
515
21
1
0
311,225
3
L
Lancelot
7,604
507
104
7
0
289,321
5
L
Tyr
6,664
444
27
2
0
282,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role