Player Matchup

Izanami
Izanami
Avult
Izanami
Level 126
God Stats
827W - 809L
1,534 SR
Queue Stats
1,424W - 1,449L
1,522 Elo+
Solo
Cabrakan
Cabrakan
JaypKillem
Cabrakan
Level 144
God Stats
2W - 0L
1,548 SR
Queue Stats
28W - 29L
1,554 Elo+
Party 2
Shiva
Shiva
NaGaSONa
Shiva
Level 147
God Stats
38W - 31L
1,487 SR
Queue Stats
294W - 321L
1,439 Elo+
Solo
Medusa
Medusa
Randihas
Medusa
Level 98
God Stats
22W - 15L
1,669 SR
Queue Stats
67W - 73L
1,550 Elo+
Party 2
Yu Huang
Yu Huang
scorpiox14
Yu Huang
Level 106
God Stats
7W - 3L
1,649 SR
Queue Stats
65W - 73L
1,524 Elo+
Party 2
Team Averages
Level 124
1,577 SR
1,518 Elo+

VS

Team Averages
Level 91
1,428 SR
1,488 Elo+
Kukulkan
Kukulkan
Kilakan2
Kukulkan
Level 8
God Stats
1W - 4L
1,280 SR
Queue Stats
5W - 11L
1,374 Elo+
Party 1
Kali
Kali
MDK84
Kali
Level 123
God Stats
0W - 1L
1,304 SR
Queue Stats
28W - 33L
1,441 Elo+
Party 1
Xbalanque
Xbalanque
Rącheℓ
Xbalanque
Level 160
God Stats
13W - 11L
1,588 SR
Queue Stats
289W - 271L
1,520 Elo+
Solo
Bacchus
Bacchus
Swagglezzz
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,646 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XxdarlinxX
Morgan Le Fay
Level 160
God Stats
4W - 9L
1,468 SR
Queue Stats
335W - 381L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Avult
Izanami
18
12 / 3 / 14
12,448
1,245
25,530
13,517
8,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
JaypKillem
Cabrakan
17
2 / 1 / 20
11,333
1,133
9,297
12,842
17,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Shiva
NaGaSONa
Shiva
18
2 / 0 / 27
12,136
1,214
17,194
15,923
19,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Randihas
Medusa
18
15 / 0 / 13
12,998
1,300
21,934
8,142
4,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
scorpiox14
Yu Huang
18
3 / 0 / 20
10,891
1,089
10,584
8,073
4,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

280

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kilakan2
Kukulkan
15
0 / 6 / 2
9,401
940
11,505
12,865
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
MDK84
Kali
15
2 / 11 / 1
10,237
1,024
8,781
23,813
9,094
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
Rącheℓ
Xbalanque
15
1 / 1 / 0
9,433
943
12,715
8,415
3,094
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Swagglezzz
Bacchus
16
0 / 10 / 3
10,504
1,050
4,018
24,881
28,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
XxdarlinxX
Morgan Le Fay
16
1 / 6 / 3
10,415
1,042
17,246
19,105
8,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
13
34
Kills
4
4
Deaths
34
94
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Avult
Izanami
12
3
14
6.33
W
Cabrakan
JaypKillem
Cabrakan
2
1
20
12
L
Kukulkan
Kilakan2
Kukulkan
0
6
2
0.17
L
Kali
MDK84
Kali
2
11
1
0.23
W
Shiva
NaGaSONa
Shiva
2
0
27
15.5
W
Medusa
Randihas
Medusa
15
0
13
21.5
L
Xbalanque
Rącheℓ
Xbalanque
1
1
0
1
L
Bacchus
Swagglezzz
Bacchus
0
10
3
0.15
L
Morgan Le Fay
XxdarlinxX
Morgan Le Fay
1
6
3
0.42
W
Yu Huang
scorpiox14
Yu Huang
3
0
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,539
Damage
54,265
58,497
Taken
89,079
54,909
Mitigated
54,643
10,812
Healing
4,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Avult
Izanami
25,530
13,388
0
1,596
13,517
8,199
0
8,015
5,502
0
51,973
W
Cabrakan
JaypKillem
Cabrakan
9,297
1,075
0
1,995
12,842
17,990
0
6,699
6,143
12,010
0
L
Kukulkan
Kilakan2
Kukulkan
11,505
1,043
0
0
12,865
4,792
0
2,104
10,571
34,351
0
L
Kali
MDK84
Kali
8,781
3,235
0
1,126
23,813
9,094
0
7,051
16,430
0
11,673
W
Shiva
NaGaSONa
Shiva
17,194
2,036
1,656
1,550
15,923
19,727
0
7,461
8,462
0
30,675
W
Medusa
Randihas
Medusa
21,934
13,201
0
2,287
8,142
4,825
0
4,953
3,189
0
43,337
L
Xbalanque
Rącheℓ
Xbalanque
12,715
6,306
0
671
8,415
3,094
0
1,832
6,555
0
40,739
L
Bacchus
Swagglezzz
Bacchus
4,018
547
0
1,125
24,881
28,952
0
4,596
19,888
7,723
0
L
Morgan Le Fay
XxdarlinxX
Morgan Le Fay
17,246
888
0
1,797
19,105
8,711
0
4,298
14,763
47,449
0
W
Yu Huang
scorpiox14
Yu Huang
10,584
1,212
160
1,568
8,073
4,168
0
5,641
2,432
34,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,806
Gold Earned
49,990
211
Minions Killed
179
11
Camps Cleared
4
1,048,370
Distance Traveled
903,435
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,448
1,245
63
6
5
169,809
1
W
Cabrakan
11,333
1,133
13
1
2
206,329
1
L
Kukulkan
9,401
940
56
6
3
170,346
0
L
Kali
10,237
1,024
7
1
0
178,502
0
W
Shiva
12,136
1,214
29
3
0
256,041
4
W
Medusa
12,998
1,300
59
6
4
228,094
0
L
Xbalanque
9,433
943
42
4
0
155,641
0
L
Bacchus
10,504
1,050
6
1
1
187,631
1
L
Morgan Le Fay
10,415
1,042
68
7
0
211,315
0
W
Yu Huang
10,891
1,089
47
5
0
188,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role