Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Gil9505
Hera
Level 148
God Stats
75W - 59L
1,474 SR
Queue Stats
697W - 769L
1,345 Elo+
Solo
Ares
Ares
PHANTOM5004
Ares
Level 66
God Stats
13W - 11L
1,487 SR
Queue Stats
118W - 126L
1,379 Elo+
Solo
Cthulhu
Cthulhu
val8al
Cthulhu
Level 116
God Stats
32W - 52L
1,346 SR
Queue Stats
167W - 185L
1,379 Elo+
Solo
Ullr
Ullr
x DeliciouS xx
Ullr
Level 114
God Stats
7W - 10L
1,400 SR
Queue Stats
590W - 612L
1,415 Elo+
Solo
Team Averages
Level 110
1,441 SR
1,404 Elo+

VS

Team Averages
Level 62
1,371 SR
1,383 Elo+
Ah Muzen Cab
Ah Muzen Cab
DARTH S0ULS
Ah Muzen Cab
Level 44
God Stats
2W - 7L
1,256 SR
Queue Stats
90W - 116L
1,351 Elo+
Solo
Baron Samedi
Baron Samedi
LYB CERBERUS
Baron Samedi
Level 90
God Stats
9W - 11L
1,106 SR
Queue Stats
198W - 241L
1,381 Elo+
Party 1
Lancelot
Lancelot
SleezyNox
Lancelot
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 45L
1,396 Elo+
Party 2
Hades
Hades
The Show005
Hades
Level 102
God Stats
19W - 18L
1,493 SR
Queue Stats
195W - 240L
1,388 Elo+
Party 1
Yu Huang
Yu Huang
USuuuccccck8D
Yu Huang
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 58L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
7 / 4 / 4
10,441
614
9,539
16,166
7,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
Gil9505
Hera
16
6 / 1 / 6
10,123
595
9,042
5,436
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 1 / 5
8,568
504
8,480
16,063
13,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
val8al
Cthulhu
16
4 / 0 / 1
9,386
552
7,763
10,300
6,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
0 / 2 / 6
7,338
432
10,379
12,335
5,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DARTH S0ULS
Ah Muzen Cab
13
2 / 3 / 0
7,748
456
9,042
12,911
5,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
LYB CERBERUS
Baron Samedi
12
1 / 3 / 2
8,183
481
5,199
13,638
15,336
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
SleezyNox
Lancelot
13
2 / 7 / 3
8,258
486
7,580
15,725
7,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 2 / 1
10,135
596
8,448
12,578
7,569
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
USuuuccccck8D
Yu Huang
12
0 / 5 / 0
7,485
440
5,614
10,112
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
20
Kills
8
8
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
4
4
2.25
L
Ah Muzen Cab
DARTH S0ULS
Ah Muzen Cab
2
3
0
0.67
W
Hera
Gil9505
Hera
6
1
6
9
L
Baron Samedi
LYB CERBERUS
Baron Samedi
1
3
2
0.67
W
3
1
5
5.5
L
Lancelot
SleezyNox
Lancelot
2
7
3
0.5
L
3
2
1
1.75
L
Yu Huang
USuuuccccck8D
Yu Huang
0
5
0
0
W
Cthulhu
val8al
Cthulhu
4
0
1
4.5
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,203
Damage
35,883
60,300
Taken
64,964
34,982
Mitigated
40,685
19,703
Healing
23,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,539
3,753
0
6,456
16,166
7,514
0
3,874
12,292
0
77,615
L
Ah Muzen Cab
DARTH S0ULS
Ah Muzen Cab
9,042
4,702
0
4,860
12,911
5,786
934
3,985
8,926
0
62,784
W
Hera
Gil9505
Hera
9,042
3,828
0
1,755
5,436
2,345
1,601
3,172
2,264
73,898
0
L
Baron Samedi
LYB CERBERUS
Baron Samedi
5,199
520
1,624
4,701
13,638
15,336
253
5,837
7,801
34,560
0
W
8,480
436
390
5,390
16,063
13,165
297
3,561
12,502
35,109
0
L
Lancelot
SleezyNox
Lancelot
7,580
3,504
0
4,363
15,725
7,610
0
2,830
12,784
0
52,384
L
8,448
1,184
174
6,956
12,578
7,569
72
5,538
6,427
77,215
0
L
Yu Huang
USuuuccccck8D
Yu Huang
5,614
526
0
350
10,112
4,384
820
6,371
3,741
44,734
0
W
Cthulhu
val8al
Cthulhu
7,763
363
0
4,003
10,300
6,589
1,861
5,373
4,927
61,758
0
W
10,379
4,869
0
1,709
12,335
5,369
897
3,281
9,054
0
54,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,856
Gold Earned
41,809
490
Minions Killed
455
0
Camps Cleared
0
1,559,015
Distance Traveled
1,480,708
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,441
614
116
7
0
278,531
0
L
Ah Muzen Cab
7,748
456
107
6
0
299,472
0
W
Hera
10,123
595
146
9
0
322,231
0
L
Baron Samedi
8,183
481
34
2
0
300,860
1
W
Ares
8,568
504
39
2
0
317,660
2
L
Lancelot
8,258
486
89
5
0
331,797
0
L
Hades
10,135
596
155
9
0
292,723
5
L
Yu Huang
7,485
440
70
4
0
255,856
0
W
Cthulhu
9,386
552
107
6
0
331,602
1
W
Ullr
7,338
432
82
5
0
308,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role