Player Matchup

Tiamat
Tiamat
LiteAngelOfKhaos
Tiamat
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 178L
1,210 Elo+
Solo
Atlas
Atlas
M3RC3NAR10
Atlas
Level 102
God Stats
1W - 2L
1,667 SR
Queue Stats
46W - 31L
1,407 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SC2Pwner
Ah Muzen Cab
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 32L
1,162 Elo+
Solo
Team Averages
Level 78
1,556 SR
1,260 Elo+

VS

Team Averages
Level 26
1,559 SR
1,631 Elo+
Ah Puch
Ah Puch
Ashattack8410
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 8L
1,690 Elo+
Party 1
Hercules
Hercules
Bing Boang
Hercules
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,570 Elo+
Party 1
Sylvanus
Sylvanus
GREZDADDY69
Sylvanus
Level 48
God Stats
58W - 29L
1,676 SR
Queue Stats
203W - 126L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
9,558
531
5,625
8,591
4,517
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
14
1 / 3 / 3
10,801
600
15,723
26,826
34,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
SC2Pwner
Ah Muzen Cab
17
3 / 1 / 0
10,984
610
13,125
10,786
4,732
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
2 / 2 / 3
11,687
649
23,769
16,060
9,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Bing Boang
Hercules
16
1 / 1 / 3
11,262
626
7,610
18,030
20,441
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
GREZDADDY69
Sylvanus
15
2 / 1 / 2
11,540
641
7,786
14,950
19,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
5
5
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
2
2
3
1.75
W
Hercules
Bing Boang
Hercules
1
1
3
2.5
W
Sylvanus
GREZDADDY69
Sylvanus
2
1
2
3
L
0
1
2
1
L
Atlas
1
3
3
0.83
L
Ah Muzen Cab
SC2Pwner
Ah Muzen Cab
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,473
Damage
39,165
46,203
Taken
49,040
44,100
Mitigated
49,400
6,626
Healing
21,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
23,769
1,709
0
7,089
16,060
9,124
253
9,230
6,830
74,907
0
W
Hercules
Bing Boang
Hercules
7,610
2,242
150
3,605
18,030
20,441
334
7,694
10,336
0
24,312
W
Sylvanus
GREZDADDY69
Sylvanus
7,786
2,021
4,270
6,439
14,950
19,835
996
5,410
9,540
25,517
0
L
5,625
834
140
1,345
8,591
4,517
0
6,520
2,071
17,057
0
L
Atlas
15,723
7,985
48
2,026
26,826
34,851
0
17,662
9,164
34,434
0
L
Ah Muzen Cab
SC2Pwner
Ah Muzen Cab
13,125
5,028
0
3,067
10,786
4,732
0
8,124
2,662
0
43,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,343
Gold Earned
34,489
160
Minions Killed
206
3
Camps Cleared
11
874,525
Distance Traveled
935,548
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,687
649
125
7
6
313,868
2
W
Hercules
11,262
626
29
2
0
355,892
0
W
Sylvanus
11,540
641
52
3
5
265,788
4
L
Tiamat
9,558
531
35
2
1
231,862
2
L
Atlas
10,801
600
44
2
1
318,608
0
L
Ah Muzen Cab
10,984
610
81
5
1
324,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role