Player Matchup

Bakasura
Bakasura
Hakita
Bakasura
Level 147
God Stats
15W - 9L
1,556 SR
Queue Stats
517W - 335L
1,670 Elo+
Party 1
Lancelot
Lancelot
LYSERIO
Lancelot
Level 107
God Stats
27W - 15L
1,624 SR
Queue Stats
173W - 149L
1,574 Elo+
Party 1
Cupid
Cupid
PlaTön
Cupid
Level 160
God Stats
9W - 3L
1,796 SR
Queue Stats
534W - 433L
1,587 Elo+
Party 1
Hercules
Hercules
RëkìVT
Hercules
Level 35
God Stats
1W - 2L
1,346 SR
Queue Stats
93W - 34L
1,755 Elo+
Party 1
Ra
Ra
tatout
Ra
Level 160
God Stats
1W - 3L
1,243 SR
Queue Stats
344W - 339L
1,495 Elo+
Party 1
Team Averages
Level 122
1,513 SR
1,616 Elo+

VS

Team Averages
Level 58
1,488 SR
1,260 Elo+
Neith
Neith
HapyyEnd
Neith
Level 86
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 7L
1,072 Elo+
Party 2
Nemesis
Nemesis
Lavanae
Nemesis
Level 32
God Stats
1W - 3L
1,184 SR
Queue Stats
91W - 101L
1,076 Elo+
Party 3
Baron Samedi
Baron Samedi
Monolix
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
PieEatingHobo69
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 3
Zeus
Zeus
ahmedmagdy711
Zeus
Level 129
God Stats
4W - 3L
1,749 SR
Queue Stats
158W - 165L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hakita
Bakasura
16
7 / 0 / 2
9,764
651
6,713
13,442
5,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
LYSERIO
Lancelot
15
3 / 0 / 4
9,774
652
6,667
11,819
7,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
PlaTön
Cupid
14
10 / 0 / 9
9,676
645
14,621
10,118
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
RëkìVT
Hercules
13
7 / 0 / 13
8,702
580
10,178
16,552
13,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
14
4 / 1 / 5
9,351
623
5,595
7,305
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HapyyEnd
Neith
8
0 / 7 / 0
5,220
348
4,316
9,560
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Lavanae
Nemesis
8
0 / 5 / 0
5,598
373
2,482
10,098
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Monolix
Baron Samedi
7
0 / 11 / 0
4,893
326
3,450
15,314
7,754
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
7
0 / 5 / 0
5,267
351
1,602
10,381
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 0
7,124
475
7,400
8,775
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
0
31
Kills
0
1
Deaths
31
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Hakita
Bakasura
7
0
2
8
L
Neith
HapyyEnd
Neith
0
7
0
0
W
Lancelot
LYSERIO
Lancelot
3
0
4
5
L
Nemesis
Lavanae
Nemesis
0
5
0
0
L
Baron Samedi
Monolix
Baron Samedi
0
11
0
0
L
Poseidon
0
5
0
0
W
Cupid
PlaTön
Cupid
10
0
9
14.5
W
Hercules
RëkìVT
Hercules
7
0
13
13.5
L
0
3
0
0
W
Ra
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,774
Damage
19,250
59,236
Taken
54,128
33,497
Mitigated
19,673
23,359
Healing
4,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Hakita
Bakasura
6,713
4,792
0
3,936
13,442
5,578
347
990
12,180
0
74,189
L
Neith
HapyyEnd
Neith
4,316
1,455
0
626
9,560
3,439
0
0
9,210
0
21,356
W
Lancelot
LYSERIO
Lancelot
6,667
734
0
4,219
11,819
7,004
679
5,875
5,944
0
72,234
L
Nemesis
Lavanae
Nemesis
2,482
891
0
816
10,098
3,360
0
2,537
7,007
0
28,897
L
Baron Samedi
Monolix
Baron Samedi
3,450
1,052
341
1,520
15,314
7,754
0
1,142
14,060
12,521
0
L
Poseidon
1,602
654
0
549
10,381
2,527
0
1,445
8,383
25,385
0
W
Cupid
PlaTön
Cupid
14,621
8,900
1,127
6,364
10,118
4,242
4,408
2,499
7,619
0
72,116
W
Hercules
RëkìVT
Hercules
10,178
2,923
0
2,969
16,552
13,736
508
2,994
13,382
0
28,205
L
7,400
1,521
0
280
8,775
2,593
0
0
8,345
61,456
0
W
Ra
5,595
823
1,249
3,495
7,305
2,937
4,358
458
6,847
62,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,267
Gold Earned
28,102
568
Minions Killed
256
0
Camps Cleared
0
1,527,066
Distance Traveled
1,153,860
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,764
651
138
9
0
364,248
6
L
Neith
5,220
348
31
2
0
250,577
1
W
Lancelot
9,774
652
149
10
0
339,214
1
L
Nemesis
5,598
373
52
3
0
219,087
0
L
Baron Samedi
4,893
326
11
1
0
241,702
6
L
Poseidon
5,267
351
42
3
0
182,821
1
W
Cupid
9,676
645
120
8
0
257,843
0
W
Hercules
8,702
580
35
2
0
295,641
5
L
Zeus
7,124
475
120
8
0
259,673
5
W
Ra
9,351
623
126
8
0
270,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role