Player Matchup

Danzaburou
Danzaburou
Kellz_Sama
Danzaburou
Level 118
God Stats
5W - 2L
1,502 SR
Queue Stats
94W - 82L
1,599 Elo+
Party 1
Loki
Loki
TTV-TheWhiteKB
Loki
Level 158
God Stats
5W - 2L
1,652 SR
Queue Stats
174W - 171L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
YallHearSumn
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,712 Elo+
Party 1
Discordia
Discordia
chrequirozg
Discordia
Level 158
God Stats
4W - 2L
1,296 SR
Queue Stats
250W - 220L
1,515 Elo+
Solo
Hun Batz
Hun Batz
willett_2495
Hun Batz
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 51L
1,502 Elo+
Party 1
Team Averages
Level 143
1,490 SR
1,583 Elo+

VS

Team Averages
Level 125
1,486 SR
1,515 Elo+
Nemesis
Nemesis
 
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DaBomb Venom
Chronos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 75L
1,522 Elo+
Party 2
Sylvanus
Sylvanus
Extinct Jawn
Sylvanus
Level 135
God Stats
21W - 22L
1,566 SR
Queue Stats
211W - 201L
1,576 Elo+
Solo
Guan Yu
Guan Yu
Sceptyr
Guan Yu
Level 145
God Stats
1W - 3L
1,363 SR
Queue Stats
284W - 286L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kellz_Sama
Danzaburou
15
5 / 3 / 1
9,106
536
9,429
11,328
5,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 4 / 5
8,356
492
7,853
15,039
4,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
YallHearSumn
Cthulhu
13
1 / 1 / 10
8,475
499
7,413
13,071
11,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
chrequirozg
Discordia
15
3 / 0 / 4
9,379
552
7,738
8,698
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
willett_2495
Hun Batz
18
8 / 0 / 3
10,676
628
7,939
14,746
6,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 1 / 4
9,355
550
15,089
14,915
10,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
 
Achilles
1
0 / 0 / 0
4,905
289
0
0
0
Chronos
DaBomb Venom
Chronos
13
1 / 7 / 2
8,177
481
6,314
12,982
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Extinct Jawn
Sylvanus
13
0 / 3 / 1
8,004
471
3,451
12,685
13,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Sceptyr
Guan Yu
13
3 / 7 / 1
8,441
497
13,940
20,725
14,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
18
Kills
8
8
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
1
4
6
L
Achilles
 
Achilles
0
0
0
0
L
Chronos
DaBomb Venom
Chronos
1
7
2
0.29
L
Sylvanus
Extinct Jawn
Sylvanus
0
3
1
0.17
W
Danzaburou
Kellz_Sama
Danzaburou
5
3
1
1.83
L
Guan Yu
Sceptyr
Guan Yu
3
7
1
0.5
W
1
4
5
0.88
W
Cthulhu
YallHearSumn
Cthulhu
1
1
10
6
W
Discordia
chrequirozg
Discordia
3
0
4
5
W
Hun Batz
willett_2495
Hun Batz
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,372
Damage
38,794
62,882
Taken
61,307
32,376
Mitigated
45,153
19,803
Healing
16,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
15,089
7,277
0
4,502
14,915
10,353
0
4,389
10,326
0
87,410
L
Achilles
 
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
DaBomb Venom
Chronos
6,314
1,196
0
566
12,982
6,088
0
4,969
7,553
46,813
0
L
Sylvanus
Extinct Jawn
Sylvanus
3,451
991
372
4,102
12,685
13,781
238
3,344
9,301
55,685
0
W
Danzaburou
Kellz_Sama
Danzaburou
9,429
4,217
0
3,144
11,328
5,118
1,129
2,581
8,747
0
79,644
L
Guan Yu
Sceptyr
Guan Yu
13,940
3,598
492
6,532
20,725
14,931
33
2,415
18,290
0
56,781
W
7,853
1,705
0
3,936
15,039
4,748
756
1,006
14,033
0
63,899
W
Cthulhu
YallHearSumn
Cthulhu
7,413
498
0
2,081
13,071
11,751
116
2,591
10,480
28,838
0
W
Discordia
chrequirozg
Discordia
7,738
517
0
2,218
8,698
4,144
0
1,425
7,273
63,873
0
W
Hun Batz
willett_2495
Hun Batz
7,939
2,774
0
8,424
14,746
6,615
0
2,162
12,584
0
97,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,992
Gold Earned
38,882
521
Minions Killed
361
0
Camps Cleared
0
1,703,239
Distance Traveled
1,287,375
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,355
550
113
7
0
400,471
4
L
Achilles
4,905
289
0
0
0
3,768
0
L
Chronos
8,177
481
85
5
0
294,024
1
L
Sylvanus
8,004
471
78
5
0
252,524
6
W
Danzaburou
9,106
536
104
6
0
299,784
3
L
Guan Yu
8,441
497
85
5
0
336,588
4
W
Loki
8,356
492
99
6
0
333,188
1
W
Cthulhu
8,475
499
40
2
0
349,625
2
W
Discordia
9,379
552
116
7
0
330,132
4
W
Hun Batz
10,676
628
162
10
0
390,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role