Player Matchup

Hera
Hera
IDonnyyy
Hera
Level 106
God Stats
8W - 7L
1,715 SR
Queue Stats
191W - 218L
1,507 Elo+
Solo
Bacchus
Bacchus
IamTyrant
Bacchus
Level 38
God Stats
9W - 8L
1,601 SR
Queue Stats
46W - 84L
1,329 Elo+
Party 1
Gilgamesh
Gilgamesh
evilcoleman
Gilgamesh
Level 114
God Stats
11W - 14L
1,387 SR
Queue Stats
65W - 111L
1,349 Elo+
Party 1
Team Averages
Level 86
1,568 SR
1,395 Elo+

VS

Team Averages
Level 126
1,551 SR
1,458 Elo+
Neith
Neith
Balthizar1234
Neith
Level 127
God Stats
7W - 5L
1,573 SR
Queue Stats
11W - 7L
1,617 Elo+
Solo
Mercury
Mercury
chicho_1015
Mercury
Level 123
God Stats
4W - 4L
1,578 SR
Queue Stats
196W - 211L
1,382 Elo+
Party 2
Agni
Agni
ofwgkta487
Agni
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 225L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
3 / 0 / 4
9,428
786
9,972
8,740
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
IamTyrant
Bacchus
14
3 / 0 / 3
9,570
798
4,321
7,442
8,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
evilcoleman
Gilgamesh
14
3 / 1 / 5
8,720
727
7,708
9,681
5,166
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,856
655
9,036
10,991
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Mercury
chicho_1015
Mercury
13
0 / 3 / 1
7,924
660
5,369
11,984
6,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 3 / 0
6,454
538
2,275
3,484
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
9
Kills
1
1
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Hera
3
0
4
5
W
Bacchus
IamTyrant
Bacchus
3
0
3
4.5
L
Mercury
chicho_1015
Mercury
0
3
1
0.17
W
Gilgamesh
evilcoleman
Gilgamesh
3
1
5
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,001
Damage
16,680
25,863
Taken
26,459
16,781
Mitigated
12,614
5,052
Healing
5,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,036
1,862
73
2,076
10,991
4,957
0
5,929
5,062
0
34,188
W
Hera
9,972
2,403
0
1,448
8,740
3,595
166
1,366
7,374
62,805
0
W
Bacchus
IamTyrant
Bacchus
4,321
945
200
1,573
7,442
8,020
99
741
6,701
16,264
0
L
Mercury
chicho_1015
Mercury
5,369
2,056
52
2,892
11,984
6,414
0
7,159
4,825
0
27,590
W
Gilgamesh
evilcoleman
Gilgamesh
7,708
2,953
0
1,831
9,681
5,166
1,908
426
9,255
0
17,800
L
2,275
331
0
420
3,484
1,243
0
1,637
1,847
9,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,718
Gold Earned
22,234
159
Minions Killed
121
9
Camps Cleared
3
661,328
Distance Traveled
571,802
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,856
655
54
5
0
221,731
3
W
Hera
9,428
786
116
10
6
229,443
2
W
Bacchus
9,570
798
23
2
2
203,445
1
L
Mercury
7,924
660
46
4
3
255,583
5
W
Gilgamesh
8,720
727
20
2
1
228,440
0
L
Agni
6,454
538
21
2
0
94,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role