Player Matchup

Athena
Athena
 
Athena
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BoolAidJit
Izanami
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 3
Chang'e
Chang'e
BriDeFeu
Chang'e
Level 69
God Stats
24W - 23L
1,499 SR
Queue Stats
142W - 213L
1,324 Elo+
Party 1
Arachne
Arachne
PapaStephane
Arachne
Level 118
God Stats
12W - 24L
1,318 SR
Queue Stats
280W - 407L
1,308 Elo+
Party 1
Nike
Nike
wayofzay
Nike
Level 132
God Stats
3W - 1L
1,500 SR
Queue Stats
422W - 434L
1,467 Elo+
Party 3
Team Averages
Level 76
1,463 SR
1,420 Elo+

VS

Team Averages
Level 105
1,430 SR
1,421 Elo+
Janus
Janus
ErenJaeger-x361
Janus
Level 114
God Stats
1W - 2L
1,279 SR
Queue Stats
31W - 33L
1,446 Elo+
Party 2
Hou Yi
Hou Yi
G1org10SM
Hou Yi
Level 65
God Stats
2W - 8L
1,280 SR
Queue Stats
158W - 207L
1,341 Elo+
Party 2
Achilles
Achilles
SAULBORN
Achilles
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 103L
1,317 Elo+
Solo
Hel
Hel
SoraPlus
Hel
Level 108
God Stats
2W - 3L
1,458 SR
Queue Stats
97W - 68L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
TheBoromir
Gilgamesh
Level 107
God Stats
4W - 3L
1,631 SR
Queue Stats
85W - 90L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 1 / 5
5,657
566
3,686
9,177
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
BoolAidJit
Izanami
10
3 / 0 / 0
6,363
636
3,713
4,141
1,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
BriDeFeu
Chang'e
9
2 / 1 / 1
5,049
505
1,531
4,786
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
PapaStephane
Arachne
9
2 / 1 / 0
5,218
522
2,522
6,826
2,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
11
1 / 0 / 2
6,420
642
7,317
9,239
4,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,317
532
4,060
3,336
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
G1org10SM
Hou Yi
9
0 / 2 / 0
4,703
470
1,717
4,489
1,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
SAULBORN
Achilles
8
0 / 3 / 1
4,592
459
1,815
8,611
5,782
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

8
0 / 0 / 2
4,840
484
3,768
6,532
3,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gilgamesh
TheBoromir
Gilgamesh
9
2 / 1 / 1
5,308
531
3,868
8,255
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
3
3
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
5
2.5
W
Izanami
BoolAidJit
Izanami
3
0
0
3
W
Chang'e
BriDeFeu
Chang'e
2
1
1
2.5
L
1
2
2
1
L
Hou Yi
G1org10SM
Hou Yi
0
2
0
0
W
Arachne
PapaStephane
Arachne
2
1
0
2
L
Achilles
SAULBORN
Achilles
0
3
1
0.17
L
0
0
2
1
L
Gilgamesh
TheBoromir
Gilgamesh
2
1
1
2.5
W
Nike
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,769
Damage
15,228
34,169
Taken
31,223
16,443
Mitigated
15,289
11,874
Healing
10,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,686
2,137
0
2,161
9,177
6,135
0
3,075
6,102
16,111
0
W
Izanami
BoolAidJit
Izanami
3,713
2,542
0
1,057
4,141
1,376
286
274
3,867
0
54,405
W
Chang'e
BriDeFeu
Chang'e
1,531
252
591
2,830
4,786
1,524
577
1,232
3,554
28,975
0
L
4,060
639
0
39
3,336
1,131
0
1,077
2,259
34,863
0
L
Hou Yi
G1org10SM
Hou Yi
1,717
631
0
1,374
4,489
1,195
0
847
3,642
0
28,647
W
Arachne
PapaStephane
Arachne
2,522
1,584
0
1,519
6,826
2,577
799
2,135
4,691
0
24,410
L
Achilles
SAULBORN
Achilles
1,815
588
0
1,985
8,611
5,782
0
54
8,557
0
26,353
L
3,768
559
894
3,292
6,532
3,858
0
2,392
4,140
17,445
0
L
Gilgamesh
TheBoromir
Gilgamesh
3,868
891
0
2,826
8,255
3,323
0
847
7,408
0
30,591
W
Nike
7,317
1,125
0
3,716
9,239
4,831
0
1,112
8,127
0
49,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,707
Gold Earned
24,760
318
Minions Killed
257
0
Camps Cleared
0
1,003,946
Distance Traveled
907,803
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,657
566
20
2
0
190,103
1
W
Izanami
6,363
636
109
11
0
173,314
4
W
Chang'e
5,049
505
47
5
0
197,851
2
L
Janus
5,317
532
74
7
0
174,733
1
L
Hou Yi
4,703
470
43
4
0
174,913
2
W
Arachne
5,218
522
56
6
0
231,247
2
L
Achilles
4,592
459
45
5
0
142,637
2
L
Hel
4,840
484
29
3
0
201,447
2
L
Gilgamesh
5,308
531
66
7
0
214,073
3
W
Nike
6,420
642
86
9
0
211,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role