Player Matchup

Vulcan
Vulcan
Silver III
 
Vulcan
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
BryxMax
Gilgamesh
Silver IV
Level 142
God Stats
2W - 3L
1,166 SR
Queue Stats
205W - 228L
723 MMR
Solo
Fafnir
Fafnir
Silver III
RailgunSol
Fafnir
Silver III
Level 153
God Stats
3W - 0L
1,679 SR
Queue Stats
89W - 101L
622 MMR
Solo
Xbalanque
Xbalanque
Silver II
TeedyRoosevelt
Xbalanque
Silver II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 135L
853 MMR
Solo
Thanatos
Thanatos
Bronze I
TrackRat
Thanatos
Bronze I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 60L
550 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 145
1,469 SR
850 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,531 SR
723 MMR
Hercules
Hercules
Silver V
CrisNoob
Hercules
Silver V
Level 106
God Stats
0W - 3L
1,413 SR
Queue Stats
27W - 39L
1,006 MMR
Solo
Medusa
Medusa
Silver V
Hanyann
Medusa
Silver V
Level 66
God Stats
1W - 1L
1,715 SR
Queue Stats
27W - 48L
679 MMR
Solo
Bakasura
Bakasura
Silver V
HenJarias
Bakasura
Silver V
Level 129
God Stats
0W - 4L
1,207 SR
Queue Stats
147W - 193L
571 MMR
Solo
Agni
Agni
Silver III
SagitarioFB
Agni
Silver III
Level 115
God Stats
17W - 9L
1,693 SR
Queue Stats
128W - 130L
909 MMR
Solo
Xing Tian
Xing Tian
Bronze I
Smuchuu
Xing Tian
Bronze I
Level 153
God Stats
7W - 7L
1,628 SR
Queue Stats
159W - 196L
451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
9 / 0 / 2
15,755
606
24,494
9,581
4,932
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
BryxMax
Gilgamesh
20
7 / 1 / 6
16,474
634
21,608
23,814
23,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
RailgunSol
Fafnir
17
0 / 1 / 10
13,144
506
4,197
18,531
20,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
TeedyRoosevelt
Xbalanque
20
5 / 1 / 6
14,876
572
12,156
11,584
5,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
TrackRat
Thanatos
20
4 / 4 / 10
14,115
543
12,815
27,644
14,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
MulanBaron SamediFreyaArachne

VS

Bans
Yu HuangKing ArthurCliodhnaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrisNoob
Hercules
19
2 / 4 / 0
12,553
483
7,050
21,947
29,311
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Hanyann
Medusa
19
3 / 4 / 0
12,301
473
9,970
17,490
7,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
HenJarias
Bakasura
15
0 / 9 / 2
10,073
387
8,869
25,839
12,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
2 / 7 / 2
11,965
460
14,078
20,430
8,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Smuchuu
Xing Tian
13
0 / 1 / 2
9,510
366
3,978
19,927
16,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
25
Kills
7
7
Deaths
25
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
9
0
2
10
W
Gilgamesh
BryxMax
Gilgamesh
7
1
6
10
L
Hercules
CrisNoob
Hercules
2
4
0
0.5
L
Medusa
Hanyann
Medusa
3
4
0
0.75
L
Bakasura
HenJarias
Bakasura
0
9
2
0.11
W
Fafnir
RailgunSol
Fafnir
0
1
10
5
L
2
7
2
0.43
L
Xing Tian
Smuchuu
Xing Tian
0
1
2
1
W
Xbalanque
TeedyRoosevelt
Xbalanque
5
1
6
8
W
Thanatos
TrackRat
Thanatos
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,270
Damage
43,945
91,154
Taken
105,633
68,225
Mitigated
75,223
51,742
Healing
28,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
24,494
10,122
0
3,615
9,581
4,932
1,223
6,472
3,109
149,993
0
W
Gilgamesh
BryxMax
Gilgamesh
21,608
8,813
0
9,120
23,814
23,440
1,821
3,428
20,005
0
154,647
L
Hercules
CrisNoob
Hercules
7,050
2,101
0
7,584
21,947
29,311
1,093
1,697
20,250
0
106,480
L
Medusa
Hanyann
Medusa
9,970
4,570
0
3,037
17,490
7,928
186
3,794
13,696
0
101,930
L
Bakasura
HenJarias
Bakasura
8,869
5,977
0
6,592
25,839
12,441
0
6,774
19,065
0
72,377
W
Fafnir
RailgunSol
Fafnir
4,197
914
0
9,309
18,531
20,176
1,587
2,814
15,482
30,284
0
L
14,078
526
178
3,792
20,430
8,686
627
10,731
9,699
120,211
0
L
Xing Tian
Smuchuu
Xing Tian
3,978
713
3,762
3,971
19,927
16,857
0
6,780
13,147
23,655
0
W
Xbalanque
TeedyRoosevelt
Xbalanque
12,156
5,702
0
5,010
11,584
5,615
12,021
1,268
10,246
0
159,329
W
Thanatos
TrackRat
Thanatos
12,815
3,484
0
24,688
27,644
14,062
1,162
6,962
20,392
0
118,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,364
Gold Earned
56,402
809
Minions Killed
723
0
Camps Cleared
0
2,565,405
Distance Traveled
2,264,427
40
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,755
606
206
8
0
503,474
9
W
Gilgamesh
16,474
634
216
8
0
524,237
5
L
Hercules
12,553
483
197
8
0
495,862
8
L
Medusa
12,301
473
171
7
0
454,398
5
L
Bakasura
10,073
387
130
5
0
424,896
4
W
Fafnir
13,144
506
31
1
0
510,283
18
L
Agni
11,965
460
201
8
0
424,234
6
L
Xing Tian
9,510
366
24
1
0
465,037
5
W
Xbalanque
14,876
572
209
8
0
496,046
5
W
Thanatos
14,115
543
147
6
0
531,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role