Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AllisterArc
Eset
Level 109
God Stats
1W - 0L
1,289 SR
Queue Stats
388W - 297L
1,592 Elo+
Party 1
Thor
Thor
Diogger
Thor
Level 108
God Stats
3W - 2L
1,661 SR
Queue Stats
174W - 143L
1,622 Elo+
Party 1
Horus
Horus
Nishandra
Horus
Level 103
God Stats
9W - 4L
1,633 SR
Queue Stats
179W - 140L
1,581 Elo+
Solo
Danzaburou
Danzaburou
papanick
Danzaburou
Level 126
God Stats
8W - 6L
1,780 SR
Queue Stats
570W - 472L
1,600 Elo+
Party 1
Team Averages
Level 121
1,573 SR
1,579 Elo+

VS

Team Averages
Level 148
1,499 SR
1,552 Elo+
Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BenROver
King Arthur
Level 140
God Stats
1W - 1L
1,614 SR
Queue Stats
80W - 63L
1,689 Elo+
Solo
Charybdis
Charybdis
Flamesiege98
Charybdis
Level 149
God Stats
8W - 13L
1,423 SR
Queue Stats
473W - 475L
1,561 Elo+
Solo
Ares
Ares
Little Bill4801
Ares
Level 160
God Stats
4W - 9L
1,459 SR
Queue Stats
93W - 92L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 0 / 8
8,340
834
10,637
7,709
6,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 6
7,657
766
9,262
8,638
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Diogger
Thor
15
4 / 1 / 6
8,102
810
6,441
9,066
4,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Nishandra
Horus
13
1 / 1 / 10
7,791
779
4,023
11,007
10,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
papanick
Danzaburou
15
4 / 2 / 5
8,592
859
14,875
8,065
3,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 3 / 2
7,759
776
6,218
8,092
4,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
 
Thor
13
1 / 4 / 3
7,099
710
7,695
10,702
4,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
BenROver
King Arthur
13
1 / 4 / 2
7,005
701
4,983
12,465
9,863
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Flamesiege98
Charybdis
13
0 / 1 / 4
7,030
703
5,928
8,339
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 3
7,590
759
6,146
12,250
9,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
14
Kills
6
6
Deaths
14
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
8
7
L
Anubis
 
Anubis
3
3
2
1.33
L
Thor
 
Thor
1
4
3
0.63
W
2
2
6
2.5
L
King Arthur
BenROver
King Arthur
1
4
2
0.5
W
Thor
Diogger
Thor
4
1
6
7
L
Charybdis
Flamesiege98
Charybdis
0
1
4
2
L
1
2
3
1.25
W
Horus
Nishandra
Horus
1
1
10
6
W
Danzaburou
papanick
Danzaburou
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,238
Damage
30,970
44,485
Taken
51,848
28,448
Mitigated
31,774
16,404
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,637
706
0
1,262
7,709
6,042
957
1,936
5,773
26,632
0
L
Anubis
 
Anubis
6,218
319
0
2,349
8,092
4,352
306
1,671
6,275
28,610
0
L
Thor
 
Thor
7,695
1,007
0
421
10,702
4,876
0
5,421
5,081
0
20,014
W
9,262
1,631
2,314
2,281
8,638
3,789
274
2,423
6,215
26,567
0
L
King Arthur
BenROver
King Arthur
4,983
414
0
500
12,465
9,863
0
4,166
8,169
0
23,421
W
Thor
Diogger
Thor
6,441
1,109
0
736
9,066
4,110
310
2,690
6,376
0
26,167
L
Charybdis
Flamesiege98
Charybdis
5,928
3,318
0
2,363
8,339
3,320
0
3,033
5,114
0
27,518
L
6,146
132
1,812
2,200
12,250
9,363
0
4,790
7,310
11,794
0
W
Horus
Nishandra
Horus
4,023
1,240
3,090
4,449
11,007
10,797
33
2,075
8,932
0
6,255
W
Danzaburou
papanick
Danzaburou
14,875
9,217
0
2,272
8,065
3,710
1,582
3,240
4,825
0
38,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,482
Gold Earned
36,483
220
Minions Killed
192
0
Camps Cleared
0
1,139,708
Distance Traveled
959,259
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,340
834
60
6
0
238,359
0
L
Anubis
7,759
776
53
5
0
189,055
3
L
Thor
7,099
710
38
4
0
195,383
0
W
Eset
7,657
766
39
4
0
219,376
5
L
King Arthur
7,005
701
38
4
0
203,816
3
W
Thor
8,102
810
38
4
0
247,424
4
L
Charybdis
7,030
703
47
5
0
198,223
1
L
Ares
7,590
759
16
2
0
172,782
1
W
Horus
7,791
779
4
0
0
231,212
2
W
Danzaburou
8,592
859
79
8
0
203,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role