Player Matchup

Chang'e
Chang'e
FluffyCalf60092
Chang'e
Level 102
God Stats
157W - 134L
1,552 SR
Queue Stats
243W - 268L
1,515 Elo+
Solo
Hercules
Hercules
GOAT-XIV
Hercules
Level 118
God Stats
6W - 6L
1,600 SR
Queue Stats
79W - 71L
1,493 Elo+
Party 1
Neith
Neith
Quis_On_The_Keys
Neith
Level 126
God Stats
19W - 20L
1,620 SR
Queue Stats
207W - 199L
1,447 Elo+
Party 1
Team Averages
Level 115
1,591 SR
1,485 Elo+

VS

Team Averages
Level 53
1,533 SR
1,471 Elo+
Sol
Sol
Aceswild899
Sol
Level 31
God Stats
1W - 0L
1,351 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Sobek
Sobek
BJang3301
Sobek
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 182L
1,313 Elo+
Solo
Bakasura
Bakasura
YourFavSmurf250
Bakasura
Level 66
God Stats
3W - 1L
1,750 SR
Queue Stats
40W - 27L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 4
12,298
723
16,542
20,704
8,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
GOAT-XIV
Hercules
17
3 / 2 / 9
12,315
724
14,051
24,287
16,759
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 4 / 5
11,967
704
15,593
17,280
7,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 7
12,333
725
26,667
19,648
9,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
BJang3301
Sobek
15
0 / 3 / 10
11,789
693
8,314
24,120
33,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
18
9 / 6 / 4
13,165
774
15,528
21,410
16,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
12
Kills
13
13
Deaths
12
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
W
Sobek
BJang3301
Sobek
0
3
10
1.67
L
6
7
4
1.14
L
Hercules
GOAT-XIV
Hercules
3
2
9
3.75
L
3
4
5
1.38
W
Bakasura
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,186
Damage
50,509
62,271
Taken
65,178
32,151
Mitigated
59,707
20,889
Healing
25,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,667
11,196
0
10,531
19,648
9,922
2,490
5,592
14,056
78,713
6,950
W
Sobek
BJang3301
Sobek
8,314
1,074
0
6,793
24,120
33,494
192
6,440
17,680
19,344
0
L
16,542
776
5,283
6,651
20,704
8,099
574
11,764
8,226
45,161
0
L
Hercules
GOAT-XIV
Hercules
14,051
4,290
234
5,895
24,287
16,759
309
12,166
10,672
0
28,695
L
15,593
7,859
0
2,826
17,280
7,293
2,019
8,515
8,247
0
69,585
W
Bakasura
15,528
9,785
0
7,717
21,410
16,291
1,225
5,273
16,137
0
46,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,580
Gold Earned
37,287
188
Minions Killed
218
5
Camps Cleared
10
905,704
Distance Traveled
971,491
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,333
725
134
8
3
295,503
1
W
Sobek
11,789
693
13
1
0
325,594
2
L
Chang'e
12,298
723
54
3
2
304,477
2
L
Hercules
12,315
724
23
1
0
319,533
0
L
Neith
11,967
704
111
7
3
281,694
3
W
Bakasura
13,165
774
71
4
7
350,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role