Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
BAD_DEVILL_CAME
Chaac
Level 106
God Stats
1W - 2L
1,382 SR
Queue Stats
2W - 8L
1,086 Elo+
Party 1
Bellona
Bellona
Nylahjames
Bellona
Level 87
God Stats
42W - 38L
1,464 SR
Queue Stats
96W - 96L
1,368 Elo+
Party 4
Cliodhna
Cliodhna
SZC Default
Cliodhna
Level 68
God Stats
2W - 2L
1,882 SR
Queue Stats
22W - 19L
1,474 Elo+
Solo
Poseidon
Poseidon
phoobear01
Poseidon
Level 88
God Stats
19W - 23L
1,287 SR
Queue Stats
36W - 46L
1,285 Elo+
Party 1
Team Averages
Level 91
1,503 SR
1,342 Elo+

VS

Team Averages
Level 58
1,619 SR
1,339 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Arc Angel Jedi
Achilles
Level 29
God Stats
6W - 6L
1,811 SR
Queue Stats
69W - 80L
1,217 Elo+
Party 2
Athena
Athena
CircusNinja115
Athena
Level 68
God Stats
29W - 18L
1,616 SR
Queue Stats
175W - 152L
1,486 Elo+
Party 2
Osiris
Osiris
KrypticWanderer
Osiris
Level 38
God Stats
2W - 2L
1,670 SR
Queue Stats
27W - 52L
1,310 Elo+
Party 3
Ymir
Ymir
SoppingAmoeba99
Ymir
Level 27
God Stats
2W - 7L
1,500 SR
Queue Stats
2W - 12L
1,181 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
5 / 0 / 3
7,911
609
8,655
4,692
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 1
5,857
451
4,076
10,462
8,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Nylahjames
Bellona
12
6 / 0 / 2
8,210
632
13,086
13,195
12,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
SZC Default
Cliodhna
11
4 / 0 / 1
6,707
516
4,731
5,492
2,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
phoobear01
Poseidon
11
1 / 2 / 0
6,424
494
3,729
5,654
1,773
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 1 / 3
5,897
454
6,333
9,775
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
9
0 / 6 / 0
5,442
419
4,804
13,330
8,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 0 / 1
5,886
453
4,154
7,318
4,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 6 / 0
4,918
378
3,532
10,937
6,209
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 0
5,024
386
1,504
11,276
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
16
Kills
4
4
Deaths
17
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
0
3
6.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
1
3
2.5
L
Achilles
0
6
0
0
W
0
2
1
0.25
L
3
0
1
3.5
L
0
6
0
0
W
Bellona
Nylahjames
Bellona
6
0
2
7
W
Cliodhna
SZC Default
Cliodhna
4
0
1
4.5
L
0
4
0
0
W
Poseidon
phoobear01
Poseidon
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,277
Damage
20,327
39,495
Taken
52,636
26,420
Mitigated
29,038
11,621
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,655
2,016
0
681
4,692
1,845
368
1,027
3,665
54,157
0
L
Ah Muzen Cab
 
Ah Muzen Cab
6,333
4,087
0
4,457
9,775
3,687
654
2,537
7,238
0
45,312
L
Achilles
4,804
2,681
0
2,748
13,330
8,435
0
0
13,330
0
30,459
W
4,076
770
0
4,242
10,462
8,203
0
2,136
8,072
0
32,532
L
4,154
1,196
0
844
7,318
4,438
217
1,192
6,126
21,030
0
L
3,532
1,572
0
1,648
10,937
6,209
0
2,530
8,407
0
27,436
W
Bellona
Nylahjames
Bellona
13,086
4,684
0
4,343
13,195
12,585
1,353
697
12,463
0
52,175
W
Cliodhna
SZC Default
Cliodhna
4,731
1,038
0
1,125
5,492
2,014
429
326
5,135
0
39,216
L
1,504
845
79
1,830
11,276
6,269
0
6,125
5,151
16,290
0
W
Poseidon
phoobear01
Poseidon
3,729
476
0
1,230
5,654
1,773
77
1,063
4,502
45,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,109
Gold Earned
27,167
406
Minions Killed
205
0
Camps Cleared
0
1,251,574
Distance Traveled
1,165,842
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,911
609
96
7
0
227,910
2
L
Ah Muzen Cab
5,897
454
62
5
0
231,689
0
L
Achilles
5,442
419
48
4
0
238,697
0
W
Chaac
5,857
451
52
4
0
253,752
4
L
Athena
5,886
453
33
3
0
264,850
3
L
Osiris
4,918
378
38
3
0
248,913
0
W
Bellona
8,210
632
105
8
0
237,970
1
W
Cliodhna
6,707
516
68
5
0
288,867
0
L
Ymir
5,024
386
24
2
0
181,693
3
W
Poseidon
6,424
494
85
7
0
243,075
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role