Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bethani25
Ra
Level 85
God Stats
13W - 21L
1,362 SR
Queue Stats
565W - 582L
1,288 Elo+
Solo
Charybdis
Charybdis
MackDaddySteve
Charybdis
Level 108
God Stats
23W - 20L
1,184 SR
Queue Stats
681W - 720L
1,388 Elo+
Solo
Mulan
Mulan
dragonpoo69
Mulan
Level 126
God Stats
34W - 39L
1,499 SR
Queue Stats
537W - 601L
1,400 Elo+
Solo
Da Ji
Da Ji
lc2807
Da Ji
Level 56
God Stats
12W - 10L
1,256 SR
Queue Stats
191W - 238L
1,251 Elo+
Solo
Team Averages
Level 103
1,360 SR
1,365 Elo+

VS

Team Averages
Level 66
1,410 SR
1,355 Elo+
Neith
Neith
Blade_Dark698
Neith
Level 30
God Stats
0W - 1L
1,219 SR
Queue Stats
2W - 4L
1,465 Elo+
Solo
Yemoja
Yemoja
Niinij4h
Yemoja
Level 63
God Stats
47W - 51L
1,350 SR
Queue Stats
66W - 80L
1,242 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PoopKilllsSharks
Ah Muzen Cab
Level 79
God Stats
2W - 3L
1,458 SR
Queue Stats
90W - 74L
1,335 Elo+
Solo
Loki
Loki
benjamdq234
Loki
Level 65
God Stats
11W - 11L
1,498 SR
Queue Stats
214W - 247L
1,328 Elo+
Solo
Gilgamesh
Gilgamesh
pengiun70
Gilgamesh
Level 94
God Stats
93W - 86L
1,526 SR
Queue Stats
176W - 185L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
1 / 0 / 6
7,204
450
4,782
9,194
9,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 4
7,782
486
6,670
6,347
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
MackDaddySteve
Charybdis
14
6 / 2 / 1
8,422
526
11,386
15,548
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 1 / 0
9,807
613
7,366
9,947
9,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
lc2807
Da Ji
13
5 / 1 / 0
8,088
506
6,229
9,836
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,695
481
5,208
8,638
3,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
Niinij4h
Yemoja
7
0 / 2 / 0
6,300
394
2,428
7,213
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
PoopKilllsSharks
Ah Muzen Cab
12
1 / 2 / 1
7,219
451
12,314
10,967
3,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 5 / 1
7,130
446
2,850
10,901
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
pengiun70
Gilgamesh
14
1 / 3 / 2
8,410
526
5,602
13,942
10,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
16
Kills
5
5
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
0
6
4
W
1
1
4
3
L
2
4
1
0.63
W
Charybdis
MackDaddySteve
Charybdis
6
2
1
3.25
L
Yemoja
Niinij4h
Yemoja
0
2
0
0
L
Ah Muzen Cab
PoopKilllsSharks
Ah Muzen Cab
1
2
1
0.75
L
1
5
1
0.3
W
3
1
0
3
W
Da Ji
lc2807
Da Ji
5
1
0
5
L
Gilgamesh
pengiun70
Gilgamesh
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,433
Damage
28,402
50,872
Taken
51,661
32,171
Mitigated
25,659
18,914
Healing
13,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,782
220
0
1,875
9,194
9,408
109
755
8,439
34,053
0
W
6,670
1,018
160
1,828
6,347
2,481
153
0
6,347
47,848
0
L
5,208
1,253
0
1,376
8,638
3,886
911
2,791
5,689
0
47,683
W
Charybdis
MackDaddySteve
Charybdis
11,386
7,793
0
7,582
15,548
7,018
1,089
1,582
13,966
0
66,068
L
Yemoja
Niinij4h
Yemoja
2,428
154
277
2,297
7,213
3,434
26
1,656
5,557
14,293
0
L
Ah Muzen Cab
PoopKilllsSharks
Ah Muzen Cab
12,314
6,275
0
1,911
10,967
3,853
124
1,953
8,974
0
53,265
L
2,850
775
0
2,968
10,901
3,633
270
2,749
7,895
0
36,889
W
7,366
1,203
0
3,607
9,947
9,014
0
0
9,947
0
81,518
W
Da Ji
lc2807
Da Ji
6,229
1,287
0
3,862
9,836
4,250
0
91
9,745
0
52,055
L
Gilgamesh
pengiun70
Gilgamesh
5,602
1,743
0
4,888
13,942
10,853
925
1,715
12,094
0
57,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,303
Gold Earned
36,754
494
Minions Killed
355
0
Camps Cleared
0
1,558,635
Distance Traveled
1,309,669
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,204
450
33
2
0
316,658
9
W
Ra
7,782
486
78
5
0
326,672
0
L
Neith
7,695
481
76
5
0
254,647
6
W
Charybdis
8,422
526
140
9
0
258,940
0
L
Yemoja
6,300
394
18
1
0
147,688
2
L
Ah Muzen Cab
7,219
451
74
5
0
272,138
0
L
Loki
7,130
446
71
4
0
338,576
0
W
Mulan
9,807
613
152
10
0
289,848
1
W
Da Ji
8,088
506
91
6
0
366,517
0
L
Gilgamesh
8,410
526
116
7
0
296,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role