Player Matchup

Apollo
Apollo
 
Apollo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jotto128
Cu Chulainn
Level 16
God Stats
1W - 2L
1,297 SR
Queue Stats
13W - 18L
1,443 Elo+
Party 1
Arachne
Arachne
Z0MBIEPUG
Arachne
Level 61
God Stats
3W - 4L
1,517 SR
Queue Stats
155W - 155L
1,396 Elo+
Party 1
Olorun
Olorun
dubblub
Olorun
Level 109
God Stats
6W - 13L
1,346 SR
Queue Stats
918W - 934L
1,392 Elo+
Solo
Horus
Horus
gregdaguy
Horus
Level 25
God Stats
1W - 1L
1,869 SR
Queue Stats
42W - 46L
1,387 Elo+
Party 1
Team Averages
Level 48
1,506 SR
1,424 Elo+

VS

Team Averages
Level 75
1,516 SR
1,432 Elo+
Camazotz
Camazotz
Megarot
Camazotz
Level 57
God Stats
7W - 6L
1,645 SR
Queue Stats
104W - 101L
1,421 Elo+
Solo
Atlas
Atlas
TheGucciSaint
Atlas
Level 103
God Stats
4W - 4L
1,309 SR
Queue Stats
133W - 128L
1,500 Elo+
Party 2
King Arthur
King Arthur
Tooface
King Arthur
Level 109
God Stats
6W - 7L
1,817 SR
Queue Stats
103W - 108L
1,357 Elo+
Solo
Anhur
Anhur
YungHoney
Anhur
Level 42
God Stats
1W - 2L
1,309 SR
Queue Stats
73W - 71L
1,500 Elo+
Party 2
Scylla
Scylla
redgrim47
Scylla
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
9 / 0 / 5
11,167
532
16,260
11,588
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Jotto128
Cu Chulainn
16
5 / 4 / 8
11,294
538
21,934
21,054
26,049
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Z0MBIEPUG
Arachne
17
6 / 0 / 6
10,591
504
11,602
19,646
9,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
dubblub
Olorun
16
2 / 1 / 6
10,501
500
7,589
10,872
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
gregdaguy
Horus
13
3 / 2 / 5
9,455
450
7,925
19,159
14,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Megarot
Camazotz
13
0 / 5 / 2
7,992
381
9,984
24,590
12,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 3 / 1
8,963
427
11,837
18,458
22,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Tooface
King Arthur
15
2 / 6 / 2
9,302
443
10,026
23,730
26,661
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
YungHoney
Anhur
13
1 / 7 / 1
7,895
376
6,344
13,789
5,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
redgrim47
Scylla
15
1 / 4 / 1
9,238
440
13,213
12,525
6,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
25
Kills
7
7
Deaths
25
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
0
5
11.5
W
Cu Chulainn
Jotto128
Cu Chulainn
5
4
8
2.25
L
Camazotz
Megarot
Camazotz
0
5
2
0.2
L
3
3
1
1.17
L
King Arthur
Tooface
King Arthur
2
6
2
0.5
L
Anhur
YungHoney
Anhur
1
7
1
0.21
W
Arachne
Z0MBIEPUG
Arachne
6
0
6
9
W
Olorun
dubblub
Olorun
2
1
6
5
W
Horus
gregdaguy
Horus
3
2
5
2.75
L
Scylla
redgrim47
Scylla
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,310
Damage
51,404
82,319
Taken
93,092
60,756
Mitigated
72,794
29,489
Healing
21,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
16,260
9,069
0
2,996
11,588
4,956
4,202
2,918
8,670
0
75,979
W
Cu Chulainn
Jotto128
Cu Chulainn
21,934
3,396
0
809
21,054
26,049
329
5,500
15,554
0
79,873
L
Camazotz
Megarot
Camazotz
9,984
4,259
0
13,180
24,590
12,602
0
2,665
21,925
0
59,842
L
11,837
5,263
0
1,960
18,458
22,483
0
1,533
16,925
38,103
0
L
King Arthur
Tooface
King Arthur
10,026
1,275
0
4,838
23,730
26,661
0
806
22,924
0
63,189
L
Anhur
YungHoney
Anhur
6,344
3,008
0
1,744
13,789
5,029
492
410
13,379
0
49,231
W
Arachne
Z0MBIEPUG
Arachne
11,602
7,811
0
10,343
19,646
9,575
0
3,817
15,829
0
77,661
W
Olorun
dubblub
Olorun
7,589
4,721
1,458
5,569
10,872
5,207
124
6,259
4,613
82,041
0
W
Horus
gregdaguy
Horus
7,925
3,994
2,322
5,992
19,159
14,969
410
6,556
12,603
0
40,521
L
Scylla
redgrim47
Scylla
13,213
1,618
0
245
12,525
6,019
0
2,175
10,350
79,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,008
Gold Earned
43,390
570
Minions Killed
442
0
Camps Cleared
0
2,066,546
Distance Traveled
1,833,535
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,167
532
117
6
0
464,931
5
W
Cu Chulainn
11,294
538
127
6
0
362,938
3
L
Camazotz
7,992
381
97
5
0
406,852
3
L
Atlas
8,963
427
38
2
0
394,946
12
L
King Arthur
9,302
443
110
5
0
362,494
2
L
Anhur
7,895
376
67
3
0
330,899
1
W
Arachne
10,591
504
116
6
0
410,443
2
W
Olorun
10,501
500
151
7
0
412,189
3
W
Horus
9,455
450
59
3
0
416,045
1
L
Scylla
9,238
440
130
6
0
338,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role