Player Matchup

Danzaburou
Danzaburou
Greystoke-_-
Danzaburou
Level 49
God Stats
7W - 7L
1,358 SR
Queue Stats
18W - 24L
1,275 Elo+
Party 2
Ullr
Ullr
SH4DOW_D4RKW0LF_
Ullr
Level 148
God Stats
2W - 0L
1,177 SR
Queue Stats
95W - 96L
1,565 Elo+
Party 3
Chronos
Chronos
SH4DOW_Toniio
Chronos
Level 128
God Stats
2W - 3L
1,239 SR
Queue Stats
45W - 46L
1,562 Elo+
Party 3
Thanatos
Thanatos
THE_MAIN_DON
Thanatos
Level 74
God Stats
20W - 19L
1,433 SR
Queue Stats
81W - 75L
1,584 Elo+
Solo
Atlas
Atlas
singhmeharban-me
Atlas
Level 99
God Stats
4W - 2L
1,278 SR
Queue Stats
49W - 49L
1,391 Elo+
Party 2
Team Averages
Level 100
1,297 SR
1,475 Elo+

VS

Team Averages
Level 121
1,294 SR
1,464 Elo+
Neith
Neith
Blümchenx3
Neith
Level 45
God Stats
5W - 7L
1,048 SR
Queue Stats
79W - 96L
1,406 Elo+
Solo
Medusa
Medusa
Diego-09__
Medusa
Level 151
God Stats
39W - 31L
1,612 SR
Queue Stats
354W - 287L
1,588 Elo+
Party 1
Terra
Terra
LorexSouls
Terra
Level 107
God Stats
1W - 3L
1,374 SR
Queue Stats
81W - 96L
1,418 Elo+
Party 1
Freya
Freya
SEMPAI-_-404
Freya
Level 146
God Stats
2W - 3L
1,206 SR
Queue Stats
151W - 143L
1,481 Elo+
Party 1
King Arthur
King Arthur
SergioCR112
King Arthur
Level 157
God Stats
1W - 1L
1,229 SR
Queue Stats
11W - 13L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Greystoke-_-
Danzaburou
6
0 / 0 / 0
3,272
654
713
1,483
518
7
1 / 0 / 1
4,127
825
1,109
2,573
742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
6
1 / 1 / 1
3,589
718
811
3,220
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
THE_MAIN_DON
Thanatos
6
2 / 0 / 2
3,830
766
2,740
3,317
1,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 0 / 0
3,172
634
1,141
2,650
940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,005
201
0
0
0
Medusa
Diego-09__
Medusa
6
1 / 1 / 0
3,820
764
1,326
4,264
1,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
6
0 / 0 / 0
3,261
652
632
2,766
929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 2 / 1
3,405
681
2,368
3,182
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
SergioCR112
King Arthur
5
0 / 1 / 0
3,238
648
1,085
2,539
851
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Medusa
Diego-09__
Medusa
1
1
0
1
W
Danzaburou
Greystoke-_-
Danzaburou
0
0
0
0
L
Terra
0
0
0
0
L
0
2
1
0.25
W
1
0
1
1.5
W
Chronos
1
1
1
1.5
L
King Arthur
SergioCR112
King Arthur
0
1
0
0
W
Thanatos
THE_MAIN_DON
Thanatos
2
0
2
3
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,514
Damage
5,411
13,243
Taken
12,751
4,551
Mitigated
3,793
7,317
Healing
3,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
Diego-09__
Medusa
1,326
645
0
1,000
4,264
1,135
0
565
3,687
0
15,299
W
Danzaburou
Greystoke-_-
Danzaburou
713
198
0
605
1,483
518
0
560
923
0
13,874
L
Terra
632
0
0
302
2,766
929
0
519
2,247
10,541
0
L
2,368
817
0
1,075
3,182
878
58
794
2,326
12,072
0
W
1,109
490
0
750
2,573
742
0
0
2,573
0
22,810
W
Chronos
811
211
0
969
3,220
967
0
1,353
1,635
13,977
0
L
King Arthur
SergioCR112
King Arthur
1,085
234
0
1,253
2,539
851
0
0
2,539
0
13,468
W
Thanatos
THE_MAIN_DON
Thanatos
2,740
891
0
3,856
3,317
1,384
0
225
3,088
0
21,425
W
1,141
593
513
624
2,650
940
0
580
2,024
6,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,990
Gold Earned
14,729
137
Minions Killed
88
0
Camps Cleared
0
507,537
Distance Traveled
427,896
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
1,005
201
0
0
0
0
0
L
Medusa
3,820
764
36
7
0
117,948
0
W
Danzaburou
3,272
654
25
5
0
84,657
1
L
Terra
3,261
652
15
3
0
104,320
0
L
Freya
3,405
681
19
4
0
92,319
1
W
Ullr
4,127
825
41
8
0
104,151
2
W
Chronos
3,589
718
31
6
0
104,125
2
L
King Arthur
3,238
648
18
4
0
113,309
2
W
Thanatos
3,830
766
34
7
0
115,867
2
W
Atlas
3,172
634
6
1
0
98,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role