Player Matchup

Bellona
Bellona
 
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
NonSomnus
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,771 Elo+
Solo
Yemoja
Yemoja
Taokaka
Yemoja
Level 29
God Stats
2W - 1L
1,679 SR
Queue Stats
181W - 149L
1,590 Elo+
Party 1
Hou Yi
Hou Yi
XPipesurmomX
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Ullr
Ullr
XxGRaNDxFiNAL3xX
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 10L
1,652 Elo+
Party 1
Team Averages
Level 47
1,536 SR
1,603 Elo+

VS

Team Averages
Level 73
1,485 SR
1,520 Elo+
Ganesha
Ganesha
 
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Guy Smug
Aphrodite
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,553 Elo+
Party 2
Mulan
Mulan
KingGinga
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,576 Elo+
Party 2
Hachiman
Hachiman
MoiistSenpai
Hachiman
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 51L
1,604 Elo+
Party 2
Tyr
Tyr
mygalaxy1
Tyr
Level 22
God Stats
9W - 8L
1,426 SR
Queue Stats
214W - 214L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
3 / 4 / 8
11,860
698
19,960
32,730
45,301
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
NonSomnus
Scylla
16
1 / 5 / 8
10,312
607
15,717
18,355
9,574
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Taokaka
Yemoja
17
1 / 1 / 8
11,216
660
6,823
16,482
19,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
17
1 / 4 / 7
10,322
607
16,479
17,704
11,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 7 / 4
11,434
673
10,429
23,215
14,354
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
0 / 2 / 18
12,617
742
21,130
21,156
23,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
Guy Smug
Aphrodite
19
2 / 1 / 12
11,955
703
21,555
19,776
14,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
KingGinga
Mulan
17
1 / 3 / 9
10,751
632
5,133
15,836
17,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
MoiistSenpai
Hachiman
20
11 / 2 / 7
13,391
788
34,563
15,127
8,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 5 / 12
11,862
698
18,424
22,807
28,752
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
79
11
Kills
21
21
Deaths
13
35
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
4
8
1.75
W
Ganesha
 
Ganesha
0
2
18
4.5
W
Aphrodite
Guy Smug
Aphrodite
2
1
12
8
W
Mulan
KingGinga
Mulan
1
3
9
1.83
W
Hachiman
MoiistSenpai
Hachiman
11
2
7
7.25
L
Scylla
NonSomnus
Scylla
1
5
8
1
L
Yemoja
Taokaka
Yemoja
1
1
8
5
L
Hou Yi
1
4
7
1.13
L
5
7
4
1
W
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,408
Damage
100,805
108,486
Taken
94,702
100,689
Mitigated
92,539
48,169
Healing
51,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
19,960
5,913
6,503
7,235
32,730
45,301
234
15,321
16,711
0
33,137
W
Ganesha
 
Ganesha
21,130
947
595
3,510
21,156
23,072
744
4,495
16,661
36,922
0
W
Aphrodite
Guy Smug
Aphrodite
21,555
2,563
17,654
15,068
19,776
14,236
1,272
4,651
15,125
58,664
0
W
Mulan
KingGinga
Mulan
5,133
667
0
780
15,836
17,698
1,080
4,244
11,592
0
7,473
W
Hachiman
MoiistSenpai
Hachiman
34,563
19,567
2,786
3,736
15,127
8,781
4,481
3,954
11,173
0
61,147
L
Scylla
NonSomnus
Scylla
15,717
533
650
3,546
18,355
9,574
478
7,416
10,939
32,402
0
L
Yemoja
Taokaka
Yemoja
6,823
3,524
18,038
4,092
16,482
19,611
186
6,542
9,940
13,899
0
L
Hou Yi
16,479
6,502
1,079
2,640
17,704
11,849
462
5,890
11,814
0
43,224
L
10,429
7,127
1,893
2,493
23,215
14,354
740
7,516
15,586
0
21,029
W
18,424
324
1,587
5,775
22,807
28,752
0
5,196
17,611
0
25,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,144
Gold Earned
60,576
155
Minions Killed
170
0
Camps Cleared
0
1,451,912
Distance Traveled
1,682,991
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,860
698
19
1
0
342,388
0
W
Ganesha
12,617
742
0
0
0
358,939
1
W
Aphrodite
11,955
703
90
5
0
351,274
0
W
Mulan
10,751
632
8
0
0
318,752
0
W
Hachiman
13,391
788
57
3
0
308,089
1
L
Scylla
10,312
607
33
2
0
281,427
0
L
Yemoja
11,216
660
9
1
0
254,372
0
L
Hou Yi
10,322
607
64
4
0
287,763
2
L
Ullr
11,434
673
30
2
0
285,962
0
W
Tyr
11,862
698
15
1
0
345,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role