Player Matchup

Chaac
Chaac
Carson987654
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 48L
1,238 Elo+
Party 2
Cupid
Cupid
Wavyy-_-TryHard6
Cupid
Level 98
God Stats
0W - 3L
1,187 SR
Queue Stats
142W - 265L
1,335 Elo+
Party 2
Vulcan
Vulcan
abundantkey123
Vulcan
Level 39
God Stats
8W - 6L
1,544 SR
Queue Stats
65W - 117L
1,285 Elo+
Party 2
Team Averages
Level 55
1,410 SR
1,286 Elo+

VS

Team Averages
Level 83
1,498 SR
1,430 Elo+
Sun Wukong
Sun Wukong
Bishop_The_First
Sun Wukong
Level 125
God Stats
5W - 6L
1,391 SR
Queue Stats
389W - 493L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
Moby huge o0
Baron Samedi
Level 118
God Stats
29W - 34L
1,604 SR
Queue Stats
174W - 275L
1,364 Elo+
Solo
Pele
Pele
SkillsOfaStoner
Pele
Level 5
God Stats
3W - 7L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 5
8,380
599
1,158
7,557
4,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
8 / 4 / 4
10,505
750
12,360
16,400
7,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 7 / 7
10,276
734
15,670
12,111
5,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bishop_The_First
Sun Wukong
17
12 / 1 / 1
12,582
899
13,953
14,377
10,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Moby huge o0
Baron Samedi
14
2 / 6 / 9
10,344
739
8,034
12,102
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 7 / 7
9,070
648
4,179
12,200
4,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
13
Kills
14
14
Deaths
14
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bishop_The_First
Sun Wukong
12
1
1
12.5
L
1
3
5
1.17
W
Baron Samedi
Moby huge o0
Baron Samedi
2
6
9
1.08
W
0
7
7
0.5
L
8
4
4
2.5
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,188
Damage
26,166
36,068
Taken
38,679
17,456
Mitigated
19,750
7,766
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bishop_The_First
Sun Wukong
13,953
2,912
0
2,722
14,377
10,060
1,398
6,759
7,274
0
43,480
L
1,158
219
268
1,001
7,557
4,796
102
1,578
5,979
0
4,294
W
Baron Samedi
Moby huge o0
Baron Samedi
8,034
759
793
3,115
12,102
5,543
842
5,010
6,702
28,917
0
W
4,179
78
0
1,087
12,200
4,147
262
4,501
7,421
0
16,972
L
12,360
5,600
1,843
4,435
16,400
7,370
867
3,662
12,738
0
37,075
L
15,670
3,893
0
219
12,111
5,290
41
2,860
9,251
35,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,161
Gold Earned
31,996
112
Minions Killed
118
5
Camps Cleared
5
600,945
Distance Traveled
664,704
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,582
899
49
4
2
243,474
5
L
Chaac
8,380
599
7
1
0
110,689
0
W
Baron Samedi
10,344
739
41
3
3
187,612
0
W
Pele
9,070
648
28
2
0
233,618
0
L
Cupid
10,505
750
56
4
2
249,499
4
L
Vulcan
10,276
734
49
4
3
240,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role