Player Matchup

Vamana
Vamana
FallenSoldier3TB
Vamana
Level 83
God Stats
8W - 16L
1,509 SR
Queue Stats
174W - 177L
1,474 Elo+
Party 1
Zeus
Zeus
HushMode0-0
Zeus
Level 18
God Stats
4W - 2L
1,686 SR
Queue Stats
7W - 9L
1,386 Elo+
Party 1
Khepri
Khepri
yaboi_Raymel
Khepri
Level 105
God Stats
21W - 27L
1,379 SR
Queue Stats
347W - 471L
1,294 Elo+
Party 1
Team Averages
Level 69
1,525 SR
1,385 Elo+

VS

Team Averages
Level 62
1,493 SR
1,254 Elo+
Olorun
Olorun
LordSlayer52
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,209 Elo+
Party 2
Kali
Kali
RainCity 144732
Kali
Level 57
God Stats
0W - 1L
1,724 SR
Queue Stats
38W - 41L
1,346 Elo+
Party 2
Medusa
Medusa
l0lImIz3r
Medusa
Level 126
God Stats
15W - 32L
1,256 SR
Queue Stats
50W - 97L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 7
6,878
688
7,974
14,594
14,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
7 / 1 / 1
8,270
827
15,161
4,473
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
12
3 / 0 / 7
8,277
828
3,315
4,809
3,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 3 / 3
6,246
625
5,114
6,450
2,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 5 / 0
7,381
738
7,402
13,173
5,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
l0lImIz3r
Medusa
10
1 / 3 / 1
6,525
653
6,036
10,538
3,663
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
4
4
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
W
7
1
1
7.5
L
Olorun
0
3
3
0.5
L
3
5
0
0.6
L
Medusa
l0lImIz3r
Medusa
1
3
1
0.5
W
Khepri
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,450
Damage
18,552
23,876
Taken
30,161
19,907
Mitigated
11,359
8,615
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,974
4,072
59
5,152
14,594
14,438
0
3,438
11,156
123
16,898
W
15,161
1,855
0
1,311
4,473
1,738
0
628
3,845
41,547
0
L
Olorun
5,114
2,844
314
1,861
6,450
2,380
0
4,210
2,123
8,960
1,795
L
7,402
3,114
0
3,460
13,173
5,316
0
8,548
4,424
0
21,932
L
Medusa
l0lImIz3r
Medusa
6,036
3,124
0
1,086
10,538
3,663
0
6,003
4,273
0
16,167
W
Khepri
3,315
109
653
1,440
4,809
3,731
0
532
4,277
10,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,425
Gold Earned
20,152
95
Minions Killed
71
7
Camps Cleared
2
562,078
Distance Traveled
510,317
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,878
688
11
1
1
188,521
0
W
Zeus
8,270
827
69
7
6
182,024
3
L
Olorun
6,246
625
17
2
0
145,061
1
L
Kali
7,381
738
30
3
2
192,768
1
L
Medusa
6,525
653
24
2
0
172,488
1
W
Khepri
8,277
828
15
2
0
191,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role