Player Matchup

Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ashkicker6
Danzaburou
Level 108
God Stats
2W - 1L
1,741 SR
Queue Stats
66W - 67L
1,456 Elo+
Party 1
Camazotz
Camazotz
dabnwithmadn
Camazotz
Level 106
God Stats
5W - 1L
1,407 SR
Queue Stats
262W - 225L
1,498 Elo+
Solo
Cerberus
Cerberus
jacktwist1
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,486 Elo+
Solo
Chang'e
Chang'e
sumdirtyguy
Chang'e
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,413 Elo+
Party 1
Team Averages
Level 95
1,530 SR
1,471 Elo+

VS

Team Averages
Level 119
1,516 SR
1,494 Elo+
Neith
Neith
AdultHaircut
Neith
Level 104
God Stats
0W - 2L
1,626 SR
Queue Stats
140W - 140L
1,549 Elo+
Solo
Xbalanque
Xbalanque
Lefriam
Xbalanque
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 49L
1,499 Elo+
Solo
King Arthur
King Arthur
PopAtYaWig
King Arthur
Level 118
God Stats
5W - 3L
1,548 SR
Queue Stats
270W - 259L
1,464 Elo+
Solo
Chang'e
Chang'e
TheRebelslayer
Chang'e
Level 140
God Stats
0W - 1L
1,366 SR
Queue Stats
23W - 26L
1,499 Elo+
Solo
Hun Batz
Hun Batz
TheUnknownR
Hun Batz
Level 148
God Stats
1W - 2L
1,538 SR
Queue Stats
187W - 210L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
4 / 3 / 11
9,486
949
8,352
18,824
23,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
ashkicker6
Danzaburou
16
4 / 3 / 13
9,425
943
20,297
14,981
8,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
dabnwithmadn
Camazotz
17
12 / 3 / 7
9,959
996
15,230
19,532
14,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
jacktwist1
Cerberus
15
2 / 4 / 11
9,314
931
7,251
18,120
18,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
sumdirtyguy
Chang'e
14
1 / 2 / 9
8,024
802
6,494
11,275
5,269
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 6
9,453
945
15,023
12,354
5,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Lefriam
Xbalanque
15
4 / 6 / 4
8,560
856
16,719
14,401
5,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
PopAtYaWig
King Arthur
11
1 / 2 / 6
6,896
690
4,265
9,088
8,565
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
0 / 5 / 9
7,317
732
9,203
14,149
5,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
TheUnknownR
Hun Batz
13
2 / 7 / 9
7,666
767
12,104
12,388
4,919
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
47
23
Kills
13
15
Deaths
23
51
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
3
11
3.17
L
6
3
6
3
L
Xbalanque
Lefriam
Xbalanque
4
6
4
1
L
King Arthur
PopAtYaWig
King Arthur
1
2
6
2
L
0
5
9
0.9
L
Hun Batz
TheUnknownR
Hun Batz
2
7
9
0.93
W
Danzaburou
ashkicker6
Danzaburou
4
3
13
3.5
W
Camazotz
dabnwithmadn
Camazotz
12
3
7
5.17
W
Cerberus
jacktwist1
Cerberus
2
4
11
1.88
W
Chang'e
sumdirtyguy
Chang'e
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,624
Damage
57,314
82,732
Taken
62,380
69,510
Mitigated
30,260
44,704
Healing
20,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,352
1,508
2,207
4,634
18,824
23,023
46
1,996
16,828
13,501
0
L
15,023
4,315
819
3,881
12,354
5,698
234
4,906
7,448
0
28,663
L
Xbalanque
Lefriam
Xbalanque
16,719
5,925
645
3,043
14,401
5,807
756
6,342
8,059
0
27,623
L
King Arthur
PopAtYaWig
King Arthur
4,265
158
1,375
1,403
9,088
8,565
0
2,661
6,427
0
6,497
L
9,203
448
3,593
3,667
14,149
5,271
123
4,947
9,202
16,045
0
L
Hun Batz
TheUnknownR
Hun Batz
12,104
1,161
913
873
12,388
4,919
0
3,241
9,147
0
19,752
W
Danzaburou
ashkicker6
Danzaburou
20,297
6,535
1,286
5,371
14,981
8,171
1,068
2,192
12,789
0
36,193
W
Camazotz
dabnwithmadn
Camazotz
15,230
2,501
1,683
10,424
19,532
14,989
1,108
2,382
17,150
0
21,705
W
Cerberus
jacktwist1
Cerberus
7,251
439
1,701
5,440
18,120
18,058
441
1,554
16,566
19,136
0
W
Chang'e
sumdirtyguy
Chang'e
6,494
1,128
7,543
4,415
11,275
5,269
1,372
1,079
10,196
16,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,208
Gold Earned
39,892
121
Minions Killed
95
0
Camps Cleared
0
1,036,336
Distance Traveled
844,664
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,486
949
17
2
0
201,937
0
L
Neith
9,453
945
34
3
0
196,235
0
L
Xbalanque
8,560
856
29
3
0
162,398
0
L
King Arthur
6,896
690
4
0
0
145,344
0
L
Chang'e
7,317
732
14
1
0
188,410
0
L
Hun Batz
7,666
767
14
1
0
152,277
3
W
Danzaburou
9,425
943
36
4
0
200,679
0
W
Camazotz
9,959
996
12
1
0
230,241
0
W
Cerberus
9,314
931
31
3
0
217,851
1
W
Chang'e
8,024
802
25
3
0
185,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role