Player Matchup

Odin
Odin
GonnaGetchaGood
Odin
Level 44
God Stats
3W - 2L
1,489 SR
Queue Stats
54W - 43L
1,582 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kontop
Tsukuyomi
Level 127
God Stats
3W - 2L
1,510 SR
Queue Stats
272W - 116L
1,781 Elo+
Party 2
Jormungandr
Jormungandr
TheGreatPAPA
Jormungandr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,779 Elo+
Party 2
Rama
Rama
TheShawwnTack12
Rama
Level 60
God Stats
20W - 12L
1,621 SR
Queue Stats
107W - 53L
1,698 Elo+
Party 2
Hera
Hera
pawgdestroyer
Hera
Level 86
God Stats
1W - 3L
1,407 SR
Queue Stats
380W - 373L
1,565 Elo+
Solo
Team Averages
Level 73
1,505 SR
1,681 Elo+

VS

Team Averages
Level 83
1,522 SR
1,591 Elo+
Sol
Sol
BanZapman
Sol
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 39L
1,565 Elo+
Party 1
Pele
Pele
Bolvr
Pele
Level 153
God Stats
5W - 7L
1,555 SR
Queue Stats
109W - 123L
1,489 Elo+
Party 1
Anubis
Anubis
SonofOdin112
Anubis
Level 44
God Stats
5W - 9L
1,500 SR
Queue Stats
364W - 349L
1,571 Elo+
Solo
The Morrigan
The Morrigan
nehcrs
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,783 Elo+
Party 3
Thor
Thor
srchen
Thor
Level 159
God Stats
373W - 363L
1,556 SR
Queue Stats
376W - 366L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 6
11,548
481
6,941
16,727
8,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
Kontop
Tsukuyomi
20
6 / 3 / 7
14,199
592
21,476
23,494
22,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
TheGreatPAPA
Jormungandr
15
0 / 2 / 7
10,760
448
4,244
18,928
21,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 3 / 3
13,239
552
16,922
20,171
8,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 3 / 4
12,203
508
16,553
10,732
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 5
11,458
477
13,489
14,306
6,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Pele
Bolvr
Pele
19
6 / 9 / 5
12,728
530
16,702
25,606
13,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
17
4 / 3 / 1
10,987
458
8,640
14,988
7,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
nehcrs
The Morrigan
19
3 / 5 / 4
12,214
509
12,345
19,719
9,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
srchen
Thor
18
0 / 1 / 7
10,821
451
4,172
17,066
7,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
21
Kills
15
15
Deaths
21
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
L
Pele
Bolvr
Pele
6
9
5
0.94
W
4
4
6
1.75
W
Tsukuyomi
Kontop
Tsukuyomi
6
3
7
3.17
L
Anubis
4
3
1
1.5
W
Jormungandr
TheGreatPAPA
Jormungandr
0
2
7
1.75
W
6
3
3
2.5
L
The Morrigan
nehcrs
The Morrigan
3
5
4
1
W
5
3
4
2.33
L
Thor
srchen
Thor
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,136
Damage
55,348
90,052
Taken
91,685
65,595
Mitigated
44,845
30,636
Healing
27,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,489
5,864
0
6,735
14,306
6,600
0
2,646
11,660
99,236
0
L
Pele
Bolvr
Pele
16,702
3,478
0
8,035
25,606
13,280
0
4,345
21,261
0
120,925
W
6,941
1,053
0
6,611
16,727
8,337
0
4,032
12,669
0
91,886
W
Tsukuyomi
Kontop
Tsukuyomi
21,476
4,849
0
12,010
23,494
22,087
66
9,924
13,033
0
141,469
L
Anubis
8,640
902
0
5,092
14,988
7,648
392
5,996
8,992
65,515
0
W
Jormungandr
TheGreatPAPA
Jormungandr
4,244
1,113
0
2,298
18,928
21,379
348
8,456
10,422
42,215
0
W
16,922
13,067
0
9,092
20,171
8,586
858
7,671
12,500
0
116,206
L
The Morrigan
nehcrs
The Morrigan
12,345
3,209
0
3,864
19,719
9,703
126
5,137
14,249
82,192
1,689
W
16,553
5,165
0
625
10,732
5,206
366
4,133
6,521
105,510
0
L
Thor
srchen
Thor
4,172
1,082
0
3,342
17,066
7,614
429
2,397
14,669
0
108,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,949
Gold Earned
58,208
708
Minions Killed
728
0
Camps Cleared
0
2,387,776
Distance Traveled
2,219,436
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,458
477
158
7
0
450,431
7
L
Pele
12,728
530
164
7
0
447,470
2
W
Odin
11,548
481
126
5
0
483,918
5
W
Tsukuyomi
14,199
592
212
9
0
525,526
9
L
Anubis
10,987
458
108
5
0
439,328
2
W
Jormungandr
10,760
448
56
2
0
462,724
8
W
Rama
13,239
552
161
7
0
441,883
4
L
The Morrigan
12,214
509
159
7
0
391,416
7
W
Hera
12,203
508
153
6
0
473,725
2
L
Thor
10,821
451
139
6
0
490,791
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role