Player Matchup

Cernunnos
Cernunnos
Jarl_Sleip
Cernunnos
Level 55
God Stats
4W - 0L
1,500 SR
Queue Stats
106W - 141L
1,334 Elo+
Solo
Ra
Ra
JuniorJohn
Ra
Level 120
God Stats
5W - 8L
1,080 SR
Queue Stats
571W - 605L
1,382 Elo+
Solo
Mercury
Mercury
Lucasbatt1994
Mercury
Level 122
God Stats
10W - 10L
1,588 SR
Queue Stats
447W - 587L
1,405 Elo+
Party 1
Cerberus
Cerberus
Thiaguim_vapo
Cerberus
Level 154
God Stats
71W - 83L
1,411 SR
Queue Stats
507W - 626L
1,383 Elo+
Party 1
Zeus
Zeus
iTzCarlosBs
Zeus
Level 45
God Stats
4W - 4L
1,507 SR
Queue Stats
146W - 163L
1,417 Elo+
Solo
Team Averages
Level 99
1,417 SR
1,384 Elo+

VS

Team Averages
Level 56
1,368 SR
1,338 Elo+
Bakasura
Bakasura
FleX-LiPeSz
Bakasura
Level 39
God Stats
22W - 20L
1,134 SR
Queue Stats
170W - 207L
1,377 Elo+
Solo
Tyr
Tyr
PaidSkate010
Tyr
Level 67
God Stats
2W - 3L
1,683 SR
Queue Stats
121W - 110L
1,468 Elo+
Solo
Neith
Neith
ReiBoco
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,245 Elo+
Party 2
Ra
Ra
SittaInDarkness
Ra
Level 79
God Stats
1W - 3L
1,404 SR
Queue Stats
251W - 399L
1,344 Elo+
Solo
Yemoja
Yemoja
reibrow
Yemoja
Level 28
God Stats
0W - 4L
1,121 SR
Queue Stats
1W - 4L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jarl_Sleip
Cernunnos
12
1 / 1 / 1
7,259
519
4,658
7,337
2,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 2
8,372
598
7,430
5,921
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
12
2 / 0 / 2
7,587
542
3,981
7,795
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Thiaguim_vapo
Cerberus
11
2 / 1 / 2
6,699
479
5,862
8,101
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 2 / 1
7,780
556
4,997
6,509
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FleX-LiPeSz
Bakasura
14
2 / 2 / 1
7,490
535
4,911
12,060
5,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 2
6,706
479
3,962
9,493
9,057
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
ReiBoco
Neith
12
2 / 2 / 0
6,612
472
4,521
8,817
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 0
5,643
403
1,345
7,255
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
reibrow
Yemoja
11
0 / 0 / 1
6,259
447
2,402
7,316
4,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
4
4
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
FleX-LiPeSz
Bakasura
2
2
1
1.25
W
Cernunnos
Jarl_Sleip
Cernunnos
1
1
1
1.5
W
2
0
2
3
W
Mercury
2
0
2
3
L
0
1
2
1
L
Neith
ReiBoco
Neith
2
2
0
1
L
0
3
0
0
W
Cerberus
Thiaguim_vapo
Cerberus
2
1
2
3
W
1
2
1
0.75
L
Yemoja
reibrow
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,928
Damage
17,141
35,663
Taken
44,941
16,185
Mitigated
25,237
10,488
Healing
14,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
FleX-LiPeSz
Bakasura
4,911
3,375
0
2,393
12,060
5,441
0
3,599
8,381
0
63,939
W
Cernunnos
Jarl_Sleip
Cernunnos
4,658
2,604
0
2,987
7,337
2,624
698
943
6,394
0
45,656
W
7,430
779
279
2,078
5,921
2,514
266
1,258
4,543
72,102
0
W
Mercury
3,981
1,821
0
586
7,795
2,707
1,266
485
7,280
0
42,398
L
3,962
468
0
3,384
9,493
9,057
0
5,328
4,103
0
37,310
L
Neith
ReiBoco
Neith
4,521
1,770
0
2,051
8,817
3,336
138
2,182
6,385
0
50,781
L
1,345
325
14
2,194
7,255
2,850
0
3,933
3,268
33,059
0
W
Cerberus
Thiaguim_vapo
Cerberus
5,862
60
174
3,384
8,101
3,183
1,046
1,061
7,040
34,617
0
W
4,997
1,889
0
1,000
6,509
5,157
0
0
6,469
52,919
0
L
Yemoja
reibrow
Yemoja
2,402
1,092
2,185
2,257
7,316
4,553
56
2,639
4,515
21,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,697
Gold Earned
32,710
497
Minions Killed
322
0
Camps Cleared
0
1,378,057
Distance Traveled
1,311,788
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,490
535
118
8
0
339,918
2
W
Cernunnos
7,259
519
83
6
0
240,052
3
W
Ra
8,372
598
124
9
0
284,184
3
W
Mercury
7,587
542
82
6
0
338,334
2
L
Tyr
6,706
479
44
3
0
300,722
3
L
Neith
6,612
472
87
6
0
242,700
2
L
Ra
5,643
403
47
3
0
186,079
0
W
Cerberus
6,699
479
110
8
0
281,778
0
W
Zeus
7,780
556
98
7
0
233,709
3
L
Yemoja
6,259
447
26
2
0
242,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role