Player Matchup

Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ATIIz21
Janus
Level 126
God Stats
7W - 7L
1,519 SR
Queue Stats
384W - 348L
1,580 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JbicraveDabiDas
Ah Muzen Cab
Level 142
God Stats
1W - 1L
1,509 SR
Queue Stats
353W - 263L
1,591 Elo+
Party 1
Charybdis
Charybdis
Sam__75__
Charybdis
Level 84
God Stats
32W - 27L
1,616 SR
Queue Stats
366W - 403L
1,342 Elo+
Solo
Lancelot
Lancelot
Shibisu_
Lancelot
Level 144
God Stats
6W - 3L
1,305 SR
Queue Stats
487W - 391L
1,581 Elo+
Party 1
Team Averages
Level 131
1,490 SR
1,519 Elo+

VS

Team Averages
Level 81
1,494 SR
1,471 Elo+
Arachne
Arachne
GNS_MoLaPoKabo
Arachne
Level 129
God Stats
7W - 3L
1,755 SR
Queue Stats
816W - 921L
1,428 Elo+
Solo
Tiamat
Tiamat
Manuerty
Tiamat
Level 131
God Stats
0W - 2L
1,787 SR
Queue Stats
147W - 116L
1,586 Elo+
Solo
Medusa
Medusa
MikeRivale
Medusa
Level 46
God Stats
3W - 4L
1,299 SR
Queue Stats
31W - 31L
1,407 Elo+
Solo
Bacchus
Bacchus
Telaranias
Bacchus
Level 58
God Stats
0W - 4L
1,131 SR
Queue Stats
188W - 229L
1,468 Elo+
Solo
Hel
Hel
Topaz_452
Hel
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 0 / 5
5,546
555
3,622
6,933
3,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
ATIIz21
Janus
10
0 / 0 / 5
5,984
598
2,824
3,095
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
JbicraveDabiDas
Ah Muzen Cab
11
2 / 0 / 0
6,617
662
4,001
6,042
2,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Sam__75__
Charybdis
8
3 / 2 / 0
5,219
522
5,178
6,338
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
Shibisu_
Lancelot
12
6 / 1 / 1
6,612
661
6,381
5,857
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,902
490
2,579
7,816
2,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Manuerty
Tiamat
8
0 / 2 / 0
5,003
500
3,716
5,857
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
MikeRivale
Medusa
8
1 / 2 / 1
4,723
472
3,150
6,492
1,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Telaranias
Bacchus
7
0 / 2 / 1
4,773
477
4,274
8,390
5,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 4 / 0
4,845
485
2,280
5,099
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
3
3
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
0
5
2.5
W
Janus
ATIIz21
Janus
0
0
5
2.5
L
1
1
0
1
W
Ah Muzen Cab
JbicraveDabiDas
Ah Muzen Cab
2
0
0
2
L
Tiamat
Manuerty
Tiamat
0
2
0
0
L
Medusa
MikeRivale
Medusa
1
2
1
0.75
W
Charybdis
Sam__75__
Charybdis
3
2
0
1.5
W
Lancelot
Shibisu_
Lancelot
6
1
1
6.5
L
Bacchus
Telaranias
Bacchus
0
2
1
0.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,006
Damage
15,999
28,265
Taken
33,654
10,640
Mitigated
14,709
9,921
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,622
1,448
1,366
1,455
6,933
3,065
54
2,095
4,838
0
17,113
W
Janus
ATIIz21
Janus
2,824
76
0
1,000
3,095
1,148
0
1,509
1,586
41,417
0
L
2,579
1,348
0
1,941
7,816
2,546
0
669
7,033
0
28,289
W
Ah Muzen Cab
JbicraveDabiDas
Ah Muzen Cab
4,001
1,213
0
2,942
6,042
2,252
1,404
3,310
2,326
0
50,677
L
Tiamat
Manuerty
Tiamat
3,716
355
0
2,054
5,857
3,017
0
293
5,528
26,608
0
L
Medusa
MikeRivale
Medusa
3,150
967
176
1,224
6,492
1,799
0
0
6,492
0
27,106
W
Charybdis
Sam__75__
Charybdis
5,178
3,417
0
1,982
6,338
1,884
553
1,593
4,745
0
28,596
W
Lancelot
Shibisu_
Lancelot
6,381
1,880
0
1,176
5,857
2,291
0
1,357
4,500
0
43,658
L
Bacchus
Telaranias
Bacchus
4,274
822
232
2,580
8,390
5,662
0
608
7,728
20,320
0
L
2,280
134
218
557
5,099
1,685
0
964
4,049
30,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,978
Gold Earned
24,246
358
Minions Killed
234
0
Camps Cleared
0
966,517
Distance Traveled
929,874
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,546
555
33
3
0
167,832
2
W
Janus
5,984
598
86
9
0
202,991
0
L
Arachne
4,902
490
45
5
0
233,982
3
W
Ah Muzen Cab
6,617
662
108
11
0
182,163
1
L
Tiamat
5,003
500
63
6
0
148,414
0
L
Medusa
4,723
472
43
4
0
193,829
1
W
Charybdis
5,219
522
48
5
0
169,666
1
W
Lancelot
6,612
661
83
8
0
243,865
1
L
Bacchus
4,773
477
28
3
0
180,137
0
L
Hel
4,845
485
55
6
0
173,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role