Player Matchup

Chang'e
Chang'e
Lord0Jenome
Chang'e
Level 128
God Stats
4W - 3L
1,380 SR
Queue Stats
231W - 226L
1,443 Elo+
Solo
Cabrakan
Cabrakan
Noke616
Cabrakan
Level 73
God Stats
2W - 0L
1,673 SR
Queue Stats
27W - 30L
1,471 Elo+
Solo
Geb
Geb
Shadowweaver95
Geb
Level 125
God Stats
3W - 3L
1,512 SR
Queue Stats
33W - 33L
1,481 Elo+
Party 1
Apollo
Apollo
Shivanille
Apollo
Level 154
God Stats
3W - 0L
1,785 SR
Queue Stats
72W - 58L
1,530 Elo+
Party 1
Fenrir
Fenrir
jans258
Fenrir
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 64L
1,473 Elo+
Solo
Team Averages
Level 119
1,570 SR
1,479 Elo+

VS

Team Averages
Level 118
1,544 SR
1,440 Elo+
Chang'e
Chang'e
Darkforce023
Chang'e
Level 107
God Stats
3W - 4L
1,585 SR
Queue Stats
877W - 927L
1,453 Elo+
Party 2
Cerberus
Cerberus
DrGirlfriendD
Cerberus
Level 100
God Stats
19W - 23L
1,557 SR
Queue Stats
677W - 737L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
GoonieDaSavage
Nu Wa
Level 148
God Stats
3W - 2L
1,484 SR
Queue Stats
191W - 203L
1,432 Elo+
Solo
Thor
Thor
felixdkm270
Thor
Level 108
God Stats
0W - 2L
1,628 SR
Queue Stats
99W - 126L
1,462 Elo+
Solo
Loki
Loki
paisano1393
Loki
Level 129
God Stats
6W - 11L
1,468 SR
Queue Stats
200W - 218L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lord0Jenome
Chang'e
20
13 / 3 / 15
13,527
796
22,513
23,668
12,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Noke616
Cabrakan
19
6 / 4 / 21
13,016
766
16,725
27,534
45,877
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
1 / 5 / 25
11,252
662
8,946
28,349
39,376
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Shivanille
Apollo
20
4 / 4 / 17
12,942
761
29,009
19,164
10,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
jans258
Fenrir
18
5 / 5 / 21
11,911
701
15,016
22,541
25,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Darkforce023
Chang'e
20
7 / 3 / 12
12,531
737
25,544
20,162
10,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
DrGirlfriendD
Cerberus
18
1 / 5 / 14
11,640
685
13,700
27,856
32,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 4 / 11
13,100
771
31,636
14,550
7,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 11 / 12
10,853
638
16,491
25,952
17,386
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 6 / 12
10,787
635
14,414
18,931
8,864
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
82
29
Kills
21
21
Deaths
29
99
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Darkforce023
Chang'e
7
3
12
4.33
L
Cerberus
DrGirlfriendD
Cerberus
1
5
14
1.6
L
8
4
11
3.38
W
Chang'e
Lord0Jenome
Chang'e
13
3
15
6.83
W
Cabrakan
Noke616
Cabrakan
6
4
21
4.13
W
1
5
25
2.7
W
Apollo
Shivanille
Apollo
4
4
17
3.13
L
2
11
12
0.73
W
Fenrir
jans258
Fenrir
5
5
21
3.1
L
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,209
Damage
101,785
121,256
Taken
107,451
134,139
Mitigated
77,077
50,241
Healing
42,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Darkforce023
Chang'e
25,544
3,113
14,012
9,171
20,162
10,654
1,199
12,420
7,742
39,709
0
L
Cerberus
DrGirlfriendD
Cerberus
13,700
1,013
572
7,625
27,856
32,558
468
7,133
20,723
26,790
0
L
31,636
8,307
1,342
1,887
14,550
7,615
1,686
7,151
7,399
62,674
0
W
Chang'e
Lord0Jenome
Chang'e
22,513
891
14,371
8,383
23,668
12,853
1,558
15,605
8,063
52,263
0
W
Cabrakan
Noke616
Cabrakan
16,725
2,723
1,242
3,921
27,534
45,877
145
13,451
14,083
29,420
0
W
8,946
1,153
2,016
2,228
28,349
39,376
1,033
16,854
11,495
22,814
0
W
Apollo
Shivanille
Apollo
29,009
12,899
2,286
3,820
19,164
10,424
4,848
11,836
7,328
0
92,039
L
16,491
3,815
889
2,428
25,952
17,386
0
12,646
13,306
0
27,036
W
Fenrir
jans258
Fenrir
15,016
2,970
7,181
4,793
22,541
25,609
1,017
13,134
9,407
0
28,348
L
14,414
1,498
2,978
1,956
18,931
8,864
230
8,834
10,097
0
31,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,648
Gold Earned
58,911
222
Minions Killed
181
0
Camps Cleared
0
1,416,733
Distance Traveled
1,375,292
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,531
737
41
2
0
298,645
0
L
Cerberus
11,640
685
35
2
0
301,845
0
L
Nu Wa
13,100
771
62
4
0
262,733
4
W
Chang'e
13,527
796
48
3
0
318,150
3
W
Cabrakan
13,016
766
21
1
0
250,669
0
W
Geb
11,252
662
19
1
0
294,027
3
W
Apollo
12,942
761
117
7
0
255,609
4
L
Thor
10,853
638
23
1
0
231,784
0
W
Fenrir
11,911
701
17
1
0
298,278
1
L
Loki
10,787
635
20
1
0
280,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role