Player Matchup

Arachne
Arachne
D Atreyu
Arachne
Level 109
God Stats
3W - 1L
1,686 SR
Queue Stats
112W - 122L
1,395 Elo+
Solo
Horus
Horus
DamagedGnome
Horus
Level 97
God Stats
33W - 37L
1,507 SR
Queue Stats
184W - 187L
1,495 Elo+
Party 1
Ymir
Ymir
JBridgR
Ymir
Level 29
God Stats
8W - 7L
1,566 SR
Queue Stats
35W - 35L
1,477 Elo+
Party 1
Chiron
Chiron
bear_rick
Chiron
Level 115
God Stats
10W - 9L
1,538 SR
Queue Stats
87W - 82L
1,502 Elo+
Party 1
Hel
Hel
malstrxx
Hel
Level 146
God Stats
10W - 11L
1,561 SR
Queue Stats
263W - 259L
1,506 Elo+
Party 1
Team Averages
Level 99
1,572 SR
1,475 Elo+

VS

Team Averages
Level 34
1,539 SR
1,372 Elo+
Agni
Agni
 
Agni
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Carsyyn
Amaterasu
Level 27
God Stats
4W - 1L
1,807 SR
Queue Stats
59W - 72L
1,389 Elo+
Party 3
Janus
Janus
DaBandOfYeet
Janus
Level 66
God Stats
1W - 5L
1,387 SR
Queue Stats
174W - 186L
1,441 Elo+
Party 3
Khepri
Khepri
QuestingShep
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,166 Elo+
Party 2
Awilix
Awilix
cambdot
Awilix
Level 18
God Stats
12W - 17L
1,500 SR
Queue Stats
320W - 323L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D Atreyu
Arachne
17
4 / 3 / 7
10,717
564
11,645
19,578
10,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
4 / 2 / 9
11,294
594
5,966
15,858
12,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
JBridgR
Ymir
14
0 / 3 / 14
10,363
545
7,095
22,388
25,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
bear_rick
Chiron
18
14 / 1 / 4
12,006
632
20,517
10,929
4,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 5 / 6
10,790
568
9,810
14,962
7,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
0 / 3 / 4
8,919
469
10,129
10,651
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Carsyyn
Amaterasu
14
2 / 4 / 3
9,235
486
8,254
15,955
12,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 6 / 5
8,612
453
11,698
11,453
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
11
1 / 7 / 1
7,485
394
2,373
16,737
15,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
cambdot
Awilix
16
10 / 5 / 1
10,443
550
15,262
18,836
8,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
25
Kills
14
14
Deaths
25
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
4
0.67
L
Amaterasu
Carsyyn
Amaterasu
2
4
3
0.88
W
Arachne
D Atreyu
Arachne
4
3
7
2.5
L
1
6
5
0.58
W
4
2
9
4.25
W
Ymir
JBridgR
Ymir
0
3
14
2.33
L
Khepri
1
7
1
0.21
W
Chiron
bear_rick
Chiron
14
1
4
16
L
Awilix
cambdot
Awilix
10
5
1
2.1
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,033
Damage
47,716
83,715
Taken
73,632
60,655
Mitigated
43,334
26,220
Healing
14,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,129
1,536
0
2,422
10,651
3,216
2,883
317
10,291
81,258
0
L
Amaterasu
Carsyyn
Amaterasu
8,254
2,553
0
3,893
15,955
12,170
984
4,399
11,273
0
65,091
W
Arachne
D Atreyu
Arachne
11,645
7,541
0
3,862
19,578
10,296
1,038
3,792
15,786
0
88,098
L
11,698
1,218
0
1,366
11,453
4,273
0
5,157
6,254
63,288
0
W
5,966
1,744
1,090
3,294
15,858
12,771
2,161
4,461
11,397
0
66,721
W
Ymir
JBridgR
Ymir
7,095
1,507
430
3,672
22,388
25,481
792
10,877
11,511
32,869
0
L
Khepri
2,373
707
0
976
16,737
15,502
0
4,591
12,066
13,866
0
W
Chiron
bear_rick
Chiron
20,517
7,730
2,408
3,201
10,929
4,876
3,338
4,818
6,058
0
95,474
L
Awilix
cambdot
Awilix
15,262
7,948
221
5,662
18,836
8,173
0
3,738
14,933
0
70,060
W
9,810
806
3,433
4,830
14,962
7,231
704
5,858
9,104
79,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,170
Gold Earned
44,694
552
Minions Killed
453
0
Camps Cleared
0
1,819,905
Distance Traveled
1,743,192
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,919
469
142
7
0
343,223
6
L
Amaterasu
9,235
486
113
6
0
361,301
3
W
Arachne
10,717
564
114
6
0
381,231
4
L
Janus
8,612
453
88
5
0
305,062
1
W
Horus
11,294
594
123
6
0
397,651
4
W
Ymir
10,363
545
36
2
0
359,079
5
L
Khepri
7,485
394
26
1
0
329,664
0
W
Chiron
12,006
632
143
8
0
347,104
4
L
Awilix
10,443
550
84
4
0
403,942
3
W
Hel
10,790
568
136
7
0
334,840
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role