Player Matchup

Hun Batz
Hun Batz
Platinum I
Cls4798
Hun Batz
Platinum I
Level 159
God Stats
19W - 2L
1,816 SR
Queue Stats
24W - 6L
2,339 MMR
Party 1
Scylla
Scylla
Platinum I
Halffast33
Scylla
Platinum I
Level 160
God Stats
4W - 4L
1,567 SR
Queue Stats
41W - 28L
2,035 MMR
Party 1
Sobek
Sobek
Platinum II
Mulan215
Sobek
Platinum II
Level 159
God Stats
12W - 5L
1,801 SR
Queue Stats
44W - 31L
1,960 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,728 SR
2,111 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,568 SR
1,912 MMR
Cerberus
Cerberus
Gold I
Ph Morais xX
Cerberus
Gold I
Level 149
God Stats
31W - 38L
1,540 SR
Queue Stats
345W - 367L
1,850 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
YoUxDe9D
Baron Samedi
Platinum II
Level 156
God Stats
24W - 28L
1,664 SR
Queue Stats
135W - 148L
1,762 MMR
Solo
Lancelot
Lancelot
Platinum II
mentalityviking
Lancelot
Platinum II
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 139L
2,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cls4798
Hun Batz
20
8 / 3 / 13
18,031
694
32,857
29,039
16,419
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Halffast33
Scylla
20
11 / 4 / 10
18,755
721
41,297
20,329
11,033
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
Mulan215
Sobek
20
5 / 1 / 14
17,581
676
17,623
30,385
56,602
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AchillesPersephoneMulanAtlasGeb

VS

Bans
Baba YagaVulcanShivaKukulkanAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ph Morais xX
Cerberus
18
0 / 7 / 2
15,215
585
16,775
43,346
66,117
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
YoUxDe9D
Baron Samedi
19
0 / 10 / 2
14,710
566
16,041
28,800
16,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
20
8 / 7 / 0
18,242
702
23,699
37,692
30,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
24
Kills
8
8
Deaths
24
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Cls4798
Hun Batz
8
3
13
4.83
W
Scylla
Halffast33
Scylla
11
4
10
4
W
Sobek
Mulan215
Sobek
5
1
14
12
L
Cerberus
Ph Morais xX
Cerberus
0
7
2
0.14
L
Baron Samedi
YoUxDe9D
Baron Samedi
0
10
2
0.1
L
Lancelot
8
7
0
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,777
Damage
56,515
79,753
Taken
109,838
84,054
Mitigated
112,643
12,796
Healing
22,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Cls4798
Hun Batz
32,857
13,075
0
2,454
29,039
16,419
2,162
11,816
17,223
0
108,914
W
Scylla
Halffast33
Scylla
41,297
5,581
0
2,897
20,329
11,033
1,203
9,409
10,920
107,925
0
W
Sobek
Mulan215
Sobek
17,623
2,357
711
6,734
30,385
56,602
528
12,172
18,213
39,181
0
L
Cerberus
Ph Morais xX
Cerberus
16,775
1,349
183
6,437
43,346
66,117
0
22,134
20,663
61,133
0
L
Baron Samedi
YoUxDe9D
Baron Samedi
16,041
146
3,716
6,324
28,800
16,093
0
16,746
11,709
71,185
0
L
Lancelot
23,699
2,747
0
6,021
37,692
30,433
0
19,255
17,964
0
64,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,367
Gold Earned
48,167
297
Minions Killed
273
17
Camps Cleared
4
1,372,956
Distance Traveled
1,216,491
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
18,031
694
117
5
7
484,201
7
W
Scylla
18,755
721
137
5
9
406,453
5
W
Sobek
17,581
676
43
2
1
482,302
3
L
Cerberus
15,215
585
99
4
1
443,065
4
L
Baron Samedi
14,710
566
107
4
2
379,862
4
L
Lancelot
18,242
702
67
3
1
393,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role