Player Matchup

Ao Kuang
Ao Kuang
BaconOfBacons
Ao Kuang
Level 127
God Stats
18W - 6L
1,825 SR
Queue Stats
258W - 210L
1,687 Elo+
Party 3
Discordia
Discordia
BobTom
Discordia
Level 112
God Stats
1W - 1L
1,213 SR
Queue Stats
7W - 7L
1,433 Elo+
Party 1
Athena
Athena
Exciel27
Athena
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,433 Elo+
Party 1
Ullr
Ullr
Kartboi18
Ullr
Level 129
God Stats
5W - 6L
1,490 SR
Queue Stats
225W - 191L
1,623 Elo+
Party 3
Horus
Horus
mackdopy
Horus
Level 106
God Stats
38W - 21L
1,664 SR
Queue Stats
343W - 274L
1,649 Elo+
Party 3
Team Averages
Level 115
1,538 SR
1,565 Elo+

VS

Team Averages
Level 110
1,450 SR
1,531 Elo+
Geb
Geb
OsoiKame
Geb
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 177L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
SafariPat
Sun Wukong
Level 118
God Stats
2W - 7L
1,184 SR
Queue Stats
61W - 49L
1,545 Elo+
Party 2
Anubis
Anubis
Vintage_Nero
Anubis
Level 129
God Stats
9W - 11L
1,524 SR
Queue Stats
109W - 114L
1,483 Elo+
Party 2
Hera
Hera
Vyko Edwards
Hera
Level 127
God Stats
30W - 30L
1,528 SR
Queue Stats
375W - 359L
1,531 Elo+
Solo
Susano
Susano
roug09
Susano
Level 114
God Stats
115W - 120L
1,515 SR
Queue Stats
583W - 593L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BaconOfBacons
Ao Kuang
18
6 / 0 / 9
10,587
756
14,166
16,972
9,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
BobTom
Discordia
18
4 / 2 / 6
10,175
727
12,002
8,879
3,779
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Exciel27
Athena
15
0 / 1 / 5
9,311
665
4,164
14,725
14,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
19
7 / 2 / 10
11,122
794
18,022
12,596
6,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
mackdopy
Horus
15
1 / 2 / 10
9,048
646
7,528
14,283
11,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
10,083
720
9,765
14,032
17,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
SafariPat
Sun Wukong
14
1 / 6 / 2
8,614
615
9,400
16,595
12,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
16
1 / 6 / 2
9,362
669
10,814
12,505
7,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 1 / 0
9,327
666
764
3,581
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Susano
roug09
Susano
16
2 / 2 / 2
9,330
666
15,196
15,901
11,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
18
Kills
6
7
Deaths
18
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BaconOfBacons
Ao Kuang
6
0
9
10.5
W
Discordia
BobTom
Discordia
4
2
6
3.5
W
Athena
Exciel27
Athena
0
1
5
2.5
W
Ullr
7
2
10
6
L
2
3
3
1.17
L
Sun Wukong
SafariPat
Sun Wukong
1
6
2
0.33
L
Anubis
1
6
2
0.33
L
0
1
0
0
W
Horus
mackdopy
Horus
1
2
10
3
L
Susano
roug09
Susano
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,882
Damage
45,939
67,455
Taken
62,614
45,911
Mitigated
51,144
16,131
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BaconOfBacons
Ao Kuang
14,166
4,587
0
9,368
16,972
9,112
0
5,335
11,311
35,478
0
W
Discordia
BobTom
Discordia
12,002
527
0
1,300
8,879
3,779
1,216
1,819
6,716
44,098
0
W
Athena
Exciel27
Athena
4,164
642
0
1,234
14,725
14,957
537
3,871
10,551
19,546
0
W
Ullr
18,022
9,680
0
1,262
12,596
6,256
2,162
3,599
8,867
0
52,954
L
9,765
655
0
758
14,032
17,936
0
6,570
7,462
20,280
0
L
Sun Wukong
SafariPat
Sun Wukong
9,400
1,565
0
3,251
16,595
12,067
0
6,608
9,987
0
20,794
L
Anubis
10,814
574
0
2,791
12,505
7,837
0
7,406
5,099
39,109
0
L
764
240
0
998
3,581
1,503
0
1,477
2,104
30,439
0
W
Horus
mackdopy
Horus
7,528
3,294
1,097
1,870
14,283
11,807
430
6,719
7,173
0
13,939
L
Susano
roug09
Susano
15,196
1,240
0
4,562
15,901
11,801
0
8,271
7,630
0
41,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,243
Gold Earned
46,716
247
Minions Killed
242
0
Camps Cleared
0
1,419,617
Distance Traveled
1,276,076
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,587
756
53
4
0
303,271
0
W
Discordia
10,175
727
65
5
0
262,992
0
W
Athena
9,311
665
28
2
0
278,413
1
W
Ullr
11,122
794
79
6
0
286,103
0
L
Geb
10,083
720
37
3
0
256,374
1
L
Sun Wukong
8,614
615
23
2
0
275,631
0
L
Anubis
9,362
669
70
5
0
231,577
1
L
Hera
9,327
666
66
5
0
216,879
2
W
Horus
9,048
646
22
2
0
288,838
1
L
Susano
9,330
666
46
3
0
295,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role