Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
A Real Light
Ah Muzen Cab
Level 127
God Stats
2W - 0L
1,739 SR
Queue Stats
100W - 109L
1,490 Elo+
Party 1
Ne Zha
Ne Zha
Arabian Smurfff
Ne Zha
Level 128
God Stats
3W - 1L
1,475 SR
Queue Stats
36W - 36L
1,524 Elo+
Party 1
Agni
Agni
KCL ROCKET
Agni
Level 146
God Stats
2W - 0L
1,621 SR
Queue Stats
11W - 6L
1,596 Elo+
Solo
Poseidon
Poseidon
ReverencePWD
Poseidon
Level 158
God Stats
5W - 7L
1,382 SR
Queue Stats
323W - 304L
1,619 Elo+
Solo
Team Averages
Level 144
1,544 SR
1,546 Elo+

VS

Team Averages
Level 124
1,581 SR
1,545 Elo+
Jing Wei
Jing Wei
AlaskanJuulWorm
Jing Wei
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,519 Elo+
Party 2
Thor
Thor
BurntBreads
Thor
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,512 Elo+
Solo
Raijin
Raijin
ChromosomeDiff
Raijin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,549 Elo+
Party 2
Khepri
Khepri
LeaMicheIe
Khepri
Level 160
God Stats
7W - 9L
1,721 SR
Queue Stats
256W - 281L
1,544 Elo+
Solo
Ah Puch
Ah Puch
Silvy02
Ah Puch
Level 134
God Stats
0W - 2L
1,683 SR
Queue Stats
41W - 36L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 4 / 11
8,705
791
8,086
14,819
15,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
A Real Light
Ah Muzen Cab
17
4 / 1 / 12
9,412
856
13,154
11,797
6,175
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 2 / 9
9,922
902
8,775
8,534
4,742
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 3 / 14
8,832
803
9,665
9,032
3,987
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
ReverencePWD
Poseidon
16
5 / 4 / 11
9,567
870
11,814
7,767
3,436
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
3 / 3 / 6
8,707
792
11,610
11,453
6,084
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 5
7,946
722
5,782
11,705
5,420
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 4
8,044
731
7,794
9,072
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
LeaMicheIe
Khepri
15
3 / 3 / 7
8,821
802
5,443
15,753
22,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Silvy02
Ah Puch
14
2 / 4 / 7
8,145
740
13,145
9,445
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
42
21
Kills
13
14
Deaths
21
57
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
4
11
1.88
W
Ah Muzen Cab
A Real Light
Ah Muzen Cab
4
1
12
10
L
Jing Wei
3
3
6
2
W
7
2
9
5.75
L
2
6
5
0.75
L
3
5
4
1
W
3
3
14
3.33
L
Khepri
LeaMicheIe
Khepri
3
3
7
2.17
W
Poseidon
ReverencePWD
Poseidon
5
4
11
2.63
L
Ah Puch
Silvy02
Ah Puch
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,494
Damage
43,774
51,949
Taken
57,428
34,172
Mitigated
42,604
20,168
Healing
13,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,086
1,527
996
4,374
14,819
15,832
0
6,806
8,013
0
8,499
W
Ah Muzen Cab
A Real Light
Ah Muzen Cab
13,154
4,515
783
3,494
11,797
6,175
2,200
7,636
4,161
0
34,401
L
Jing Wei
11,610
9,958
1,212
2,487
11,453
6,084
0
3,210
8,243
0
25,013
W
8,775
2,687
1,555
2,548
8,534
4,742
273
3,005
5,529
0
18,148
L
5,782
530
1,376
574
11,705
5,420
0
4,403
7,302
0
9,417
L
7,794
519
0
0
9,072
4,571
0
3,821
5,251
19,926
0
W
9,665
727
1,439
2,083
9,032
3,987
880
4,846
4,186
15,478
0
L
Khepri
LeaMicheIe
Khepri
5,443
107
749
3,000
15,753
22,263
0
6,422
9,331
9,564
0
W
Poseidon
ReverencePWD
Poseidon
11,814
1,259
2,178
718
7,767
3,436
1,268
4,089
3,678
27,183
0
L
Ah Puch
Silvy02
Ah Puch
13,145
557
1,573
2,222
9,445
4,266
0
3,623
5,822
23,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,438
Gold Earned
41,663
152
Minions Killed
123
0
Camps Cleared
0
1,078,184
Distance Traveled
1,032,292
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,705
791
1
0
0
231,428
2
W
Ah Muzen Cab
9,412
856
55
5
0
235,949
0
L
Jing Wei
8,707
792
43
4
0
220,096
3
W
Ne Zha
9,922
902
21
2
0
223,839
0
L
Thor
7,946
722
8
1
0
205,476
1
L
Raijin
8,044
731
32
3
0
180,809
0
W
Agni
8,832
803
23
2
0
182,342
0
L
Khepri
8,821
802
5
0
0
224,391
0
W
Poseidon
9,567
870
52
5
0
204,626
0
L
Ah Puch
8,145
740
35
3
0
201,520
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role