Player Matchup

Kuzenbo
Kuzenbo
Anhangar
Kuzenbo
Level 132
God Stats
2W - 0L
1,793 SR
Queue Stats
119W - 127L
1,509 Elo+
Solo
Sol
Sol
Pakalnis
Sol
Level 119
God Stats
6W - 0L
1,500 SR
Queue Stats
32W - 7L
1,696 Elo+
Party 1
Mulan
Mulan
ReidosNabos
Mulan
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 31L
1,647 Elo+
Party 1
Hou Yi
Hou Yi
TChalla2
Hou Yi
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 8L
1,648 Elo+
Party 1
Terra
Terra
YaBoyIronTarkus
Terra
Level 156
God Stats
4W - 4L
1,149 SR
Queue Stats
54W - 34L
1,553 Elo+
Party 1
Team Averages
Level 131
1,488 SR
1,611 Elo+

VS

Team Averages
Level 131
1,569 SR
1,527 Elo+
Hera
Hera
Beatle1
Hera
Level 129
God Stats
3W - 3L
1,564 SR
Queue Stats
176W - 142L
1,563 Elo+
Party 2
Neith
Neith
Fox Fernandez
Neith
Level 124
God Stats
2W - 3L
1,658 SR
Queue Stats
278W - 275L
1,495 Elo+
Party 3
Ganesha
Ganesha
HeWolf2100
Ganesha
Level 140
God Stats
8W - 10L
1,544 SR
Queue Stats
317W - 367L
1,445 Elo+
Party 3
Awilix
Awilix
Logerf0
Awilix
Level 142
God Stats
42W - 40L
1,558 SR
Queue Stats
150W - 130L
1,548 Elo+
Party 2
Horus
Horus
MPgbp
Horus
Level 122
God Stats
2W - 3L
1,524 SR
Queue Stats
189W - 146L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Anhangar
Kuzenbo
8
0 / 0 / 1
5,228
523
2,439
5,402
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 0 / 0
7,249
725
6,349
5,474
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
3 / 1 / 1
6,104
610
5,425
7,538
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
TChalla2
Hou Yi
10
1 / 0 / 0
5,796
580
3,100
4,271
1,434
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 2
6,318
632
3,090
7,842
3,832
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Beatle1
Hera
10
0 / 3 / 0
5,516
552
834
5,415
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 1
5,324
532
2,656
4,097
1,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
HeWolf2100
Ganesha
8
0 / 1 / 0
5,200
520
1,331
7,200
4,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Logerf0
Awilix
10
1 / 0 / 1
5,436
544
2,176
6,343
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
MPgbp
Horus
9
0 / 3 / 1
5,310
531
5,021
8,334
4,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
8
Kills
1
2
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Anhangar
Kuzenbo
0
0
1
0.5
L
Hera
Beatle1
Hera
0
3
0
0
L
0
1
1
0.5
L
Ganesha
HeWolf2100
Ganesha
0
1
0
0
L
Awilix
Logerf0
Awilix
1
0
1
1.5
L
Horus
MPgbp
Horus
0
3
1
0.17
W
4
0
0
4
W
3
1
1
3.5
W
Hou Yi
TChalla2
Hou Yi
1
0
0
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,403
Damage
12,018
30,527
Taken
31,389
15,351
Mitigated
15,875
15,874
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Anhangar
Kuzenbo
2,439
1,098
0
837
5,402
5,047
0
682
4,720
19,826
0
L
Hera
Beatle1
Hera
834
90
0
675
5,415
2,013
0
2,891
2,524
40,920
0
L
2,656
749
0
1,179
4,097
1,299
0
1,088
3,009
0
38,544
L
Ganesha
HeWolf2100
Ganesha
1,331
74
0
1,762
7,200
4,816
0
2,630
4,570
16,105
0
L
Awilix
Logerf0
Awilix
2,176
518
0
1,721
6,343
2,771
0
1,452
4,891
0
29,772
L
Horus
MPgbp
Horus
5,021
2,380
144
2,526
8,334
4,976
0
3,817
4,517
0
35,897
W
6,349
3,909
0
3,940
5,474
1,715
168
707
4,736
63,917
0
W
5,425
1,371
0
3,919
7,538
3,323
0
573
6,919
0
38,147
W
Hou Yi
TChalla2
Hou Yi
3,100
1,947
0
2,331
4,271
1,434
0
203
4,068
0
43,827
W
3,090
1,163
167
4,680
7,842
3,832
360
0
7,501
40,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,695
Gold Earned
26,786
399
Minions Killed
315
0
Camps Cleared
0
1,001,697
Distance Traveled
1,033,425
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,228
523
30
3
0
199,990
4
L
Hera
5,516
552
89
9
0
193,699
2
L
Neith
5,324
532
104
10
0
178,362
3
L
Ganesha
5,200
520
3
0
0
209,983
7
L
Awilix
5,436
544
58
6
0
256,444
6
L
Horus
5,310
531
61
6
0
194,937
3
W
Sol
7,249
725
119
12
0
197,818
3
W
Mulan
6,104
610
69
7
0
229,722
6
W
Hou Yi
5,796
580
93
9
0
177,092
2
W
Terra
6,318
632
88
9
0
197,075
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role