Player Matchup

Danzaburou
Danzaburou
AngelLaMaquinaPR
Danzaburou
Level 103
God Stats
344W - 405L
1,491 SR
Queue Stats
524W - 648L
1,419 Elo+
Party 1
Bakasura
Bakasura
El_Don_Dadaa
Bakasura
Level 69
God Stats
6W - 5L
1,782 SR
Queue Stats
100W - 118L
1,441 Elo+
Party 1
Chaac
Chaac
FlakeyGorilla
Chaac
Level 49
God Stats
20W - 11L
1,629 SR
Queue Stats
212W - 277L
1,415 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YulAngel2020
Cu Chulainn
Level 88
God Stats
6W - 4L
1,504 SR
Queue Stats
363W - 457L
1,384 Elo+
Party 1
Thoth
Thoth
Z1lver_X
Thoth
Level 63
God Stats
1W - 1L
1,287 SR
Queue Stats
11W - 4L
1,205 Elo+
Solo
Team Averages
Level 74
1,539 SR
1,373 Elo+

VS

Team Averages
Level 52
1,427 SR
1,367 Elo+
Cthulhu
Cthulhu
Bounty_Vidok
Cthulhu
Level 67
God Stats
1W - 2L
1,483 SR
Queue Stats
174W - 177L
1,416 Elo+
Party 3
Bellona
Bellona
SPM_l30
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,236 Elo+
Party 2
Poseidon
Poseidon
Zerlock11
Poseidon
Level 63
God Stats
1W - 2L
1,550 SR
Queue Stats
17W - 32L
1,360 Elo+
Solo
Mercury
Mercury
monkei_d_jose
Mercury
Level 81
God Stats
10W - 16L
1,437 SR
Queue Stats
322W - 330L
1,423 Elo+
Party 2
Heimdallr
Heimdallr
vV-HadesS-Vv
Heimdallr
Level 46
God Stats
2W - 7L
1,166 SR
Queue Stats
130W - 144L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngelLaMaquinaPR
Danzaburou
5
0 / 1 / 3
3,747
625
3,733
3,747
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
El_Don_Dadaa
Bakasura
6
2 / 2 / 2
4,207
701
2,166
5,660
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
2 / 0 / 1
4,806
801
2,334
4,341
1,628
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
YulAngel2020
Cu Chulainn
7
3 / 0 / 2
4,279
713
3,006
4,148
2,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thoth
Z1lver_X
Thoth
7
0 / 0 / 1
4,215
703
2,674
1,739
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bounty_Vidok
Cthulhu
4
0 / 1 / 1
3,514
586
2,973
4,117
1,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SPM_l30
Bellona
3
0 / 2 / 0
3,133
522
616
2,392
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Zerlock11
Poseidon
7
1 / 0 / 0
4,173
696
1,456
4,092
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
7
1 / 1 / 0
3,694
616
1,240
4,332
1,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heimdallr
vV-HadesS-Vv
Heimdallr
5
1 / 3 / 0
3,401
567
1,541
5,090
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
3
3
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AngelLaMaquinaPR
Danzaburou
0
1
3
1.5
L
Cthulhu
Bounty_Vidok
Cthulhu
0
1
1
0.5
W
Bakasura
El_Don_Dadaa
Bakasura
2
2
2
1.5
W
2
0
1
2.5
L
Bellona
SPM_l30
Bellona
0
2
0
0
W
Cu Chulainn
YulAngel2020
Cu Chulainn
3
0
2
4
W
Thoth
Z1lver_X
Thoth
0
0
1
0.5
L
Poseidon
Zerlock11
Poseidon
1
0
0
1
L
Mercury
1
1
0
1
L
Heimdallr
vV-HadesS-Vv
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,913
Damage
7,826
19,635
Taken
20,023
7,561
Mitigated
7,094
5,877
Healing
4,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AngelLaMaquinaPR
Danzaburou
3,733
1,955
218
1,554
3,747
1,288
281
1,664
2,083
0
11,755
L
Cthulhu
Bounty_Vidok
Cthulhu
2,973
821
0
1,289
4,117
1,862
0
114
4,003
9,891
0
W
Bakasura
El_Don_Dadaa
Bakasura
2,166
1,657
0
1,392
5,660
1,769
81
1,054
4,606
0
11,990
W
2,334
745
0
1,482
4,341
1,628
404
238
4,103
0
26,032
L
Bellona
SPM_l30
Bellona
616
367
0
301
2,392
1,245
0
0
2,362
0
5,127
W
Cu Chulainn
YulAngel2020
Cu Chulainn
3,006
846
0
751
4,148
2,423
0
1,071
3,077
0
12,672
W
Thoth
Z1lver_X
Thoth
2,674
113
0
480
1,739
453
0
402
1,337
24,998
0
L
Poseidon
Zerlock11
Poseidon
1,456
482
0
1,500
4,092
1,284
0
2,184
1,873
22,117
0
L
Mercury
1,240
352
0
458
4,332
1,264
0
253
4,046
0
16,892
L
Heimdallr
vV-HadesS-Vv
Heimdallr
1,541
696
0
869
5,090
1,439
0
123
4,967
0
10,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,254
Gold Earned
17,915
157
Minions Killed
115
0
Camps Cleared
0
637,050
Distance Traveled
610,007
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,747
625
13
2
0
108,603
1
L
Cthulhu
3,514
586
18
3
0
137,294
1
W
Bakasura
4,207
701
27
5
0
129,716
3
W
Chaac
4,806
801
52
9
0
136,185
1
L
Bellona
3,133
522
11
2
0
71,382
0
W
Cu Chulainn
4,279
713
21
4
0
131,601
1
W
Thoth
4,215
703
44
7
0
130,945
4
L
Poseidon
4,173
696
47
8
0
138,479
0
L
Mercury
3,694
616
30
5
0
143,321
1
L
Heimdallr
3,401
567
9
2
0
119,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role