Player Matchup

Discordia
Discordia
Ecio1989
Discordia
Level 99
God Stats
7W - 18L
1,090 SR
Queue Stats
20W - 51L
1,188 Elo+
Party 1
Sun Wukong
Sun Wukong
ElGuru009
Sun Wukong
Level 143
God Stats
0W - 1L
1,284 SR
Queue Stats
340W - 482L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
JOKERMAT88
Gilgamesh
Level 124
God Stats
9W - 24L
1,370 SR
Queue Stats
254W - 389L
1,332 Elo+
Party 1
Team Averages
Level 122
1,248 SR
1,318 Elo+

VS

Team Averages
Level 129
1,404 SR
1,473 Elo+
Horus
Horus
DownBadMace
Horus
Level 144
God Stats
23W - 11L
1,706 SR
Queue Stats
479W - 244L
1,690 Elo+
Solo
Sol
Sol
Nozvel
Sol
Level 122
God Stats
1W - 1L
1,221 SR
Queue Stats
57W - 84L
1,366 Elo+
Party 2
Susano
Susano
chrisnero13
Susano
Level 121
God Stats
4W - 2L
1,284 SR
Queue Stats
82W - 99L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ecio1989
Discordia
14
1 / 4 / 2
8,764
626
10,820
10,099
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
ElGuru009
Sun Wukong
12
2 / 5 / 1
8,354
597
9,398
16,911
15,193
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
JOKERMAT88
Gilgamesh
13
0 / 4 / 3
8,363
597
6,113
15,476
8,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 10
10,967
783
12,638
14,702
17,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
Nozvel
Sol
15
5 / 1 / 5
10,046
718
9,559
10,613
5,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
16
5 / 2 / 8
10,391
742
15,190
11,145
5,671
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
13
13
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
Discordia
Ecio1989
Discordia
1
4
2
0.5
L
Sun Wukong
ElGuru009
Sun Wukong
2
5
1
0.5
L
Gilgamesh
JOKERMAT88
Gilgamesh
0
4
3
0.38
W
Sol
Nozvel
Sol
5
1
5
7.5
W
Susano
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,331
Damage
37,387
42,486
Taken
36,460
26,914
Mitigated
28,554
8,740
Healing
15,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,638
4,206
2,422
6,329
14,702
17,651
518
4,282
10,420
0
27,028
L
Discordia
Ecio1989
Discordia
10,820
755
716
1,135
10,099
2,825
0
657
9,442
33,503
0
L
Sun Wukong
ElGuru009
Sun Wukong
9,398
1,190
835
2,117
16,911
15,193
0
4,542
12,369
0
25,688
L
Gilgamesh
JOKERMAT88
Gilgamesh
6,113
892
0
3,937
15,476
8,896
0
3,534
11,942
0
26,392
W
Sol
Nozvel
Sol
9,559
3,817
0
4,836
10,613
5,232
1,826
3,619
6,994
49,964
5,888
W
Susano
15,190
2,004
0
1,808
11,145
5,671
804
3,382
7,763
0
34,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,481
Gold Earned
31,404
143
Minions Killed
148
4
Camps Cleared
7
746,587
Distance Traveled
821,519
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,967
783
15
1
2
274,442
4
L
Discordia
8,764
626
49
4
0
245,613
4
L
Sun Wukong
8,354
597
30
2
3
257,341
2
L
Gilgamesh
8,363
597
64
5
1
243,633
3
W
Sol
10,046
718
92
7
5
252,833
1
W
Susano
10,391
742
41
3
0
294,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role