Player Matchup

Neith
Neith
AphiraX
Neith
Level 80
God Stats
5W - 3L
1,206 SR
Queue Stats
41W - 60L
1,373 Elo+
Party 2
Tiamat
Tiamat
Harrenhal169
Tiamat
Level 44
God Stats
38W - 49L
1,479 SR
Queue Stats
142W - 182L
1,402 Elo+
Party 1
Bakasura
Bakasura
Kayhan5314
Bakasura
Level 63
God Stats
1W - 0L
1,545 SR
Queue Stats
7W - 5L
1,159 Elo+
Party 2
Jormungandr
Jormungandr
Meister_Marlo
Jormungandr
Level 33
God Stats
5W - 6L
1,438 SR
Queue Stats
109W - 138L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
TitanNyxx
Kukulkan
Level 64
God Stats
8W - 5L
1,447 SR
Queue Stats
240W - 251L
1,460 Elo+
Party 1
Team Averages
Level 57
1,423 SR
1,371 Elo+

VS

Team Averages
Level 77
1,391 SR
1,456 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
C4OTICDUWM13
Geb
Level 55
God Stats
9W - 18L
1,238 SR
Queue Stats
211W - 295L
1,337 Elo+
Solo
Thor
Thor
FaintKetchup442
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,498 Elo+
Party 3
Medusa
Medusa
IIILecIII
Medusa
Level 107
God Stats
2W - 8L
1,259 SR
Queue Stats
222W - 228L
1,457 Elo+
Solo
Cerberus
Cerberus
akacojack
Cerberus
Level 118
God Stats
106W - 121L
1,457 SR
Queue Stats
206W - 222L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AphiraX
Neith
18
6 / 0 / 14
10,930
1,093
7,473
1,970
965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
18
5 / 0 / 18
11,726
1,173
16,229
5,528
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
Kayhan5314
Bakasura
19
16 / 0 / 16
13,449
1,345
35,679
12,158
9,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Meister_Marlo
Jormungandr
19
5 / 0 / 25
12,844
1,284
8,720
7,097
5,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
TitanNyxx
Kukulkan
17
3 / 0 / 11
10,724
1,072
12,214
2,372
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

359

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 5 / 0
9,680
968
4,357
9,467
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 0
9,241
924
3,185
19,370
14,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 13 / 0
9,461
946
4,601
22,961
9,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
IIILecIII
Medusa
14
0 / 2 / 0
8,868
887
1,568
6,307
2,090
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
akacojack
Cerberus
14
0 / 9 / 0
9,508
951
7,086
31,675
16,745
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
0
35
Kills
0
0
Deaths
36
84
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
5
0
0
W
Neith
AphiraX
Neith
6
0
14
13
L
0
7
0
0
L
0
13
0
0
W
Tiamat
5
0
18
14
L
Medusa
IIILecIII
Medusa
0
2
0
0
W
Bakasura
Kayhan5314
Bakasura
16
0
16
24
W
Jormungandr
Meister_Marlo
Jormungandr
5
0
25
17.5
W
Kukulkan
TitanNyxx
Kukulkan
3
0
11
8.5
L
Cerberus
akacojack
Cerberus
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,315
Damage
20,797
29,125
Taken
89,780
21,193
Mitigated
45,957
10,316
Healing
2,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,357
580
0
0
9,467
3,864
0
3,127
5,833
24,130
0
W
Neith
AphiraX
Neith
7,473
2,389
0
347
1,970
965
0
1,549
421
0
15,095
L
3,185
248
0
477
19,370
14,165
0
10,757
7,633
7,431
0
L
4,601
1,743
0
0
22,961
9,093
0
7,251
14,074
0
22,859
W
Tiamat
16,229
2,453
0
484
5,528
4,073
0
3,562
1,966
28,321
0
L
Medusa
IIILecIII
Medusa
1,568
261
0
159
6,307
2,090
0
2,018
3,841
0
6,406
W
Bakasura
Kayhan5314
Bakasura
35,679
22,599
0
3,818
12,158
9,529
0
4,756
7,402
0
60,120
W
Jormungandr
Meister_Marlo
Jormungandr
8,720
2,355
3,158
2,395
7,097
5,482
0
3,049
4,048
23,539
0
W
Kukulkan
TitanNyxx
Kukulkan
12,214
2,199
0
114
2,372
1,144
0
1,712
660
24,997
0
L
Cerberus
akacojack
Cerberus
7,086
109
0
2,230
31,675
16,745
0
14,010
15,815
32,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,673
Gold Earned
46,758
222
Minions Killed
171
12
Camps Cleared
5
1,092,297
Distance Traveled
673,701
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,680
968
55
6
1
107,650
1
W
Neith
10,930
1,093
26
3
0
208,952
0
L
Geb
9,241
924
1
0
0
99,705
0
L
Thor
9,461
946
44
4
2
146,279
0
W
Tiamat
11,726
1,173
31
3
3
219,730
0
L
Medusa
8,868
887
11
1
1
99,322
0
W
Bakasura
13,449
1,345
105
11
6
248,654
0
W
Jormungandr
12,844
1,284
22
2
0
222,176
0
W
Kukulkan
10,724
1,072
38
4
3
192,785
0
L
Cerberus
9,508
951
60
6
1
220,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role