Player Matchup

Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Silent Chaos83
Olorun
Level 106
God Stats
5W - 2L
1,670 SR
Queue Stats
541W - 540L
1,351 Elo+
Party 2
Izanami
Izanami
SmackDaddyDDJ
Izanami
Level 142
God Stats
3W - 4L
1,169 SR
Queue Stats
463W - 501L
1,424 Elo+
Party 2
Gilgamesh
Gilgamesh
Tonton Tiser
Gilgamesh
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 121L
1,518 Elo+
Solo
Hou Yi
Hou Yi
ZerA7X
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,407 Elo+
Solo
Team Averages
Level 80
1,468 SR
1,440 Elo+

VS

Team Averages
Level 92
1,434 SR
1,479 Elo+
Charybdis
Charybdis
B1g___Meat
Charybdis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 71L
1,499 Elo+
Party 1
Zeus
Zeus
battlestriker15
Zeus
Level 29
God Stats
0W - 2L
1,288 SR
Queue Stats
19W - 22L
1,530 Elo+
Party 1
Yu Huang
Yu Huang
captainngor
Yu Huang
Level 121
God Stats
3W - 5L
1,531 SR
Queue Stats
308W - 299L
1,416 Elo+
Solo
Cernunnos
Cernunnos
cryowolf
Cernunnos
Level 160
God Stats
6W - 12L
1,350 SR
Queue Stats
616W - 647L
1,420 Elo+
Solo
Shiva
Shiva
deadskull___69
Shiva
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
12 / 3 / 9
12,727
848
39,044
14,121
7,169
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 4 / 12
9,998
667
6,895
17,892
9,712
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
20
10 / 4 / 8
12,419
828
20,851
16,625
8,658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Tonton Tiser
Gilgamesh
17
1 / 6 / 14
10,204
680
10,283
23,886
28,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
ZerA7X
Hou Yi
19
1 / 3 / 14
11,090
739
13,921
19,034
9,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
B1g___Meat
Charybdis
18
3 / 4 / 9
11,002
733
13,811
20,823
10,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 6 / 6
9,804
654
16,937
19,009
9,316
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
captainngor
Yu Huang
18
5 / 5 / 6
11,681
779
17,098
19,518
10,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
cryowolf
Cernunnos
18
8 / 5 / 7
11,602
773
15,312
19,393
10,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 4 / 7
10,549
703
9,942
21,275
22,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
53
24
Kills
18
20
Deaths
24
57
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
3
9
5.5
L
Charybdis
B1g___Meat
Charybdis
3
4
9
1.88
W
0
4
12
1.5
W
Izanami
10
4
8
3.5
W
Gilgamesh
Tonton Tiser
Gilgamesh
1
6
14
1.33
W
Hou Yi
ZerA7X
Hou Yi
1
3
14
2.67
L
1
6
6
0.67
L
Yu Huang
captainngor
Yu Huang
5
5
6
1.6
L
Cernunnos
cryowolf
Cernunnos
8
5
7
2.3
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,994
Damage
73,100
91,558
Taken
100,018
63,554
Mitigated
63,806
31,184
Healing
33,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
39,044
3,671
1,567
2,712
14,121
7,169
1,446
4,964
9,157
62,732
0
L
Charybdis
B1g___Meat
Charybdis
13,811
5,481
4,268
4,843
20,823
10,904
2,152
10,130
10,693
0
30,354
W
6,895
3,109
5,343
4,310
17,892
9,712
2,427
7,797
10,095
16,027
0
W
Izanami
20,851
9,027
3,316
3,606
16,625
8,658
2,154
5,664
10,961
0
46,494
W
Gilgamesh
Tonton Tiser
Gilgamesh
10,283
1,194
2,296
1,794
23,886
28,282
72
8,052
15,834
0
16,133
W
Hou Yi
ZerA7X
Hou Yi
13,921
4,735
893
5,347
19,034
9,733
1,931
7,558
11,476
0
36,626
L
16,937
1,488
1,429
650
19,009
9,316
736
10,201
8,808
28,816
0
L
Yu Huang
captainngor
Yu Huang
17,098
1,465
452
2,949
19,518
10,547
309
6,839
12,679
38,126
0
L
Cernunnos
cryowolf
Cernunnos
15,312
3,832
4,908
2,893
19,393
10,425
1,335
9,129
10,264
0
28,227
L
9,942
1,573
6,960
4,243
21,275
22,614
104
9,640
11,635
0
17,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,438
Gold Earned
54,638
171
Minions Killed
157
0
Camps Cleared
0
1,389,656
Distance Traveled
1,317,110
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,727
848
49
3
0
248,354
0
L
Charybdis
11,002
733
38
3
0
260,073
0
W
Olorun
9,998
667
28
2
0
266,638
2
W
Izanami
12,419
828
44
3
0
267,703
1
W
Gilgamesh
10,204
680
8
1
0
295,218
0
W
Hou Yi
11,090
739
42
3
0
311,743
0
L
Zeus
9,804
654
32
2
0
256,186
0
L
Yu Huang
11,681
779
43
3
0
269,848
1
L
Cernunnos
11,602
773
23
2
0
260,320
0
L
Shiva
10,549
703
21
1
0
270,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role