Player Matchup

Poseidon
Poseidon
DoctorDrizzler
Poseidon
Level 124
God Stats
8W - 3L
1,712 SR
Queue Stats
53W - 40L
1,590 Elo+
Party 2
Xing Tian
Xing Tian
PooSlngngSlasher
Xing Tian
Level 47
God Stats
9W - 9L
1,542 SR
Queue Stats
273W - 274L
1,535 Elo+
Solo
Charybdis
Charybdis
Wotan_The_Kraken
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,357 Elo+
Party 1
Vamana
Vamana
XxCheexSpreadxX
Vamana
Level 13
God Stats
0W - 1L
1,752 SR
Queue Stats
1W - 1L
1,743 Elo+
Party 2
Bastet
Bastet
segun223
Bastet
Level 129
God Stats
2W - 2L
1,605 SR
Queue Stats
165W - 178L
1,507 Elo+
Party 1
Team Averages
Level 68
1,622 SR
1,547 Elo+

VS

Team Averages
Level 89
1,658 SR
1,547 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
JINX-_-Nugget
Achilles
Level 47
God Stats
3W - 1L
1,547 SR
Queue Stats
38W - 47L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
SnA xOVERLOAD
Baron Samedi
Level 127
God Stats
19W - 2L
1,893 SR
Queue Stats
105W - 66L
1,656 Elo+
Party 3
Pele
Pele
V7J7
Pele
Level 105
God Stats
5W - 0L
1,791 SR
Queue Stats
217W - 162L
1,564 Elo+
Party 3
Cthulhu
Cthulhu
shmolp
Cthulhu
Level 125
God Stats
2W - 0L
1,559 SR
Queue Stats
145W - 135L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
2 / 4 / 8
9,518
501
11,528
14,823
6,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
11
0 / 3 / 8
7,873
414
5,996
17,460
18,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
12
1 / 6 / 1
7,662
403
4,968
15,136
5,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 4 / 4
10,600
558
12,825
20,415
11,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
segun223
Bastet
16
7 / 2 / 4
9,895
521
16,494
13,265
5,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
3 / 5 / 8
9,961
524
16,987
18,483
8,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
JINX-_-Nugget
Achilles
15
1 / 2 / 0
8,975
472
3,138
11,169
9,988
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
SnA xOVERLOAD
Baron Samedi
15
4 / 6 / 8
10,076
530
13,980
15,648
8,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
V7J7
Pele
17
9 / 2 / 4
11,442
602
13,087
14,098
6,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
shmolp
Cthulhu
12
2 / 4 / 5
8,671
456
8,585
14,823
16,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
44
19
Kills
19
19
Deaths
19
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
5
8
1.4
L
Poseidon
2
4
8
1.5
W
Achilles
JINX-_-Nugget
Achilles
1
2
0
0.5
L
Xing Tian
0
3
8
1.33
W
Baron Samedi
SnA xOVERLOAD
Baron Samedi
4
6
8
1.33
W
Pele
V7J7
Pele
9
2
4
5.5
L
Charybdis
1
6
1
0.25
L
9
4
4
2.75
L
Bastet
segun223
Bastet
7
2
4
4.5
W
Cthulhu
shmolp
Cthulhu
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,811
Damage
55,777
81,099
Taken
74,221
47,167
Mitigated
50,010
28,826
Healing
17,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
16,987
7,083
0
7,183
18,483
8,134
0
4,546
13,937
0
95,464
L
Poseidon
11,528
2,629
0
6,365
14,823
6,077
302
4,497
10,326
80,744
0
W
Achilles
JINX-_-Nugget
Achilles
3,138
558
0
2,545
11,169
9,988
480
37
11,132
0
47,904
L
Xing Tian
5,996
531
0
3,267
17,460
18,360
175
5,389
12,071
21,426
0
W
Baron Samedi
SnA xOVERLOAD
Baron Samedi
13,980
1,203
242
3,433
15,648
8,612
0
4,336
11,312
70,910
0
W
Pele
V7J7
Pele
13,087
2,955
0
1,635
14,098
6,810
36
3,944
10,154
0
90,341
L
Charybdis
4,968
2,694
0
4,460
15,136
5,455
584
6,027
9,109
0
51,240
L
12,825
6,192
0
9,951
20,415
11,913
0
3,961
16,454
0
66,796
L
Bastet
segun223
Bastet
16,494
5,338
0
4,783
13,265
5,362
813
3,425
9,702
0
63,280
W
Cthulhu
shmolp
Cthulhu
8,585
915
539
1,684
14,823
16,466
210
4,661
10,162
31,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,548
Gold Earned
49,125
423
Minions Killed
495
0
Camps Cleared
0
1,851,968
Distance Traveled
1,754,617
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,961
524
120
6
0
333,589
1
L
Poseidon
9,518
501
150
8
0
360,881
0
W
Achilles
8,975
472
75
4
0
351,954
0
L
Xing Tian
7,873
414
23
1
0
368,823
5
W
Baron Samedi
10,076
530
114
6
0
320,352
7
W
Pele
11,442
602
148
8
0
384,684
2
L
Charybdis
7,662
403
82
4
0
313,053
4
L
Vamana
10,600
558
86
5
0
414,240
3
L
Bastet
9,895
521
82
4
0
394,971
2
W
Cthulhu
8,671
456
38
2
0
364,038
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role