Player Matchup

Hercules
Hercules
 
Hercules
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Bullybud
Cupid
Level 155
God Stats
7W - 2L
1,642 SR
Queue Stats
95W - 64L
1,575 Elo+
Party 1
Cernunnos
Cernunnos
Colt45554
Cernunnos
Level 120
God Stats
3W - 3L
1,219 SR
Queue Stats
496W - 532L
1,559 Elo+
Solo
Bastet
Bastet
Messier31
Bastet
Level 160
God Stats
1W - 0L
1,708 SR
Queue Stats
378W - 385L
1,575 Elo+
Solo
Agni
Agni
Nizrxw
Agni
Level 85
God Stats
6W - 6L
1,482 SR
Queue Stats
29W - 34L
1,443 Elo+
Party 1
Team Averages
Level 126
1,510 SR
1,530 Elo+

VS

Team Averages
Level 137
1,548 SR
1,614 Elo+
Merlin
Merlin
ArtificialCC
Merlin
Level 159
God Stats
1W - 2L
1,842 SR
Queue Stats
49W - 42L
1,683 Elo+
Party 2
Xbalanque
Xbalanque
KaemonAwa
Xbalanque
Level 128
God Stats
0W - 3L
1,482 SR
Queue Stats
12W - 10L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
PostTrauma
Gilgamesh
Level 141
God Stats
1W - 1L
1,655 SR
Queue Stats
48W - 40L
1,682 Elo+
Party 2
Sylvanus
Sylvanus
Stellf
Sylvanus
Level 156
God Stats
2W - 4L
1,581 SR
Queue Stats
161W - 163L
1,600 Elo+
Party 2
Lancelot
Lancelot
cece0926
Lancelot
Level 99
God Stats
0W - 1L
1,179 SR
Queue Stats
14W - 9L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
1 / 1 / 9
10,256
1,026
8,060
16,286
17,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Bullybud
Cupid
16
7 / 2 / 5
11,401
1,140
20,762
13,858
6,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Colt45554
Cernunnos
17
2 / 1 / 10
11,206
1,121
21,494
9,689
5,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
Messier31
Bastet
16
0 / 0 / 10
10,090
1,009
17,276
12,892
6,204
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
Nizrxw
Agni
16
5 / 0 / 4
11,294
1,129
19,176
9,943
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

263

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 5 / 0
9,976
998
14,109
13,954
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
KaemonAwa
Xbalanque
15
1 / 2 / 1
9,891
989
13,903
18,376
8,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
PostTrauma
Gilgamesh
15
0 / 4 / 3
10,227
1,023
12,645
22,404
21,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
Stellf
Sylvanus
15
0 / 0 / 3
10,878
1,088
5,848
11,829
15,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
cece0926
Lancelot
16
1 / 4 / 2
10,206
1,021
12,441
25,497
21,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
15
Kills
4
4
Deaths
15
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
9
5.5
L
Merlin
2
5
0
0.4
W
Cupid
Bullybud
Cupid
7
2
5
4.75
W
Cernunnos
Colt45554
Cernunnos
2
1
10
7
L
Xbalanque
KaemonAwa
Xbalanque
1
2
1
0.75
W
Bastet
Messier31
Bastet
0
0
10
5
W
Agni
Nizrxw
Agni
5
0
4
7
L
Gilgamesh
PostTrauma
Gilgamesh
0
4
3
0.38
L
Sylvanus
Stellf
Sylvanus
0
0
3
1.5
L
Lancelot
cece0926
Lancelot
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,768
Damage
58,946
62,668
Taken
92,060
39,929
Mitigated
72,808
15,036
Healing
23,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,060
2,782
0
6,410
16,286
17,995
0
4,137
12,149
0
14,952
L
Merlin
14,109
692
0
414
13,954
6,091
0
2,971
10,983
32,112
0
W
Cupid
Bullybud
Cupid
20,762
14,841
280
4,220
13,858
6,221
0
6,773
7,085
0
37,482
W
Cernunnos
Colt45554
Cernunnos
21,494
11,877
0
1,828
9,689
5,152
0
3,681
6,008
0
50,451
L
Xbalanque
KaemonAwa
Xbalanque
13,903
5,190
0
3,579
18,376
8,681
0
3,567
14,809
0
38,233
W
Bastet
Messier31
Bastet
17,276
3,368
0
1,398
12,892
6,204
0
2,699
10,193
0
30,159
W
Agni
Nizrxw
Agni
19,176
1,914
0
900
9,943
4,357
0
2,667
7,276
42,970
0
L
Gilgamesh
PostTrauma
Gilgamesh
12,645
3,001
2,224
2,040
22,404
21,943
0
5,762
16,642
0
21,870
L
Sylvanus
Stellf
Sylvanus
5,848
918
5,463
4,657
11,829
15,090
0
2,983
8,846
12,777
0
L
Lancelot
cece0926
Lancelot
12,441
1,934
0
4,732
25,497
21,003
0
3,893
21,604
0
40,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,247
Gold Earned
51,178
215
Minions Killed
216
14
Camps Cleared
4
1,092,834
Distance Traveled
1,126,842
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,256
1,026
13
1
0
220,346
0
L
Merlin
9,976
998
42
4
1
205,715
0
W
Cupid
11,401
1,140
46
5
4
213,216
1
W
Cernunnos
11,206
1,121
55
6
7
178,023
3
L
Xbalanque
9,891
989
81
8
0
213,075
1
W
Bastet
10,090
1,009
27
3
2
264,415
2
W
Agni
11,294
1,129
74
7
1
216,834
0
L
Gilgamesh
10,227
1,023
15
2
1
237,372
3
L
Sylvanus
10,878
1,088
15
2
0
213,654
4
L
Lancelot
10,206
1,021
63
6
2
257,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role