Player Matchup

Ra
Ra
Azael69
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
NextIos
Charybdis
Level 104
God Stats
1W - 2L
1,318 SR
Queue Stats
132W - 154L
1,409 Elo+
Solo
He Bo
He Bo
Tumamaesuncheto
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,370 Elo+
Solo
Bellona
Bellona
fartbarf27
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,117 Elo+
Solo
Achilles
Achilles
retroo
Achilles
Level 29
God Stats
0W - 3L
1,188 SR
Queue Stats
123W - 156L
1,405 Elo+
Solo
Team Averages
Level 57
1,401 SR
1,360 Elo+

VS

Team Averages
Level 75
1,362 SR
1,418 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Kingdomhero813
Hercules
Level 17
God Stats
1W - 1L
1,285 SR
Queue Stats
12W - 14L
1,336 Elo+
Solo
Chang'e
Chang'e
Topher8373
Chang'e
Level 25
God Stats
1W - 1L
1,255 SR
Queue Stats
20W - 30L
1,381 Elo+
Solo
Merlin
Merlin
kokokolan
Merlin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 32L
1,403 Elo+
Solo
Bastet
Bastet
xSatansDaughter
Bastet
Level 146
God Stats
1W - 0L
1,272 SR
Queue Stats
11W - 9L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 7
10,667
667
21,287
12,976
7,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
NextIos
Charybdis
15
2 / 7 / 5
9,732
608
17,303
14,743
6,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 7 / 12
10,492
656
20,780
17,017
8,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
fartbarf27
Bellona
16
2 / 5 / 4
10,232
640
14,447
23,274
24,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
retroo
Achilles
19
5 / 6 / 9
11,257
704
15,397
23,589
27,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
7 / 3 / 14
11,903
744
14,491
13,895
7,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
20
7 / 3 / 13
11,753
735
12,775
36,181
45,428
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Topher8373
Chang'e
17
2 / 2 / 16
10,621
664
14,650
22,875
11,943
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
kokokolan
Merlin
20
8 / 5 / 12
12,434
777
23,243
15,698
7,883
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 1 / 17
11,552
722
17,328
18,810
10,370
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
100
14
Kills
28
29
Deaths
14
37
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
7
3
14
4.67
L
3
4
7
1.63
W
Hercules
7
3
13
4.5
L
Charybdis
NextIos
Charybdis
2
7
5
0.64
W
Chang'e
Topher8373
Chang'e
2
2
16
5
L
2
7
12
1.14
L
Bellona
fartbarf27
Bellona
2
5
4
0.8
W
Merlin
kokokolan
Merlin
8
5
12
2.8
L
Achilles
retroo
Achilles
5
6
9
1.58
W
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,214
Damage
82,487
91,599
Taken
107,459
74,427
Mitigated
83,153
29,787
Healing
49,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
14,491
8,479
1,964
2,138
13,895
7,529
2,838
5,846
7,879
0
34,918
L
21,287
3,719
5,453
3,012
12,976
7,519
1,031
3,921
9,055
47,803
0
W
Hercules
12,775
1,726
3,628
9,200
36,181
45,428
351
11,307
24,613
0
20,914
L
Charybdis
NextIos
Charybdis
17,303
8,214
243
1,023
14,743
6,823
0
5,601
9,142
0
33,772
W
Chang'e
Topher8373
Chang'e
14,650
1,636
9,371
10,509
22,875
11,943
1,045
10,473
12,137
32,173
0
L
20,780
964
2,669
3,053
17,017
8,144
108
8,311
8,706
35,073
0
L
Bellona
fartbarf27
Bellona
14,447
2,620
3,182
4,237
23,274
24,643
0
9,761
13,513
0
22,805
W
Merlin
kokokolan
Merlin
23,243
1,504
2,199
1,407
15,698
7,883
1,919
6,496
9,028
44,306
0
L
Achilles
retroo
Achilles
15,397
3,086
1,432
5,483
23,589
27,298
459
10,299
13,290
0
18,776
W
17,328
3,182
3,411
5,384
18,810
10,370
2,246
7,945
10,658
0
34,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,380
Gold Earned
58,263
167
Minions Killed
166
0
Camps Cleared
0
1,331,271
Distance Traveled
1,501,581
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,903
744
41
3
0
275,500
2
L
Ra
10,667
667
59
4
0
258,892
0
W
Hercules
11,753
735
17
1
0
322,642
1
L
Charybdis
9,732
608
42
3
0
228,284
0
W
Chang'e
10,621
664
49
3
0
308,632
0
L
He Bo
10,492
656
32
2
0
260,741
0
L
Bellona
10,232
640
26
2
0
301,045
0
W
Merlin
12,434
777
33
2
0
262,271
0
L
Achilles
11,257
704
8
1
0
282,309
0
W
Bastet
11,552
722
26
2
0
332,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role