Player Matchup

Cthulhu
Cthulhu
TRN Father
Cthulhu
Level 68
God Stats
8W - 14L
1,487 SR
Queue Stats
230W - 292L
1,326 Elo+
Party 2
Raijin
Raijin
TRN Porcorn
Raijin
Level 89
God Stats
3W - 7L
1,275 SR
Queue Stats
264W - 319L
1,346 Elo+
Party 2
Heimdallr
Heimdallr
TRN toaster
Heimdallr
Level 79
God Stats
4W - 6L
1,556 SR
Queue Stats
587W - 661L
1,400 Elo+
Party 2
Arachne
Arachne
ceifeiro-magro
Arachne
Level 41
God Stats
5W - 2L
1,403 SR
Queue Stats
64W - 80L
1,262 Elo+
Solo
Mulan
Mulan
nicotosas
Mulan
Level 69
God Stats
50W - 43L
1,488 SR
Queue Stats
129W - 138L
1,352 Elo+
Solo
Team Averages
Level 69
1,442 SR
1,337 Elo+

VS

Team Averages
Level 111
1,416 SR
1,329 Elo+
Danzaburou
Danzaburou
Kingshark64
Danzaburou
Level 65
God Stats
3W - 5L
1,358 SR
Queue Stats
9W - 15L
1,275 Elo+
Solo
Geb
Geb
Paradox267
Geb
Level 117
God Stats
1W - 4L
1,234 SR
Queue Stats
205W - 196L
1,406 Elo+
Party 1
Lancelot
Lancelot
Vortex HawkEyes
Lancelot
Level 154
God Stats
13W - 5L
1,643 SR
Queue Stats
304W - 326L
1,341 Elo+
Party 1
Zhong Kui
Zhong Kui
Yawshu
Zhong Kui
Level 80
God Stats
20W - 18L
1,383 SR
Queue Stats
278W - 279L
1,267 Elo+
Solo
Horus
Horus
Za Warudo owo
Horus
Level 139
God Stats
12W - 9L
1,464 SR
Queue Stats
383W - 403L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TRN Father
Cthulhu
14
1 / 7 / 6
9,642
438
7,101
26,592
28,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
17
9 / 8 / 2
11,670
530
13,817
20,019
10,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
TRN toaster
Heimdallr
15
3 / 7 / 4
9,993
454
20,494
20,347
10,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 6 / 5
10,426
474
11,064
20,915
9,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
nicotosas
Mulan
16
2 / 4 / 1
10,448
475
11,406
19,341
15,887
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kingshark64
Danzaburou
18
4 / 3 / 15
11,492
522
13,258
15,345
7,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 4 / 12
9,556
434
10,687
21,312
24,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
20
14 / 2 / 6
13,267
603
19,002
16,630
8,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
Yawshu
Zhong Kui
17
5 / 5 / 12
11,058
503
17,135
19,232
14,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
5 / 3 / 6
10,799
491
15,314
26,237
21,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
80
17
Kills
29
32
Deaths
17
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Kingshark64
Danzaburou
4
3
15
3.83
W
1
4
12
1.75
L
Cthulhu
TRN Father
Cthulhu
1
7
6
0.57
L
Raijin
9
8
2
1.25
L
Heimdallr
TRN toaster
Heimdallr
3
7
4
0.71
W
Lancelot
14
2
6
8.5
W
Zhong Kui
Yawshu
Zhong Kui
5
5
12
2.2
W
5
3
6
2.67
L
2
6
5
0.75
L
Mulan
nicotosas
Mulan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,882
Damage
75,396
107,214
Taken
98,756
74,568
Mitigated
76,158
24,670
Healing
32,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Kingshark64
Danzaburou
13,258
7,795
0
6,187
15,345
7,088
1,527
3,423
11,922
0
99,654
W
10,687
2,078
130
1,496
21,312
24,359
287
4,720
16,592
31,206
0
L
Cthulhu
TRN Father
Cthulhu
7,101
530
1,047
3,491
26,592
28,705
485
6,612
19,980
41,698
0
L
Raijin
13,817
2,075
81
3,244
20,019
10,682
902
10,901
9,118
77,885
0
L
Heimdallr
TRN toaster
Heimdallr
20,494
10,547
461
5,329
20,347
10,282
631
7,214
13,133
0
87,687
W
Lancelot
19,002
4,453
0
6,400
16,630
8,890
1,367
1,759
14,871
0
113,467
W
Zhong Kui
Yawshu
Zhong Kui
17,135
1,991
0
5,922
19,232
14,156
1,450
8,942
10,290
56,560
0
W
15,314
8,511
1,205
11,142
26,237
21,665
1,647
2,074
24,163
0
65,962
L
11,064
8,492
0
4,168
20,915
9,012
0
2,504
18,411
0
79,291
L
Mulan
nicotosas
Mulan
11,406
2,818
0
6,849
19,341
15,887
1,026
1,181
18,160
0
72,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,179
Gold Earned
56,172
515
Minions Killed
510
0
Camps Cleared
0
1,809,871
Distance Traveled
2,333,253
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,492
522
150
7
0
411,647
2
W
Geb
9,556
434
22
1
0
543,381
0
L
Cthulhu
9,642
438
52
2
0
366,418
6
L
Raijin
11,670
530
123
6
0
338,743
0
L
Heimdallr
9,993
454
116
5
0
346,563
2
W
Lancelot
13,267
603
145
7
0
487,286
2
W
Zhong Kui
11,058
503
94
4
0
440,751
0
W
Horus
10,799
491
99
5
0
450,188
0
L
Arachne
10,426
474
103
5
0
390,106
1
L
Mulan
10,448
475
121
6
0
368,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role