Player Matchup

Hun Batz
Hun Batz
Platinum II
Cls4798
Hun Batz
Platinum II
Level 159
God Stats
19W - 2L
1,820 SR
Queue Stats
24W - 6L
2,288 MMR
Party 1
Sol
Sol
Platinum II
Halffast33
Sol
Platinum II
Level 160
God Stats
3W - 0L
1,554 SR
Queue Stats
41W - 28L
1,984 MMR
Party 1
Sobek
Sobek
Platinum III
Mulan215
Sobek
Platinum III
Level 159
God Stats
12W - 5L
1,806 SR
Queue Stats
44W - 31L
1,909 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,727 SR
2,060 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,665 SR
1,901 MMR
Chaac
Chaac
Masters
 
Chaac
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond IV
JayTee X
Fenrir
Diamond IV
Level 159
God Stats
33W - 36L
1,584 SR
Queue Stats
232W - 275L
2,265 MMR
Solo
Janus
Janus
Diamond V
xJNSNx
Janus
Diamond V
Level 157
God Stats
6W - 12L
1,909 SR
Queue Stats
320W - 389L
1,937 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cls4798
Hun Batz
17
8 / 1 / 11
11,656
777
17,614
13,373
6,985
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 4 / 8
11,406
760
25,114
17,989
9,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
Mulan215
Sobek
16
4 / 2 / 14
11,225
748
6,544
18,524
26,516
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GebCthulhuMulanGilgameshAchilles

VS

Bans
AtlasMerlinMedusaScyllaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 5 / 4
9,954
664
10,705
28,599
20,866
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
JayTee X
Fenrir
14
5 / 6 / 2
10,129
675
10,077
17,742
12,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
xJNSNx
Janus
13
0 / 8 / 7
9,180
612
13,260
13,765
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
19
Kills
7
7
Deaths
19
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
4
0.8
W
Hun Batz
Cls4798
Hun Batz
8
1
11
13.5
W
7
4
8
2.75
L
Fenrir
JayTee X
Fenrir
5
6
2
1
W
Sobek
Mulan215
Sobek
4
2
14
5.5
L
Janus
xJNSNx
Janus
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,272
Damage
34,042
49,886
Taken
60,106
42,714
Mitigated
38,375
14,503
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,705
1,923
0
6,123
28,599
20,866
0
14,797
13,802
141
32,273
W
Hun Batz
Cls4798
Hun Batz
17,614
6,233
0
2,146
13,373
6,985
65
3,229
10,144
0
52,554
W
25,114
11,591
0
8,758
17,989
9,213
3,019
4,997
12,992
52,695
5,298
L
Fenrir
JayTee X
Fenrir
10,077
1,835
0
2,177
17,742
12,489
0
6,601
11,141
0
19,419
W
Sobek
Mulan215
Sobek
6,544
620
565
3,034
18,524
26,516
278
5,499
13,025
18,543
0
L
Janus
xJNSNx
Janus
13,260
812
0
450
13,765
5,020
0
7,163
6,602
37,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,287
Gold Earned
29,263
173
Minions Killed
121
7
Camps Cleared
5
815,153
Distance Traveled
826,216
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,954
664
36
2
2
282,733
2
W
Hun Batz
11,656
777
81
5
4
293,710
1
W
Sol
11,406
760
76
5
3
234,509
5
L
Fenrir
10,129
675
16
1
2
298,044
10
W
Sobek
11,225
748
16
1
0
286,934
4
L
Janus
9,180
612
69
5
1
245,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role