Player Matchup

Nemesis
Nemesis
GameBr34d
Nemesis
Level 77
God Stats
18W - 7L
1,725 SR
Queue Stats
106W - 81L
1,468 Elo+
Solo
Poseidon
Poseidon
Kalooshaa_
Poseidon
Level 126
God Stats
39W - 59L
1,480 SR
Queue Stats
295W - 471L
1,391 Elo+
Party 2
Sylvanus
Sylvanus
RowanMyBoy03
Sylvanus
Level 68
God Stats
63W - 73L
1,463 SR
Queue Stats
269W - 286L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
simple-_-life
Kuzenbo
Level 45
God Stats
3W - 3L
1,542 SR
Queue Stats
58W - 58L
1,415 Elo+
Party 2
Neith
Neith
xico80
Neith
Level 39
God Stats
0W - 3L
1,317 SR
Queue Stats
14W - 27L
1,390 Elo+
Solo
Team Averages
Level 71
1,505 SR
1,426 Elo+

VS

Team Averages
Level 102
1,581 SR
1,505 Elo+
Yu Huang
Yu Huang
Asphodel_Verseau
Yu Huang
Level 83
God Stats
7W - 7L
1,592 SR
Queue Stats
560W - 625L
1,390 Elo+
Solo
Neith
Neith
Mowasim8
Neith
Level 6
God Stats
4W - 3L
1,656 SR
Queue Stats
5W - 4L
1,605 Elo+
Party 1
Erlang Shen
Erlang Shen
MrMarcEddy
Erlang Shen
Level 149
God Stats
61W - 49L
1,564 SR
Queue Stats
479W - 440L
1,523 Elo+
Party 1
Ne Zha
Ne Zha
Papadibilis6922
Ne Zha
Level 125
God Stats
4W - 9L
1,354 SR
Queue Stats
533W - 482L
1,502 Elo+
Party 1
Terra
Terra
Zaan24
Terra
Level 147
God Stats
2W - 0L
1,738 SR
Queue Stats
338W - 319L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GameBr34d
Nemesis
19
6 / 7 / 7
12,949
447
34,897
35,239
18,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Kalooshaa_
Poseidon
20
11 / 9 / 3
15,050
519
26,597
25,951
10,610
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
RowanMyBoy03
Sylvanus
18
2 / 3 / 2
11,965
413
18,051
24,590
28,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kuzenbo
14
3 / 3 / 1
10,211
352
6,470
21,254
16,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
xico80
Neith
1
0 / 0 / 0
7,018
242
0
727
73

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 9
14,428
498
11,674
20,751
9,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Mowasim8
Neith
17
2 / 6 / 5
11,341
391
9,965
17,675
9,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
MrMarcEddy
Erlang Shen
20
4 / 2 / 6
15,806
545
26,882
40,294
33,719
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
7 / 5 / 8
14,739
508
25,256
29,088
16,158
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
Zaan24
Terra
19
3 / 3 / 9
14,280
492
10,822
30,070
43,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
22
Kills
22
22
Deaths
22
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
6
9
1.75
L
Nemesis
GameBr34d
Nemesis
6
7
7
1.36
L
Poseidon
Kalooshaa_
Poseidon
11
9
3
1.39
W
Neith
Mowasim8
Neith
2
6
5
0.75
W
Erlang Shen
MrMarcEddy
Erlang Shen
4
2
6
3.5
W
7
5
8
2.2
L
Sylvanus
RowanMyBoy03
Sylvanus
2
3
2
1
W
Terra
Zaan24
Terra
3
3
9
2.5
L
Kuzenbo
3
3
1
1.17
L
Neith
xico80
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,015
Damage
84,599
107,761
Taken
137,878
73,472
Mitigated
112,290
18,933
Healing
62,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,674
577
0
2,184
20,751
9,567
1,475
10,402
10,349
106,796
0
L
Nemesis
GameBr34d
Nemesis
34,897
20,536
0
3,978
35,239
18,569
81
7,188
27,981
0
109,903
L
Poseidon
Kalooshaa_
Poseidon
26,597
2,156
0
2,489
25,951
10,610
156
5,366
20,515
122,940
0
W
Neith
Mowasim8
Neith
9,965
3,995
0
1,466
17,675
9,535
1,574
6,172
11,503
0
63,135
W
Erlang Shen
MrMarcEddy
Erlang Shen
26,882
16,611
0
22,353
40,294
33,719
6,045
15,839
24,455
0
151,535
W
25,256
7,509
0
15,839
29,088
16,158
1,960
7,341
21,747
0
158,567
L
Sylvanus
RowanMyBoy03
Sylvanus
18,051
3,473
1,184
9,109
24,590
28,049
118
5,028
19,492
79,566
15,259
W
Terra
Zaan24
Terra
10,822
1,561
9,430
11,036
30,070
43,311
1,016
9,792
20,208
70,197
0
L
Kuzenbo
6,470
1,966
83
2,090
21,254
16,171
76
4,914
16,340
45,343
0
L
Neith
xico80
Neith
0
0
0
0
727
73
0
0
727
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,193
Gold Earned
70,594
511
Minions Killed
770
0
Camps Cleared
0
1,802,335
Distance Traveled
2,655,858
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
14,428
498
149
5
0
483,166
0
L
Nemesis
12,949
447
121
4
0
556,001
2
L
Poseidon
15,050
519
185
6
0
542,635
3
W
Neith
11,341
391
113
4
0
489,985
2
W
Erlang Shen
15,806
545
249
9
0
598,286
0
W
Ne Zha
14,739
508
173
6
0
609,606
0
L
Sylvanus
11,965
413
146
5
0
307,368
2
W
Terra
14,280
492
86
3
0
474,815
1
L
Kuzenbo
10,211
352
59
2
0
396,331
2
L
Neith
7,018
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role