Player Matchup

Guan Yu
Guan Yu
KenshiroX
Guan Yu
Level 152
God Stats
4W - 4L
1,335 SR
Queue Stats
677W - 600L
1,591 Elo+
Party 1
Sobek
Sobek
Rekticio
Sobek
Level 85
God Stats
2W - 2L
1,652 SR
Queue Stats
241W - 190L
1,569 Elo+
Party 1
Baron Samedi
Baron Samedi
xCHOPSUYx
Baron Samedi
Level 88
God Stats
34W - 12L
1,812 SR
Queue Stats
272W - 246L
1,585 Elo+
Party 1
Team Averages
Level 108
1,600 SR
1,582 Elo+

VS

Team Averages
Level 66
1,646 SR
1,541 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MacanatorHIT
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,521 Elo+
Solo
Nemesis
Nemesis
Soloortrolling
Nemesis
Level 43
God Stats
0W - 2L
1,939 SR
Queue Stats
19W - 14L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KenshiroX
Guan Yu
13
6 / 0 / 4
8,525
775
10,642
13,174
12,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
Rekticio
Sobek
12
3 / 2 / 6
8,674
789
7,977
14,437
18,435
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
xCHOPSUYx
Baron Samedi
13
1 / 1 / 8
8,461
769
9,523
12,194
9,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 3 / 2
6,943
631
8,690
13,703
11,194
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 2
7,316
665
8,802
7,376
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 5 / 2
7,190
654
11,928
12,721
5,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
3
3
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
2
0.67
W
Guan Yu
KenshiroX
Guan Yu
6
0
4
8
L
1
2
2
1
W
Sobek
Rekticio
Sobek
3
2
6
3
L
1
5
2
0.4
W
Baron Samedi
xCHOPSUYx
Baron Samedi
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,142
Damage
29,420
39,805
Taken
33,800
40,622
Mitigated
20,042
20,141
Healing
5,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,690
2,302
0
1,357
13,703
11,194
0
5,611
7,687
0
23,519
W
Guan Yu
KenshiroX
Guan Yu
10,642
2,942
3,000
4,612
13,174
12,471
76
3,797
9,377
0
30,479
L
8,802
2,208
0
3,178
7,376
3,124
0
4,218
3,024
22,268
1,522
W
Sobek
Rekticio
Sobek
7,977
1,002
585
3,587
14,437
18,435
0
2,639
11,798
16,927
0
L
11,928
5,597
0
1,124
12,721
5,724
0
7,940
4,502
0
28,904
W
Baron Samedi
xCHOPSUYx
Baron Samedi
9,523
1,451
4,264
4,093
12,194
9,716
29
2,245
9,949
29,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,660
Gold Earned
21,449
107
Minions Killed
113
5
Camps Cleared
5
631,020
Distance Traveled
602,475
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,943
631
20
2
0
209,888
1
W
Guan Yu
8,525
775
47
4
5
214,184
0
L
Sol
7,316
665
37
3
0
168,017
0
W
Sobek
8,674
789
22
2
0
227,452
4
L
Nemesis
7,190
654
56
5
5
224,570
4
W
Baron Samedi
8,461
769
38
3
0
189,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role