Player Matchup

King Arthur
King Arthur
NoLifeKingT
King Arthur
Level 158
God Stats
45W - 52L
1,634 SR
Queue Stats
284W - 311L
1,653 Elo+
Solo
Sylvanus
Sylvanus
Nussu
Sylvanus
Level 158
God Stats
32W - 25L
1,617 SR
Queue Stats
392W - 252L
1,671 Elo+
Party 2
Anhur
Anhur
Visceral
Anhur
Level 159
God Stats
13W - 10L
1,534 SR
Queue Stats
363W - 212L
1,682 Elo+
Party 2
Ra
Ra
cryophobic
Ra
Level 160
God Stats
5W - 3L
1,596 SR
Queue Stats
305W - 297L
1,550 Elo+
Solo
Ne Zha
Ne Zha
eliottc
Ne Zha
Level 160
God Stats
10W - 4L
1,635 SR
Queue Stats
199W - 183L
1,530 Elo+
Solo
Team Averages
Level 159
1,603 SR
1,617 Elo+

VS

Team Averages
Level 147
1,643 SR
1,680 Elo+
Cu Chulainn
Cu Chulainn
Ovvahh
Cu Chulainn
Level 129
God Stats
1W - 2L
1,860 SR
Queue Stats
287W - 252L
1,679 Elo+
Solo
Olorun
Olorun
Sharpyman
Olorun
Level 160
God Stats
1W - 2L
1,452 SR
Queue Stats
311W - 219L
1,720 Elo+
Party 1
Anhur
Anhur
Torrent99
Anhur
Level 159
God Stats
47W - 26L
1,750 SR
Queue Stats
369W - 256L
1,753 Elo+
Party 1
Bastet
Bastet
Wýre
Bastet
Level 151
God Stats
11W - 6L
1,711 SR
Queue Stats
115W - 102L
1,725 Elo+
Solo
Janus
Janus
enrythehunter
Janus
Level 136
God Stats
0W - 1L
1,445 SR
Queue Stats
7W - 9L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NoLifeKingT
King Arthur
16
4 / 1 / 3
9,111
569
15,880
17,888
20,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Nussu
Sylvanus
12
1 / 5 / 5
7,337
459
4,899
15,404
11,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
Visceral
Anhur
13
4 / 7 / 0
8,313
520
10,653
14,630
5,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 5
8,777
549
5,613
8,511
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
eliottc
Ne Zha
16
7 / 2 / 4
9,136
571
10,908
10,488
4,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ovvahh
Cu Chulainn
15
1 / 3 / 0
9,013
563
9,069
16,449
19,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Sharpyman
Olorun
13
5 / 4 / 7
8,091
506
11,469
13,299
5,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Torrent99
Anhur
13
6 / 4 / 7
8,374
523
11,582
13,625
3,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Wýre
Bastet
14
4 / 2 / 1
8,296
519
8,721
15,860
6,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 5 / 1
7,029
439
3,449
7,564
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
18
Kills
16
16
Deaths
18
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
NoLifeKingT
King Arthur
4
1
3
5.5
W
Sylvanus
Nussu
Sylvanus
1
5
5
0.7
L
Cu Chulainn
Ovvahh
Cu Chulainn
1
3
0
0.33
L
Olorun
Sharpyman
Olorun
5
4
7
2.13
L
Anhur
Torrent99
Anhur
6
4
7
2.38
W
Anhur
Visceral
Anhur
4
7
0
0.57
L
Bastet
Wýre
Bastet
4
2
1
2.25
W
2
1
5
4.5
W
Ne Zha
eliottc
Ne Zha
7
2
4
4.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,953
Damage
44,290
66,921
Taken
66,797
45,405
Mitigated
37,362
18,763
Healing
21,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
NoLifeKingT
King Arthur
15,880
2,185
0
4,578
17,888
20,462
0
465
17,423
0
79,032
W
Sylvanus
Nussu
Sylvanus
4,899
796
858
2,606
15,404
11,559
0
4,301
11,063
26,425
0
L
Cu Chulainn
Ovvahh
Cu Chulainn
9,069
1,535
0
3,666
16,449
19,215
0
0
16,449
0
81,653
L
Olorun
Sharpyman
Olorun
11,469
5,306
1,917
5,264
13,299
5,306
923
3,759
9,466
42,730
6,148
L
Anhur
Torrent99
Anhur
11,582
6,760
0
2,955
13,625
3,689
910
1,827
11,784
0
56,705
W
Anhur
Visceral
Anhur
10,653
5,417
0
4,034
14,630
5,014
704
3,259
11,371
0
63,403
L
Bastet
Wýre
Bastet
8,721
1,945
1
7,381
15,860
6,514
0
3,097
12,649
0
61,861
W
5,613
328
515
4,532
8,511
3,946
0
2,605
5,658
73,147
0
W
Ne Zha
eliottc
Ne Zha
10,908
2,326
0
1,640
10,488
4,424
0
1,950
8,392
0
77,071
L
3,449
38
0
451
7,564
2,638
0
1,573
5,937
45,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,674
Gold Earned
40,803
520
Minions Killed
492
0
Camps Cleared
0
1,525,543
Distance Traveled
1,447,867
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,111
569
125
8
0
325,404
4
W
Sylvanus
7,337
459
47
3
0
286,232
4
L
Cu Chulainn
9,013
563
149
9
0
290,105
5
L
Olorun
8,091
506
51
3
0
270,456
2
L
Anhur
8,374
523
87
5
0
278,657
0
W
Anhur
8,313
520
98
6
0
256,023
3
L
Bastet
8,296
519
111
7
0
339,202
3
W
Ra
8,777
549
137
9
0
299,134
3
W
Ne Zha
9,136
571
113
7
0
358,750
4
L
Janus
7,029
439
94
6
0
269,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role