Player Matchup

Ra
Ra
BabyTagged
Ra
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 51L
1,298 Elo+
Party 1
Danzaburou
Danzaburou
Feiliex
Danzaburou
Level 24
God Stats
56W - 76L
1,455 SR
Queue Stats
235W - 276L
1,392 Elo+
Party 3
King Arthur
King Arthur
Fenrir20021
King Arthur
Level 52
God Stats
2W - 6L
1,358 SR
Queue Stats
187W - 195L
1,440 Elo+
Party 3
Bacchus
Bacchus
ImSaamu
Bacchus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Loki
Loki
Robocrusher
Loki
Level 28
God Stats
23W - 37L
1,443 SR
Queue Stats
216W - 275L
1,455 Elo+
Party 3
Team Averages
Level 49
1,451 SR
1,417 Elo+

VS

Team Averages
Level 58
1,535 SR
1,456 Elo+
Anubis
Anubis
Coolaz123
Anubis
Level 44
God Stats
5W - 8L
1,430 SR
Queue Stats
38W - 48L
1,459 Elo+
Party 2
Thor
Thor
NCTYuta
Thor
Level 46
God Stats
6W - 0L
1,500 SR
Queue Stats
132W - 141L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
WispOwnage
Baron Samedi
Level 38
God Stats
32W - 22L
1,770 SR
Queue Stats
90W - 103L
1,594 Elo+
Solo
Izanami
Izanami
fenixmaquina
Izanami
Level 131
God Stats
365W - 364L
1,473 SR
Queue Stats
397W - 404L
1,418 Elo+
Solo
Jing Wei
Jing Wei
unclecon
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 57L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
9,499
432
6,849
15,345
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Feiliex
Danzaburou
12
0 / 7 / 0
8,101
368
7,756
17,347
5,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Fenrir20021
King Arthur
17
0 / 2 / 1
10,466
476
10,126
16,262
15,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
ImSaamu
Bacchus
10
0 / 8 / 0
7,757
353
2,417
22,115
17,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 7 / 1
8,340
379
3,234
18,903
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Coolaz123
Anubis
19
7 / 0 / 7
13,462
612
17,710
13,180
8,643
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
NCTYuta
Thor
19
5 / 2 / 7
12,842
584
12,131
15,930
7,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
WispOwnage
Baron Samedi
15
4 / 0 / 13
11,898
541
11,364
18,153
19,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
fenixmaquina
Izanami
20
10 / 0 / 2
15,002
682
21,529
14,895
7,176
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
unclecon
Jing Wei
15
2 / 0 / 16
10,850
493
10,130
9,969
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
73
1
Kills
28
28
Deaths
2
2
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Anubis
Coolaz123
Anubis
7
0
7
10.5
L
Danzaburou
Feiliex
Danzaburou
0
7
0
0
L
King Arthur
Fenrir20021
King Arthur
0
2
1
0.25
L
Bacchus
ImSaamu
Bacchus
0
8
0
0
W
Thor
NCTYuta
Thor
5
2
7
4.25
L
0
7
1
0.07
W
Baron Samedi
WispOwnage
Baron Samedi
4
0
13
10.5
W
Izanami
fenixmaquina
Izanami
10
0
2
11
W
Jing Wei
unclecon
Jing Wei
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,382
Damage
72,864
89,972
Taken
72,127
49,621
Mitigated
47,673
19,700
Healing
40,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,849
371
771
4,183
15,345
4,577
0
9,834
5,511
83,724
0
W
Anubis
Coolaz123
Anubis
17,710
1,094
0
8,840
13,180
8,643
2,532
4,936
8,198
108,820
0
L
Danzaburou
Feiliex
Danzaburou
7,756
3,753
0
2,971
17,347
5,510
399
4,361
12,986
0
67,984
L
King Arthur
Fenrir20021
King Arthur
10,126
1,556
0
4,391
16,262
15,676
0
3,273
12,989
0
93,888
L
Bacchus
ImSaamu
Bacchus
2,417
227
0
2,617
22,115
17,163
0
7,521
14,594
10,761
0
W
Thor
NCTYuta
Thor
12,131
2,340
0
7,982
15,930
7,874
355
2,439
13,320
0
116,781
L
3,234
593
0
4,767
18,903
6,695
0
4,085
14,818
0
53,995
W
Baron Samedi
WispOwnage
Baron Samedi
11,364
1,257
4,582
7,351
18,153
19,684
1,148
3,672
14,438
43,164
0
W
Izanami
fenixmaquina
Izanami
21,529
16,697
0
5,423
14,895
7,176
11,882
652
13,803
0
148,658
W
Jing Wei
unclecon
Jing Wei
10,130
7,698
0
5,856
9,969
4,296
3,867
2,118
7,851
0
65,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,163
Gold Earned
64,054
525
Minions Killed
701
0
Camps Cleared
0
1,916,332
Distance Traveled
2,066,770
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,499
432
127
6
0
370,938
2
W
Anubis
13,462
612
151
7
0
395,056
3
L
Danzaburou
8,101
368
110
5
0
344,055
0
L
King Arthur
10,466
476
181
8
0
414,343
3
L
Bacchus
7,757
353
12
1
0
348,828
0
W
Thor
12,842
584
142
6
0
474,793
3
L
Loki
8,340
379
95
4
0
438,168
1
W
Baron Samedi
11,898
541
38
2
0
391,277
9
W
Izanami
15,002
682
265
12
0
406,960
3
W
Jing Wei
10,850
493
105
5
0
398,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role