Player Matchup

Da Ji
Da Ji
Doddsin
Da Ji
Level 89
God Stats
0W - 1L
1,488 SR
Queue Stats
18W - 17L
1,536 Elo+
Party 2
Hel
Hel
RewindTime50
Hel
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,594 Elo+
Party 2
Nike
Nike
tiz-me13
Nike
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Team Averages
Level 34
1,496 SR
1,543 Elo+

VS

Team Averages
Level 45
1,393 SR
1,357 Elo+
Baron Samedi
Baron Samedi
JohnnyPEXE
Baron Samedi
Level 67
God Stats
6W - 6L
1,616 SR
Queue Stats
85W - 136L
1,345 Elo+
Party 1
Awilix
Awilix
WhiteCrayon77
Awilix
Level 41
God Stats
2W - 7L
1,324 SR
Queue Stats
96W - 147L
1,380 Elo+
Party 1
Ullr
Ullr
Whitehammer5151
Ullr
Level 28
God Stats
2W - 3L
1,240 SR
Queue Stats
49W - 77L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Doddsin
Da Ji
11
3 / 4 / 1
7,602
691
9,566
9,733
4,054
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 6 / 2
7,072
643
4,966
8,394
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nike
11
0 / 5 / 3
6,712
610
2,468
11,157
8,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JohnnyPEXE
Baron Samedi
12
3 / 0 / 11
8,219
747
7,169
4,846
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
9 / 1 / 5
9,233
839
10,947
8,608
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 3 / 10
8,288
753
5,621
9,844
4,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
15
15
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Doddsin
Da Ji
3
4
1
0.88
W
Baron Samedi
JohnnyPEXE
Baron Samedi
3
0
11
8.5
L
1
6
2
0.33
W
9
1
5
11.5
W
3
3
10
2.67
L
Nike
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,000
Damage
23,737
29,284
Taken
23,298
15,594
Mitigated
11,569
2,511
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Doddsin
Da Ji
9,566
2,368
0
500
9,733
4,054
0
2,351
7,382
0
18,278
W
Baron Samedi
JohnnyPEXE
Baron Samedi
7,169
1,419
1,806
2,698
4,846
2,326
789
268
4,545
23,261
0
L
4,966
852
971
800
8,394
2,718
0
699
7,695
16,686
0
W
10,947
5,428
0
2,958
8,608
4,630
1,122
2,379
6,205
0
30,839
W
5,621
3,080
0
2,196
9,844
4,613
455
2,608
7,019
0
19,047
L
Nike
2,468
207
0
240
11,157
8,822
0
4,488
6,669
0
12,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,386
Gold Earned
25,740
65
Minions Killed
107
2
Camps Cleared
7
484,912
Distance Traveled
554,812
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,602
691
16
1
1
170,564
2
W
Baron Samedi
8,219
747
29
3
1
154,957
3
L
Hel
7,072
643
24
2
1
152,977
0
W
Awilix
9,233
839
51
5
3
215,950
1
W
Ullr
8,288
753
27
2
3
183,905
2
L
Nike
6,712
610
25
2
0
161,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role