Player Matchup

Janus
Janus
Chunky9Gam3r
Janus
Level 108
God Stats
5W - 7L
1,487 SR
Queue Stats
294W - 295L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
DanielSa1303
Gilgamesh
Level 58
God Stats
20W - 18L
1,623 SR
Queue Stats
402W - 430L
1,471 Elo+
Party 1
Anhur
Anhur
QueenEp
Anhur
Level 66
God Stats
2W - 5L
1,303 SR
Queue Stats
413W - 440L
1,471 Elo+
Party 1
Set
Set
RYU993
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,434 Elo+
Party 1
Ra
Ra
VitjaMuna
Ra
Level 148
God Stats
2W - 7L
1,270 SR
Queue Stats
476W - 505L
1,427 Elo+
Solo
Team Averages
Level 81
1,437 SR
1,460 Elo+

VS

Team Averages
Level 60
1,502 SR
1,501 Elo+
Thoth
Thoth
 
Thoth
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Blacee
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,491 Elo+
Party 2
Skadi
Skadi
ZodaakaMrBanane
Skadi
Level 65
God Stats
1W - 1L
1,289 SR
Queue Stats
10W - 7L
1,508 Elo+
Party 2
Vamana
Vamana
candycrabber
Vamana
Level 78
God Stats
2W - 1L
1,719 SR
Queue Stats
60W - 63L
1,468 Elo+
Party 2
Ah Puch
Ah Puch
noxtrooper
Ah Puch
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 5
11,024
735
14,617
15,923
6,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
DanielSa1303
Gilgamesh
18
5 / 6 / 1
10,074
672
16,999
18,798
17,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
QueenEp
Anhur
14
1 / 7 / 5
9,168
611
4,475
12,886
5,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
RYU993
Set
15
2 / 6 / 2
9,342
623
5,619
14,472
12,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 9 / 3
9,384
626
7,105
15,889
11,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
8 / 2 / 16
12,867
858
11,752
12,335
6,774
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
Blacee
Horus
18
7 / 3 / 24
12,066
804
15,967
23,553
30,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
1 / 3 / 13
9,830
655
3,242
7,399
3,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
20
17 / 4 / 16
12,580
839
25,016
23,897
25,747
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
noxtrooper
Ah Puch
17
4 / 4 / 21
11,178
745
15,810
13,013
6,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
127
13
Kills
37
37
Deaths
16
16
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
2
16
8
W
Horus
Blacee
Horus
7
3
24
6.33
L
3
9
5
0.61
L
Gilgamesh
DanielSa1303
Gilgamesh
5
6
1
0.92
L
Anhur
QueenEp
Anhur
1
7
5
0.5
L
Set
RYU993
Set
2
6
2
0.5
L
2
9
3
0.39
W
1
3
13
2.5
W
Vamana
17
4
16
6.25
W
Ah Puch
noxtrooper
Ah Puch
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,815
Damage
71,787
77,968
Taken
80,197
53,222
Mitigated
72,277
13,975
Healing
37,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,752
727
2,203
3,019
12,335
6,774
4,041
4,423
7,912
49,437
0
W
Horus
Blacee
Horus
15,967
6,859
5,500
8,069
23,553
30,121
509
5,258
18,295
0
19,865
L
14,617
1,000
243
1,299
15,923
6,504
0
6,828
9,095
31,733
0
L
Gilgamesh
DanielSa1303
Gilgamesh
16,999
2,484
1,293
3,269
18,798
17,029
0
7,513
11,285
79
32,180
L
Anhur
QueenEp
Anhur
4,475
1,831
562
733
12,886
5,334
0
2,721
10,165
0
8,934
L
Set
RYU993
Set
5,619
2,888
717
2,079
14,472
12,779
0
3,584
10,888
0
12,541
L
7,105
782
1,374
2,406
15,889
11,576
0
6,916
8,973
22,824
0
W
3,242
1,701
367
1,495
7,399
3,258
615
3,298
4,101
0
9,974
W
Vamana
25,016
15,037
3,522
7,516
23,897
25,747
845
3,984
19,913
98
36,440
W
Ah Puch
noxtrooper
Ah Puch
15,810
820
2,810
3,307
13,013
6,377
1,540
4,838
8,175
40,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,992
Gold Earned
58,521
144
Minions Killed
155
0
Camps Cleared
0
969,855
Distance Traveled
1,273,828
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,867
858
72
5
0
278,389
5
W
Horus
12,066
804
8
1
0
300,388
0
L
Janus
11,024
735
37
2
0
196,703
0
L
Gilgamesh
10,074
672
22
1
0
254,434
1
L
Anhur
9,168
611
27
2
0
161,559
0
L
Set
9,342
623
19
1
0
187,179
0
L
Ra
9,384
626
39
3
0
169,980
0
W
Skadi
9,830
655
11
1
0
144,100
0
W
Vamana
12,580
839
23
2
0
293,447
0
W
Ah Puch
11,178
745
41
3
0
257,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role