Player Matchup

Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Just NightzZ x
Cabrakan
Level 43
God Stats
6W - 1L
1,784 SR
Queue Stats
234W - 234L
1,474 Elo+
Solo
Tyr
Tyr
WaffleSensei390
Tyr
Level 29
God Stats
7W - 1L
1,916 SR
Queue Stats
106W - 62L
1,583 Elo+
Party 3
Kali
Kali
cause-24h-ban
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,686 Elo+
Party 2
Khepri
Khepri
steffenbusold
Khepri
Level 149
God Stats
4W - 4L
1,712 SR
Queue Stats
31W - 17L
1,676 Elo+
Party 2
Team Averages
Level 73
1,682 SR
1,584 Elo+

VS

Team Averages
Level 83
1,660 SR
1,652 Elo+
Ymir
Ymir
BenA94
Ymir
Level 40
God Stats
4W - 0L
1,806 SR
Queue Stats
12W - 2L
1,726 Elo+
Party 1
Osiris
Osiris
ChungusTubby
Osiris
Level 28
God Stats
1W - 0L
1,727 SR
Queue Stats
60W - 4L
1,925 Elo+
Party 1
Apollo
Apollo
Sccoootttt
Apollo
Level 160
God Stats
13W - 5L
1,825 SR
Queue Stats
657W - 260L
1,840 Elo+
Party 1
Bacchus
Bacchus
josebelndocarce3
Bacchus
Level 120
God Stats
5W - 4L
1,443 SR
Queue Stats
138W - 150L
1,412 Elo+
Party 4
Freya
Freya
temp-394639
Freya
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,358 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
0 / 3 / 1
4,581
458
636
5,408
1,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
7
0 / 3 / 1
4,608
461
2,373
5,792
3,044
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 1 / 0
6,086
609
4,348
8,456
6,942
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 2 / 1
4,847
485
4,314
7,347
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 1 / 2
5,039
504
4,510
5,934
3,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BenA94
Ymir
10
8 / 0 / 2
6,613
661
5,977
5,114
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
12
2 / 0 / 3
6,657
666
3,053
4,665
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Apollo
Sccoootttt
Apollo
11
0 / 1 / 2
6,230
623
3,768
6,698
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

7
0 / 0 / 3
5,231
523
3,287
6,837
3,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,587
459
2,950
6,006
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
10
10
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
1
0.17
W
Ymir
BenA94
Ymir
8
0
2
9
W
Osiris
2
0
3
3.5
L
Cabrakan
0
3
1
0.17
W
Apollo
Sccoootttt
Apollo
0
1
2
1
L
1
1
0
1
L
2
2
1
1.25
W
0
0
3
1.5
L
1
1
2
2
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,181
Damage
19,035
32,937
Taken
29,320
18,544
Mitigated
13,362
11,161
Healing
13,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
636
236
0
750
5,408
1,772
0
930
4,478
0
21,296
W
Ymir
BenA94
Ymir
5,977
2,837
0
3,074
5,114
2,519
0
1,312
3,802
37,300
0
W
Osiris
3,053
1,024
0
2,371
4,665
2,848
0
543
4,122
0
54,507
L
Cabrakan
2,373
340
0
988
5,792
3,044
0
853
4,939
20,816
0
W
Apollo
Sccoootttt
Apollo
3,768
3,201
0
3,425
6,698
2,554
0
727
5,971
0
48,156
L
4,348
500
0
4,931
8,456
6,942
0
1,408
7,048
0
43,507
L
4,314
1,491
0
2,117
7,347
3,400
0
4,248
2,745
0
20,666
W
3,287
733
1,131
2,215
6,837
3,797
0
2,568
4,269
17,069
0
L
4,510
402
360
2,015
5,934
3,386
0
4,227
1,513
20,955
0
W
2,950
716
0
1,313
6,006
1,644
0
1,733
4,273
17,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,161
Gold Earned
29,318
236
Minions Killed
336
0
Camps Cleared
0
892,933
Distance Traveled
936,427
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,581
458
42
4
0
125,769
0
W
Ymir
6,613
661
71
7
0
204,010
2
W
Osiris
6,657
666
97
10
0
198,697
4
L
Cabrakan
4,608
461
37
4
0
186,453
1
W
Apollo
6,230
623
99
10
0
164,823
1
L
Tyr
6,086
609
93
9
0
209,745
5
L
Kali
4,847
485
44
4
0
184,998
0
W
Bacchus
5,231
523
29
3
0
194,490
2
L
Khepri
5,039
504
20
2
0
185,968
5
W
Freya
4,587
459
40
4
0
174,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role