Player Matchup

Charybdis
Charybdis
EvilNatsu96
Charybdis
Level 77
God Stats
1W - 1L
1,477 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
MsToxicDemon
Shiva
Level 26
God Stats
3W - 1L
1,781 SR
Queue Stats
18W - 13L
1,600 Elo+
Party 1
Nox
Nox
MunchiMaiden
Nox
Level 134
God Stats
6W - 1L
1,832 SR
Queue Stats
320W - 271L
1,526 Elo+
Party 1
Kuzenbo
Kuzenbo
OniEYE pK
Kuzenbo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,480 Elo+
Party 1
Thanatos
Thanatos
pipsquueak
Thanatos
Level 16
God Stats
3W - 0L
1,759 SR
Queue Stats
21W - 14L
1,574 Elo+
Party 1
Team Averages
Level 76
1,670 SR
1,536 Elo+

VS

Team Averages
Level 62
1,494 SR
1,415 Elo+
Yu Huang
Yu Huang
General_Gurke44
Yu Huang
Level 108
God Stats
3W - 3L
1,528 SR
Queue Stats
289W - 347L
1,381 Elo+
Solo
Nemesis
Nemesis
L0boPard0
Nemesis
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
45W - 69L
1,354 Elo+
Party 2
Nox
Nox
MashirooKick
Nox
Level 41
God Stats
6W - 7L
1,541 SR
Queue Stats
17W - 28L
1,431 Elo+
Solo
Bellona
Bellona
frijolesloco
Bellona
Level 39
God Stats
3W - 4L
1,503 SR
Queue Stats
31W - 28L
1,458 Elo+
Solo
Ullr
Ullr
thefaceslasher1
Ullr
Level 99
God Stats
8W - 17L
1,398 SR
Queue Stats
272W - 279L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EvilNatsu96
Charybdis
12
3 / 3 / 2
7,621
544
4,481
8,053
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 4 / 2
7,855
561
8,443
13,030
6,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 4
7,276
520
3,844
6,235
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
OniEYE pK
Kuzenbo
10
1 / 1 / 5
6,682
477
4,417
13,017
10,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
pipsquueak
Thanatos
15
13 / 1 / 3
9,397
671
15,237
17,294
7,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
10
0 / 5 / 1
6,006
429
3,756
9,140
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
L0boPard0
Nemesis
13
2 / 3 / 1
7,327
523
7,460
13,836
6,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 4 / 2
7,905
565
3,767
11,752
6,774
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bellona
frijolesloco
Bellona
8
1 / 3 / 0
5,754
411
3,303
10,799
7,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 4 / 1
6,710
479
3,147
10,118
3,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
19
Kills
8
10
Deaths
19
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
EvilNatsu96
Charybdis
3
3
2
1.33
L
Yu Huang
0
5
1
0.1
L
Nemesis
L0boPard0
Nemesis
2
3
1
0.83
L
3
4
2
1
W
0
4
2
0.25
W
2
1
4
4
W
Kuzenbo
OniEYE pK
Kuzenbo
1
1
5
3.5
L
Bellona
frijolesloco
Bellona
1
3
0
0.33
W
Thanatos
pipsquueak
Thanatos
13
1
3
14.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,422
Damage
21,433
57,629
Taken
55,645
30,220
Mitigated
26,991
28,967
Healing
13,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
EvilNatsu96
Charybdis
4,481
3,257
0
2,727
8,053
2,528
2,094
462
7,591
0
54,321
L
Yu Huang
3,756
307
0
112
9,140
2,476
0
1,966
7,174
31,700
0
L
Nemesis
L0boPard0
Nemesis
7,460
2,635
0
5,058
13,836
6,410
0
516
13,320
0
50,355
L
3,767
275
101
3,449
11,752
6,774
84
2,993
8,759
40,620
0
W
8,443
2,128
0
4,105
13,030
6,727
0
131
12,871
0
58,120
W
3,844
42
0
866
6,235
2,582
59
2,427
3,556
26,423
0
W
Kuzenbo
OniEYE pK
Kuzenbo
4,417
2,294
315
1,624
13,017
10,904
0
1,378
11,600
20,826
0
L
Bellona
frijolesloco
Bellona
3,303
1,543
0
4,170
10,799
7,846
35
1,451
9,348
0
33,144
W
Thanatos
pipsquueak
Thanatos
15,237
5,548
0
19,330
17,294
7,479
0
2,598
14,488
0
65,803
L
3,147
931
0
550
10,118
3,485
0
1,335
8,783
0
43,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,831
Gold Earned
33,702
367
Minions Killed
333
0
Camps Cleared
0
1,423,377
Distance Traveled
1,218,323
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,621
544
92
7
0
250,795
1
L
Yu Huang
6,006
429
57
4
0
231,230
4
L
Nemesis
7,327
523
93
7
0
298,050
2
L
Nox
7,905
565
73
5
0
243,344
1
W
Shiva
7,855
561
103
7
0
281,267
5
W
Nox
7,276
520
51
4
0
287,503
1
W
Kuzenbo
6,682
477
28
2
0
286,752
2
L
Bellona
5,754
411
44
3
0
177,708
0
W
Thanatos
9,397
671
93
7
0
317,060
3
L
Ullr
6,710
479
66
5
0
267,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role