Player Matchup

Eset
Eset
 
Eset
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
KАSTIS
Guan Yu
Level 123
God Stats
1W - 1L
1,732 SR
Queue Stats
163W - 190L
1,422 Elo+
Party 1
Neith
Neith
Mikiho
Neith
Level 60
God Stats
1W - 8L
1,204 SR
Queue Stats
12W - 29L
1,329 Elo+
Party 1
Team Averages
Level 89
1,479 SR
1,417 Elo+

VS

Team Averages
Level 69
1,448 SR
1,557 Elo+
Horus
Horus
Anhurnia
Horus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,648 Elo+
Party 2
Ganesha
Ganesha
Popcorngoddess
Ganesha
Level 118
God Stats
3W - 0L
1,579 SR
Queue Stats
266W - 125L
1,724 Elo+
Party 2
Anubis
Anubis
caralhosmefodam
Anubis
Level 85
God Stats
11W - 16L
1,265 SR
Queue Stats
16W - 24L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 11 / 0
9,591
564
6,519
17,421
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
KАSTIS
Guan Yu
16
3 / 3 / 1
11,497
676
10,469
32,977
38,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Mikiho
Neith
15
0 / 9 / 3
10,134
596
10,857
20,489
7,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Anhurnia
Horus
19
18 / 1 / 5
15,057
886
36,378
23,130
34,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 1 / 23
13,293
782
13,601
26,199
33,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 3 / 12
12,091
711
13,429
14,400
8,674
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
4
Kills
23
23
Deaths
5
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
11
0
0.09
W
Horus
Anhurnia
Horus
18
1
5
20.5
L
Guan Yu
KАSTIS
Guan Yu
3
3
1
1.17
L
Neith
Mikiho
Neith
0
9
3
0.17
W
0
1
23
11.5
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,845
Damage
63,408
70,887
Taken
63,729
50,935
Mitigated
76,348
15,125
Healing
23,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,519
468
518
882
17,421
4,726
0
7,567
9,854
32,361
0
W
Horus
Anhurnia
Horus
36,378
16,215
3,442
8,071
23,130
34,488
355
3,185
19,945
0
61,004
L
Guan Yu
KАSTIS
Guan Yu
10,469
1,551
1,285
9,403
32,977
38,828
0
13,414
19,563
0
27,140
L
Neith
Mikiho
Neith
10,857
2,742
0
3,037
20,489
7,381
0
6,365
14,124
0
50,919
W
13,601
1,358
0
5,754
26,199
33,186
78
3,085
23,114
36,878
0
W
13,429
1,122
0
6,165
14,400
8,674
595
724
13,676
59,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,222
Gold Earned
40,441
171
Minions Killed
166
5
Camps Cleared
10
837,597
Distance Traveled
893,148
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,591
564
54
3
2
245,588
2
W
Horus
15,057
886
76
4
7
325,357
0
L
Guan Yu
11,497
676
36
2
3
320,129
2
L
Neith
10,134
596
81
5
0
271,880
0
W
Ganesha
13,293
782
0
0
0
294,470
5
W
Anubis
12,091
711
90
5
3
273,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role