Player Matchup

Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Carnuao
King Arthur
Level 66
God Stats
1W - 1L
1,752 SR
Queue Stats
30W - 20L
1,621 Elo+
Solo
Danzaburou
Danzaburou
Gareth2
Danzaburou
Level 144
God Stats
26W - 19L
1,634 SR
Queue Stats
170W - 175L
1,531 Elo+
Solo
Sobek
Sobek
GoosenB
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,287 Elo+
Party 1
Freya
Freya
WillianKiller4
Freya
Level 68
God Stats
0W - 1L
1,568 SR
Queue Stats
3W - 8L
1,332 Elo+
Solo
Team Averages
Level 98
1,591 SR
1,454 Elo+

VS

Team Averages
Level 101
1,473 SR
1,515 Elo+
Discordia
Discordia
ElZohan358
Discordia
Level 128
God Stats
6W - 5L
1,605 SR
Queue Stats
135W - 154L
1,550 Elo+
Solo
Atlas
Atlas
ScorchR
Atlas
Level 95
God Stats
2W - 0L
1,713 SR
Queue Stats
119W - 95L
1,687 Elo+
Party 2
Shiva
Shiva
TeamCerb
Shiva
Level 61
God Stats
3W - 2L
1,497 SR
Queue Stats
141W - 115L
1,498 Elo+
Party 2
Persephone
Persephone
Zuho
Persephone
Level 115
God Stats
4W - 11L
1,334 SR
Queue Stats
41W - 39L
1,486 Elo+
Party 3
Tsukuyomi
Tsukuyomi
apolo92
Tsukuyomi
Level 107
God Stats
1W - 1L
1,218 SR
Queue Stats
10W - 8L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
1 / 7 / 7
13,001
1,083
15,745
32,455
46,656
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Carnuao
King Arthur
18
4 / 6 / 6
13,040
1,087
24,635
30,748
31,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Gareth2
Danzaburou
18
5 / 6 / 2
13,442
1,120
19,293
22,535
10,339
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
GoosenB
Sobek
17
2 / 4 / 4
11,732
978
11,479
24,183
32,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 7 / 3
11,215
935
9,204
18,729
9,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

111

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ElZohan358
Discordia
19
3 / 1 / 20
13,297
1,108
21,197
7,857
4,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
ScorchR
Atlas
19
4 / 2 / 23
13,300
1,108
14,969
20,498
32,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shiva
TeamCerb
Shiva
20
10 / 3 / 18
14,777
1,231
27,145
24,773
28,556
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
Zuho
Persephone
19
4 / 1 / 23
13,478
1,123
21,999
12,221
6,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
apolo92
Tsukuyomi
19
9 / 5 / 18
13,601
1,133
37,859
21,649
14,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
132
12
Kills
30
30
Deaths
12
22
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
7
7
0.64
L
King Arthur
Carnuao
King Arthur
4
6
6
1.17
W
Discordia
ElZohan358
Discordia
3
1
20
13
L
Danzaburou
Gareth2
Danzaburou
5
6
2
1
L
Sobek
GoosenB
Sobek
2
4
4
1
W
Atlas
ScorchR
Atlas
4
2
23
7.75
W
Shiva
TeamCerb
Shiva
10
3
18
6.33
L
0
7
3
0.21
W
Persephone
Zuho
Persephone
4
1
23
15.5
W
Tsukuyomi
apolo92
Tsukuyomi
9
5
18
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,356
Damage
123,169
128,650
Taken
86,998
130,070
Mitigated
86,185
33,885
Healing
9,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
15,745
6,459
6,871
7,851
32,455
46,656
0
13,139
19,316
656
20,552
L
King Arthur
Carnuao
King Arthur
24,635
4,433
780
7,246
30,748
31,531
0
14,903
15,707
0
47,352
W
Discordia
ElZohan358
Discordia
21,197
1,374
0
664
7,857
4,755
0
1,770
6,087
51,970
0
L
Danzaburou
Gareth2
Danzaburou
19,293
11,241
0
6,025
22,535
10,339
0
10,024
12,511
0
60,242
L
Sobek
GoosenB
Sobek
11,479
449
0
2,258
24,183
32,369
0
12,883
11,300
15,474
0
W
Atlas
ScorchR
Atlas
14,969
5,916
0
0
20,498
32,045
0
5,112
15,386
20,477
0
W
Shiva
TeamCerb
Shiva
27,145
3,193
467
822
24,773
28,556
0
6,121
18,652
365
52,362
L
9,204
2,798
0
2,854
18,729
9,175
0
7,566
11,163
28,757
2,310
W
Persephone
Zuho
Persephone
21,999
2,646
0
1,711
12,221
6,812
0
1,929
10,291
45,229
0
W
Tsukuyomi
apolo92
Tsukuyomi
37,859
10,507
0
5,932
21,649
14,017
0
5,442
16,207
0
49,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,430
Gold Earned
68,453
218
Minions Killed
226
5
Camps Cleared
12
1,204,085
Distance Traveled
1,223,272
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,001
1,083
10
1
0
257,207
0
L
King Arthur
13,040
1,087
45
4
2
254,900
1
W
Discordia
13,297
1,108
72
6
4
256,328
0
L
Danzaburou
13,442
1,120
109
9
1
235,370
0
L
Sobek
11,732
978
7
1
0
258,822
0
W
Atlas
13,300
1,108
15
1
0
233,696
1
W
Shiva
14,777
1,231
53
4
6
244,065
1
L
Freya
11,215
935
47
4
2
197,786
0
W
Persephone
13,478
1,123
57
5
1
247,107
2
W
Tsukuyomi
13,601
1,133
29
2
1
242,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role