Player Matchup

Chang'e
Chang'e
JuniorSenjin
Chang'e
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 203L
1,236 Elo+
Party 1
Hercules
Hercules
Rinnko
Hercules
Level 74
God Stats
1W - 1L
1,437 SR
Queue Stats
113W - 110L
1,399 Elo+
Solo
Lancelot
Lancelot
Snageria
Lancelot
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 144L
1,169 Elo+
Party 1
Xing Tian
Xing Tian
SoroCPU
Xing Tian
Level 86
God Stats
6W - 5L
1,500 SR
Queue Stats
121W - 107L
1,197 Elo+
Party 1
Rama
Rama
VOR13X
Rama
Level 18
God Stats
1W - 6L
1,380 SR
Queue Stats
195W - 213L
1,171 Elo+
Party 1
Team Averages
Level 56
1,464 SR
1,234 Elo+

VS

Team Averages
Level 65
1,381 SR
1,376 Elo+
Anubis
Anubis
KillaKilla93
Anubis
Level 97
God Stats
4W - 3L
1,341 SR
Queue Stats
410W - 437L
1,392 Elo+
Solo
Anhur
Anhur
LordCarinn
Anhur
Level 75
God Stats
4W - 3L
1,500 SR
Queue Stats
226W - 249L
1,366 Elo+
Solo
Chaac
Chaac
MrTizal
Chaac
Level 56
God Stats
14W - 13L
1,363 SR
Queue Stats
358W - 419L
1,362 Elo+
Solo
Thanatos
Thanatos
SCRigbt
Thanatos
Level 47
God Stats
24W - 19L
1,509 SR
Queue Stats
134W - 149L
1,400 Elo+
Solo
Bacchus
Bacchus
SirVastik
Bacchus
Level 48
God Stats
4W - 5L
1,190 SR
Queue Stats
114W - 125L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JuniorSenjin
Chang'e
12
1 / 1 / 1
6,596
471
3,581
9,259
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Rinnko
Hercules
11
0 / 6 / 0
5,919
423
1,922
14,355
6,877
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Snageria
Lancelot
11
0 / 1 / 2
6,379
456
3,727
9,581
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
SoroCPU
Xing Tian
10
1 / 1 / 2
6,600
471
3,609
7,957
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
VOR13X
Rama
11
1 / 2 / 1
6,837
488
3,751
5,657
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 2 / 3
7,171
512
7,247
8,632
4,980
Magic Focus

Magic Focus

+20
Magical Power

Anhur
13
3 / 0 / 1
7,712
551
3,849
5,664
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
MrTizal
Chaac
14
5 / 0 / 1
8,822
630
10,501
8,321
6,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
SCRigbt
Thanatos
12
3 / 1 / 3
7,496
535
5,226
11,047
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
SirVastik
Bacchus
10
0 / 0 / 3
6,602
472
1,497
7,517
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
11
11
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
JuniorSenjin
Chang'e
1
1
1
1.5
W
Anubis
0
2
3
0.75
W
Anhur
3
0
1
3.5
W
Chaac
MrTizal
Chaac
5
0
1
5.5
L
Hercules
Rinnko
Hercules
0
6
0
0
W
Thanatos
SCRigbt
Thanatos
3
1
3
4.5
W
Bacchus
SirVastik
Bacchus
0
0
3
1.5
L
Lancelot
Snageria
Lancelot
0
1
2
1
L
Xing Tian
SoroCPU
Xing Tian
1
1
2
2
L
Rama
VOR13X
Rama
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,590
Damage
28,320
46,809
Taken
41,181
19,779
Mitigated
23,047
15,623
Healing
26,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
JuniorSenjin
Chang'e
3,581
895
1,036
4,697
9,259
2,620
92
4,356
4,903
38,713
0
W
Anubis
7,247
259
0
4,148
8,632
4,980
216
2,890
5,742
51,161
0
W
Anhur
3,849
1,960
0
3,428
5,664
1,806
0
1,264
4,400
0
49,984
W
Chaac
MrTizal
Chaac
10,501
2,402
0
5,474
8,321
6,011
930
0
8,321
0
55,191
L
Hercules
Rinnko
Hercules
1,922
754
0
4,922
14,355
6,877
0
0
13,698
0
28,546
W
Thanatos
SCRigbt
Thanatos
5,226
1,149
0
11,683
11,047
4,418
105
1,136
9,911
0
49,139
W
Bacchus
SirVastik
Bacchus
1,497
152
0
1,770
7,517
5,832
0
1,900
5,617
24,813
0
L
Lancelot
Snageria
Lancelot
3,727
929
0
1,294
9,581
3,580
0
2,312
7,269
0
54,821
L
Xing Tian
SoroCPU
Xing Tian
3,609
338
0
1,850
7,957
5,096
0
1,887
6,070
20,184
0
L
Rama
VOR13X
Rama
3,751
2,995
0
1,824
5,657
1,606
0
189
5,468
0
40,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,331
Gold Earned
37,803
330
Minions Killed
402
0
Camps Cleared
0
1,358,435
Distance Traveled
1,286,877
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,596
471
82
6
0
256,859
0
W
Anubis
7,171
512
80
6
0
188,244
1
W
Anhur
7,712
551
113
8
0
246,035
5
W
Chaac
8,822
630
87
6
0
297,349
4
L
Hercules
5,919
423
48
3
0
263,725
2
W
Thanatos
7,496
535
91
7
0
269,410
5
W
Bacchus
6,602
472
31
2
0
285,839
0
L
Lancelot
6,379
456
86
6
0
313,870
3
L
Xing Tian
6,600
471
23
2
0
281,523
5
L
Rama
6,837
488
91
7
0
242,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role