Player Matchup

Pele
Pele
 
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Dwreckless421
Sol
Level 145
God Stats
107W - 97L
1,481 SR
Queue Stats
475W - 515L
1,283 Elo+
Solo
Neith
Neith
LordRambyJr
Neith
Level 62
God Stats
1W - 1L
1,219 SR
Queue Stats
39W - 42L
1,289 Elo+
Solo
Athena
Athena
TurtleOnNuke
Athena
Level 25
God Stats
20W - 8L
1,697 SR
Queue Stats
35W - 20L
1,659 Elo+
Party 1
Zeus
Zeus
guydolf
Zeus
Level 139
God Stats
8W - 5L
1,422 SR
Queue Stats
943W - 1,047L
1,354 Elo+
Solo
Team Averages
Level 104
1,464 SR
1,417 Elo+

VS

Team Averages
Level 103
1,469 SR
1,323 Elo+
Ra
Ra
ARTE3ZY
Ra
Level 97
God Stats
0W - 1L
1,295 SR
Queue Stats
1W - 6L
1,135 Elo+
Solo
Neith
Neith
CAP7 CLU7CH
Neith
Level 129
God Stats
18W - 21L
1,550 SR
Queue Stats
180W - 207L
1,300 Elo+
Solo
Sun Wukong
Sun Wukong
ThisIsMyOhana
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 113L
1,329 Elo+
Solo
Scylla
Scylla
WienerClouse
Scylla
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 145L
1,344 Elo+
Solo
Loki
Loki
theeundeadking
Loki
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
213W - 214L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
9 / 0 / 0
8,431
649
7,976
11,665
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 0
8,111
624
6,527
8,916
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 3
6,337
487
3,100
11,666
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
0 / 1 / 5
6,870
528
3,959
10,646
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
guydolf
Zeus
12
1 / 2 / 3
7,356
566
5,293
6,196
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,808
447
5,075
7,326
2,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 2 / 1
6,117
471
9,688
7,905
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ThisIsMyOhana
Sun Wukong
12
1 / 0 / 0
6,497
500
2,013
8,697
5,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
10
0 / 4 / 1
5,803
446
2,413
7,787
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 1
6,140
472
6,425
9,073
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
5
5
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
0
0
9
L
1
2
1
0.75
L
2
2
1
1.25
W
1
0
0
1
W
0
2
3
0.75
L
Sun Wukong
ThisIsMyOhana
Sun Wukong
1
0
0
1
W
Athena
0
1
5
2.5
L
Scylla
0
4
1
0.13
W
Zeus
guydolf
Zeus
1
2
3
1.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,855
Damage
25,614
49,089
Taken
40,788
21,138
Mitigated
17,202
26,687
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,976
2,487
0
9,838
11,665
4,647
0
1,477
10,188
0
68,296
L
5,075
1,004
946
1,931
7,326
2,807
280
2,793
4,533
33,889
0
L
9,688
3,415
0
1,893
7,905
3,225
210
2,085
5,820
0
35,447
W
6,527
2,309
0
6,335
8,916
3,846
3,118
1,345
7,571
62,151
8,849
W
3,100
1,129
0
5,640
11,666
4,157
0
1,481
10,185
0
40,682
L
Sun Wukong
ThisIsMyOhana
Sun Wukong
2,013
189
0
2,358
8,697
5,006
0
4,135
4,562
0
42,480
W
Athena
3,959
1,420
0
3,131
10,646
6,523
0
2,188
8,458
19,465
0
L
Scylla
2,413
428
0
250
7,787
2,784
1,260
3,236
4,551
29,514
0
W
Zeus
guydolf
Zeus
5,293
531
334
1,409
6,196
1,965
1,059
997
5,199
43,412
0
L
6,425
1,296
0
2,746
9,073
3,380
0
2,809
6,264
0
37,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,105
Gold Earned
30,365
403
Minions Killed
303
0
Camps Cleared
0
1,206,075
Distance Traveled
1,170,463
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,431
649
111
9
0
290,654
0
L
Ra
5,808
447
54
4
0
237,257
0
L
Neith
6,117
471
54
4
0
214,189
0
W
Sol
8,111
624
113
9
0
213,727
1
W
Neith
6,337
487
78
6
0
218,865
1
L
Sun Wukong
6,497
500
77
6
0
263,986
0
W
Athena
6,870
528
19
1
0
274,624
6
L
Scylla
5,803
446
47
4
0
205,330
2
W
Zeus
7,356
566
82
6
0
208,205
8
L
Loki
6,140
472
71
5
0
249,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role