Player Matchup

Odin
Odin
 
Odin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Blero_92
Ah Puch
Level 27
God Stats
4W - 1L
1,879 SR
Queue Stats
33W - 66L
1,235 Elo+
Party 2
Atlas
Atlas
Bombay-Saphir
Atlas
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 92L
1,290 Elo+
Party 2
Neith
Neith
Robloksluca
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 22L
1,040 Elo+
Party 2
Team Averages
Level 76
1,576 SR
1,313 Elo+

VS

Team Averages
Level 68
1,395 SR
1,335 Elo+
King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Julie236
Discordia
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,281 Elo+
Party 1
Loki
Loki
LordXHadesX
Loki
Level 45
God Stats
5W - 11L
1,072 SR
Queue Stats
51W - 48L
1,024 Elo+
Solo
Hachiman
Hachiman
PunY-4
Hachiman
Level 76
God Stats
3W - 5L
1,405 SR
Queue Stats
14W - 16L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 1 / 1
6,679
668
4,305
8,857
7,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
 
Hun Batz
10
2 / 1 / 1
5,924
592
1,516
7,495
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Puch
Blero_92
Ah Puch
10
3 / 1 / 0
6,060
606
4,450
6,081
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 2 / 3
5,646
565
3,866
8,455
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 2 / 2
5,033
503
4,238
4,748
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 2 / 0
5,856
586
7,492
8,119
8,150
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ymir
 
Ymir
8
2 / 2 / 1
5,316
532
4,471
8,123
4,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Julie236
Discordia
1
0 / 0 / 0
1,923
192
0
0
0
10
1 / 1 / 0
5,302
530
2,999
6,630
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
PunY-4
Hachiman
8
2 / 3 / 1
4,861
486
4,888
6,261
2,342
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
7
7
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
1
1.5
W
Hun Batz
 
Hun Batz
2
1
1
2.5
L
King Arthur
 
King Arthur
2
2
0
1
L
Ymir
 
Ymir
2
2
1
1.25
W
Ah Puch
Blero_92
Ah Puch
3
1
0
3
W
1
2
3
1.25
L
Discordia
Julie236
Discordia
0
0
0
0
L
1
1
0
1
L
Hachiman
PunY-4
Hachiman
2
3
1
0.83
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,375
Damage
19,850
35,636
Taken
29,133
18,043
Mitigated
17,570
12,522
Healing
8,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,305
983
0
2,930
8,857
7,175
0
0
8,857
0
42,440
W
Hun Batz
 
Hun Batz
1,516
674
0
4,115
7,495
2,513
0
44
7,451
0
35,469
L
King Arthur
 
King Arthur
7,492
1,309
0
1,680
8,119
8,150
0
0
8,119
0
40,414
L
Ymir
 
Ymir
4,471
1,275
0
2,223
8,123
4,561
0
2,788
5,335
18,648
0
W
Ah Puch
Blero_92
Ah Puch
4,450
417
0
2,015
6,081
2,052
1,098
0
6,081
34,785
0
W
3,866
1,597
186
2,716
8,455
4,345
0
2,759
5,696
17,612
0
L
Discordia
Julie236
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
2,999
997
0
3,105
6,630
2,517
0
2,585
4,045
0
30,619
L
Hachiman
PunY-4
Hachiman
4,888
1,568
627
1,135
6,261
2,342
0
2,943
3,318
0
24,912
W
4,238
1,920
0
560
4,748
1,958
58
1,668
3,080
0
20,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
23,258
293
Minions Killed
171
0
Camps Cleared
0
862,232
Distance Traveled
742,326
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,679
668
103
10
0
186,701
2
W
Hun Batz
5,924
592
72
7
0
168,388
6
L
King Arthur
5,856
586
65
7
0
194,814
0
L
Ymir
5,316
532
29
3
0
161,465
1
W
Ah Puch
6,060
606
57
6
0
158,008
3
W
Atlas
5,646
565
25
3
0
180,322
3
L
Discordia
1,923
192
0
0
0
0
0
L
Loki
5,302
530
49
5
0
209,972
0
L
Hachiman
4,861
486
28
3
0
176,075
1
W
Neith
5,033
503
36
4
0
168,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role